
u/StuartGT

▲ 222 r/starcitizen
PTU Stress Test, Alpha 4.10: Siege of Orison, Recco Battaglia, and... the Kruger Stingray
u/StuartGT — 1 day ago
▲ 29 r/starcitizen
Montoya thinks Squadron 42 releases in October (leader of Test Squadron, SC's biggest org)
u/StuartGT — 1 day ago
▲ 454 r/starcitizen
Galaxt1ka-CIG "After 5 years of working at Cloud Imperium Games, today I've officially powered off my mobiGlas for the last time."
u/StuartGT — 6 days ago
▲ 926 r/starcitizen
Good luck to all PTU testers, the new cash-shop gun is fireable in armistice 🍿
u/StuartGT — 9 days ago
▲ 363 r/starcitizen
Benoit: "a quick summary what the teams are looking into related to Siege Of Orison's sessions observed over the weekend"
u/StuartGT — 10 days ago
▲ 125 r/starcitizen
Geoff Zanelli (SC & Sq42 composer): "We're #1! We're #1! We're #1!"
u/StuartGT — 11 days ago
▲ 514 r/starcitizen
"But CIG don't look at Reddit" - comments for just this past week
u/StuartGT — 12 days ago
▲ 175 r/starcitizen
BugSmashers, RTV Happy Hour, Chris Plays & this week's SCL GameDev - my fave SC development shows
u/StuartGT — 13 days ago
▲ 50 r/starcitizen
Erin Roberts on CIG using AI in their programming tools, but not to make what's inside the game
u/StuartGT — 13 days ago
▲ 78 r/starcitizen
You know CIG's SCL didn't go well when even Montoya (Test Squadron leader) calls it "Rock Bottom" (do more DevPlays CIG, they're great for the community & will get better with practice)
youtube.comu/StuartGT — 14 days ago