New 4.10.2 build for a potential PTU update later today. Intending on rolling in the physics network changes with more updates

u/StuartGT — 10 days ago

Silvan-CIG: Squadron 42 will have full VR support at launch; not a fully fledged VR title like Half Life Alyx

u/StuartGT — 1 month ago
▲ 161 r/Squadron42+1 crossposts

Merchandising Coordinator (CIG now hiring) "you'll be the operational hub for all things merch, with a particular focus on the Squadron 42 launch"

u/Disastrous_Main1450 — 1 month ago

At CIG Montréal, the UI/UX team works on these details every day: making equipment management in Star Citizen as intuitive as possible. A great example of user-centered design.

u/StuartGT — 1 month ago

Roadmap Roundup September 9, 2026 - Alpha 4.11 has been adjusted to Q4 2026 to further improve the live experience

u/StuartGT — 1 month ago

12 years ago, Chris answered Reddit's questions, including modularity of ships like the Caterpillar

u/StuartGT — 1 month ago

Desync Issue Council Report: QA has completed their initial triage and investigation, and the issue has been handed off to the appropriate development team.

u/StuartGT — 1 month ago

(Wednesday) We are currently preparing further hotfixes for client/server/service fixes for a HOTFIX channel release later today

u/StuartGT — 1 month ago

Is a new shard cap of 420ish giving higher-FPS and general performance improvements? [TenPoundFortyTwo]

u/StuartGT — 1 month ago

ZacPreece-CIG on FPS Task Force since 3.2x and reviving it in the future

u/StuartGT — 1 month ago

HelenLynch: Today, I leave as CIG’s longest-serving music designer. Personal faves incl. ASD, The Collector, Levski, Storm Breaker, Pyro, and others. To the incredible fans; it was lovely meeting you at events and hearing of your love for what we created.

u/StuartGT — 2 months ago