You’re not porting games to the 3DS. You’re porting them to the New 3DS.
Of course, developing for the New 3DS is easier. You’ve got more processing power and more memory to work with. But isn’t working around those limitations what makes these projects exciting?
I’m not trying to diminish anyone’s work. I appreciate the effort that goes into these ports. I just think it’s a shame that the original 3DS is increasingly being left out of the picture.
I’d genuinely love to see more developers pushing the original hardware to its absolute limits, even if that means making compromises in performance or graphics