r/meshyai

▲ 16 r/meshyai+5 crossposts

made this mini from a reference and an AI-generated 3D model

wanted to see how far I could get without sculpting the character from scratch. I made the original reference image in ChatGPT, ran it through a 3D AI generator, then cleaned the mesh up in Blender. mostly fixed the non-manifold areas, thickened the fingers and thinner cloth parts, and adjusted the pose so it would actually print.

printed it on a Bambu Lab A1 mini with a 0.2 mm nozzle, 0.08 mm layers and marble PLA. removing the supports around the hands and clothing was a pain, and the surface still needs some cleanup, but I’m honestly surprised by how much detail survived at this size.

probably going to sand, prime and paint it next. pretty fun workflow for turning a random concept into something physical.

u/UK_GratingSoul — 6 days ago
▲ 11 r/meshyai

Meshy 7 is Now Live: Pushing the Frontier of 3D Alignment

Alignment is the gap between the input image and the generated 3D model. Meshy 7 narrows it.

u/Meshyai — 8 days ago
▲ 3 r/meshyai+1 crossposts

Need help with character consistency I’m trying to create my own AI character, but I’m struggling to get the character I actually want. 😭 The biggest problem is consistency — the face, hair, clothes and overall look keep changing in every image. Any tips on how to create a character and keep it

reddit.com
u/Mishti9777 — 6 days ago
▲ 2 r/meshyai+1 crossposts

3d printing

Hi everyone,

I've noticed a huge wave of multi-part models popping up on MakerWorld lately for example, models like this one: https://makerworld.com/pl/models/3155058-beach-alien#profileId-3564653\](https://makerworld.com/pl/models/3155058-beach-alien#profileId-3564653

They are split perfectly into separate components so you can print them in different colors without needing an AMS or multi-material setup. I highly doubt the creators are manually cutting and setting up connectors for all of these by hand (aside from maybe basic cuts like slicing a ring in half).

It looks like newer 3D AI generators now have built-in "auto-split to print" features that separate the mesh and generate joints/connectors automatically.

Since I don't have paid subscriptions to all these tools and don't want to buy them all just to test, which AI platform is currently the best for this?

Is it Meshy, Hi3D, 3DAI Studio, or something else? I’d love to hear your recommendations if you’ve tested any of them for single-extruder multi-color printing!

reddit.com
u/DifficultBowl8784 — 10 days ago
▲ 17 r/meshyai

🚀 Multi-View Image to 3D just got a major upgrade!

Now your textures generate from multiple views too, so a few references of the same object bring the whole model back with much higher accuracy and consistency, from structure to texture.

What's new:
✨ Native 2K/4K/8K across all views, with consistent quality on every surface, front to back.
🎨 Stronger style fidelity that keeps your stylized, anime, and hand-drawn art looking the way you drew it.
🔤 Accurate text and patterns, rendered with more detail and a more natural look.
🔄 Higher multi-view consistency, so geometry and texture line up across the whole model.

You'll see the biggest difference on stylized, anime, and hand-drawn work.

Add your references and try it in your next project!

u/Meshyai — 14 days ago
▲ 13 r/meshyai+1 crossposts

I turned a character reference image into a mini I could actually hold

Hey everyone!

I’ve been learning 3D printing recently, and I wanted to see if I could turn a character reference I liked into an actual physical mini, so I tried a few different image-to-3D tools.

I used the same reference image for all of them, but the results came out pretty different, especially around the face, hair, clothing, and the hammer. In the end, I went with the meshy version because the overall shape was closer to what I wanted, and it was also easier to work with afterward.

Before printing, I did some basic checking and cleanup. I mainly fixed holes, areas that were too thin, and smaller details that looked like they might cause problems during printing, especially the hair tips, fingers, hammer, and feet.

The workflow was basically:

Reference image--AI-generated model -- check/fix --thicken a few details --add supports --print --clean and paint

Printed in resin, then cleaned, assembled, and hand-painted.

This was my first time trying this kind of workflow, and the final result came out better than I expected. I was especially happy that the expression and overall feel of the original character still came through pretty well in the physical version.

Still learning, so I’m curious: when you’re printing character minis like this, what problems do you usually run into before printing? Anything you always make sure to check first?

u/Ashamed_Case_1819 — 13 days ago