3D Printed Phone Stands
▲ 11 r/parramattaeels+2 crossposts

3D Printed Phone Stands

Hey all,

I've designed and printed these 3d printed phone stands and am offering them for $25 posted to your door. DM me if your intrested. I use them all the time and keep them in nearly every room now. I can do all teams from the NRL and AFL at the moment but always up for a challenge if you've got something specific in mind.

I'm on all the socials just search Gameday Forge.

u/Tboner1993 — 3 days ago

3D printed Phone Stands

Hey all,

I've designed and printed these 3d printed phone stands and am offering them for $25 posted to your door. DM me if your intrested. I use them all the time and keep them in nearly every room now. I can do all teams from the NRL and AFL at the moment but always up for a challenge if you've got something specific in mind.

I'm on all the socials just search Gameday Forge.

u/Tboner1993 — 8 days ago

How I cut my multi-color Bambu Studio slice prep from 45 minutes to 5 minutes.

Hey everyone,

I do a lot of multi-color printing for some sports merchandise I make, and if you use the AMS, you probably know the pain: importing a clean STL into Bambu Studio and then sitting there with the bucket fill and manual brush tools for 45 minutes trying to meticulously paint individual faces so the colors don't bleed.

I recently found a huge workflow shortcut that skips almost all of the manual painting in the slicer. Instead of fighting the paint tools, I shifted the texturing phase upstream.

The Workflow Breakdown:

  1. Pre-Color the Asset: Instead of starting in the slicer, I run my base models through Meshy to generate high-quality, pre-colored UV maps.
  2. Export with Baked Textures: I export the newly colored model as an OBJ or glTF with the textures baked right in.
  3. Import & Slice: When you bring that file into Bambu Studio, the geometry and color boundaries are already distinctly mapped.

The Result:

Because the color data is baked into the model before slicing, Bambu Studio reads the boundaries incredibly cleanly. What used to take me nearly an hour of tedious clicking and zooming to fix bleeding edges now takes about 5 minutes of quick touch-ups. It’s been an absolute lifesaver for getting my multi-color prints prepped without losing my mind in the painting tab.

Curious if anyone else has moved their color-mapping outside of the slicer to speed up their AMS/MMU workflow?

u/Tboner1993 — 18 days ago