Value of deleveling feature in (some) Xenoblade Chronicles games?

I was reading about this mechanic in the Jrpg subreddit, although i have not played any XBC games with deleveling

https://www.reddit.com/r/JRPG/s/MJwVxVAlAL

In this game, combat gives you exp for your chara level and also 'art points' that pay for learning skills. (Note: it miiight be a little more complex; *i haven't played it*.)

When you fight enemies higher level than yourself, it gives you more exp and ap.

When you delevel, you 'bank' that exp, and when you are done being deleveled, you can have that exp back.

This lets you lower your level so you can fight higherups, and gain more exp and ap faster. (It also lets you delevel to play end game story fights without godmoding on the final boss like a battle splitting a toothpick. I know i have a couple 'skipped' final bosses and not seen how they fight because of this.)

What i'm wondering is, how does choosing to delevel compare to having enemies scale to your level? Some games let you turn scaling on or off. Some games let you change difficulty setting midgame.

Why don't XBC games just continue giving you same amount of ap (or exp too) from an enemy even when you surpass in level? Surely attaining new levels requires more exp anyway (e.g. the exp required to get from level 15 to 16 is much higher than getting to 11 from 10). Couldn't you just grind against the enemies currently your level? If you grind on your current story where the enemies are the highest level you can access, you are already making the game easier.

It's hard for me to envision and for all i know there isn't an easy answer for you designers either, but, is this actually easier than level scaling on/off or changing difficulty? Turning level scaling on amd making the enemies a little more badass increases the challenge. Equips or 'key items' that give you nerfs in exchange for buffs could offer a few ways to customize experience on the fly as well (e.g. item that gives 2x exp but you take more damage, or any combination of pro/con).

Couldn't there be a simple equip or 'key item' that doubles your rate of growth to reduce the time grinding? (Only answers that one issue, doesn't solve the idea someone wants to increase the challenge at some point.)

In a game with random encounters (and honestly probably many ganes without) you could increase the enemy count. In turn based games (and some that aren't) you could increase animation speed (or skip most animations). These options also make grinding eaiser.

Curious your thoughts! Thanks for reading!

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u/Sovarius — 17 hours ago
▲ 2 r/ILGuns

What if you get your FOID *and* firearm *before* applying for medical cannabis card?

The whole question is in the title, but i have not found a discussion on doing things in this order.

Can you be denied medical because of it? Or if you get medical, is the state alerted and then they will revoke FOID?

Cannabis taxes at like 35% or wtv is killing me.

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u/Sovarius — 5 days ago

Does this communuty keep a list of verified shippers? We do in another sub

I'm doing my hrt diy, and that sub has a list for safety ressons (and similar rules, no buying on the sub, all dms are scams)

I'm not good at browing and trusting, i feel anxious without any help but need to have something cheap shipped or i might snap 😅

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u/Sovarius — 6 days ago

Pride Partners - daughter owns both of these and just wants to smash 'em up for lols

Instead of the cEDH suite of Winota hatebears, it's gonna be Vampire token spam into beaters and infinite combat.

I play Winota too so i already understand the deck and probably all the w/r cards. What i need help thinking of is black cards for Winota (besides tutors/mana/draw). I haven't got a lot:

[[Isshin, Heavens]]

[[Jirina, Dauntless General]]

[[Lotho]]

[[Celes, Rune Knight]]

[[Orcish Bormasters]]

[[Karvek, the Merciless]]

[[Marionette Master]]

[[Tymna]]

[[Underworld hermit]]

[[Opposition Agent]]

[[Jan Jansen]]

[[Elegy Acolyte]]

[[Corpse Knight]]

[[Caesar]]

I looked at all B/x/y mythic humans and all the rares above 4 mana, and all the nonhuman mythics 3 mana or less.

Anything stick out as pretty nifty sounding?

u/Sovarius — 1 month ago
▲ 1 r/mtg

Pride Partners - daughter owns both of these and just wants to smash 'em up for lols

Instead of the cEDH suite of Winota hatebears, it's Vampire token spam into beaters and infinite combat. It's probably not better than regular Winota but they are her decks and it's hilarious.

I play Winota too so i already understand the deck and basics. What i need help thinking of is black cards for Winota (besides tutors/mana/draw). I haven't got a lot:

[[Lotho]]

[[Celes, Rune Knight]]

[[Orcish Bormasters]]

[[Karvek, the Merciless]]

[[Marionette Master]]

[[Tymna]]

[[Underworld hermit]]

[[Opposition Agent]]

[[Jan Jansen]]

[[Elegy Acolyte]]

I looked at all B/x/y mythic humans and all the rares above 4 mana, and all the nonhuman mythics 3 mana or less.

Anything stick out as pretty nifty sounding?

u/Sovarius — 1 month ago

Hiiiiii

Undiagnosed but numerous system weakness/dysfunction.

I was wondering if this is a normal occurence for EDS or any of you.

I experience a mix of weakness and resistance to bruising.

Sometimes i have bruises on my legs when i have no recollection of hitting them or i didn't get struck very hard, so i feel like i'm very sensitive. I have ADHD and shit happens, but also... i just bruise a lot 🤷‍♀️ (I live fairly sedentary, i don't do sports or play fight my kids)

Sometimes my daughter bites my arm (don't ask, she's feral lol) and i get a spreading yellow bruise. Other times, she bites my arm just as hard and i don't get a bruise. She bites me a lot, so i have a lot of examples of both.

I have some other offtopic examples of bruising vs not bruising as well, but they are probably trigger warning material for people, idk. But suffice to say, my body seems to react somewhat 'randomly'.

Do you experience this? Does it sound like daily life for all, or does it sound more typical to EDS?

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u/Sovarius — 2 months ago