Too Many Bones - debating on the buy

Howdy fellow gamers,

I'm an avid semi-heavy - heavy gamer (TI4, Gloomhaven, Arcs...) and am debating on getting TMB or not. Base game's damn expensive, and so are the expansions!

I have acquired Fate of the Fellowship recently which I like for the theme and artwork, but I find the playstyle rather limited and no that challenging/fun. My friends and I end up playing on maximum difficulty and losing or winning seem pretty luck-based (bad movement draws, or bad combat/hunt rolls). I like the game for sure and I like putting it at the table for my mid-heavy gamer friends, but I had much more fun cracking Gloomhaven puzzles. FotF is not that complicated of a game and quarterbacking seems inevitable. Gloomhaven was too complex for a single player to quarterback and collaboration was lovely.

Hence my question on TMB. I havent gone through the rules (obviously) but it seems fairly heavy in terms of replayability and puzzle cracking. I'm looking for a non-campaign game that feels heavy and unique in game mechanics. Is this the game I'm looking for?

Thanks in advance for the help

reddit.com
u/TheMightyGabriel — 2 months ago
▲ 7 r/RATP

Pourquoi le RER E est il si foireux?

Il y a tout le temps de délais. Il s’arrête trop longtemps à chaque arrêt. Tout le temps des problèmes. Il est sensé être récent flambant neuf mais le A est beaucoup plus fiable. Infernal

reddit.com
u/TheMightyGabriel — 3 months ago

How does private construction work?

How is construction queue decided? How random is it? In laissez-faire, am I supposed to simply focus on development buildings?

reddit.com
u/TheMightyGabriel — 3 months ago

How to be good at this game?

I know this will come off as a bore, but I feel this game is super hard to min/max compared to EU4 or HOI3? Is it just me?

I feel like most decisions I make have vague and nebulous consequences. Like the number of radicals and how that interacts with revolutions. Or how they relate to interest groups and pops. The broad lines I can picture but coming from EU4 I need the "Diplo reputation +1 equates +5 willingness for alliance" and I just cant find that kind of stuff anywhere.

There just seems like theres enormous (obscene?) amounts of interlocked variables. Like, when I increase construction my budget takes a hit - logical. I then build loads of iron mines and woodcutting thingies to balance it out. Pops should get more jobs and more money and should theoretically be happy while GDP should go up? Yet thats when I get massive amounts of radicals and SoL plummets and GDP remains stable. I suspect something else is happening but I cant figure out what.

So confusing. I can never seem to actually get good at this game. Maybe it’s because I always try playing France (am French) and it’s not that easy of a country? Also since launch they periodically change half the mechanics which is extremely confusing.

Where to begin? What am I not getting?

Thanks for reading me

reddit.com
u/TheMightyGabriel — 3 months ago
▲ 39 r/Espana

Congratulations from a frenchman

I wish we had a team that played like yours.

Amazing defensive skills and impeccable organization. Insane grit in any duel or challenge. The combinations and coordination is simply world class. Discipline, ball touching skills, just felt like our team was outclassed!

A well deserved game. Good luck in the finals

Bravo a la Roja!

reddit.com
u/TheMightyGabriel — 3 months ago

Boardgame Arena or Tabletop Simulator ?

For people who have both, which one do you recommend, and why? Why are people going for one or the other?

Thanks in advance

reddit.com
u/TheMightyGabriel — 3 months ago

Ceux qui confondent "géopolitique" et "relations internationales"

La géopo est partout maintenant. On l’invoque à toutes les sauces et le mot fait très savant. Cependant il a remplacé les termes "relations internationales" et c’est vraiment problématique.

Le terme "géopolitique" doit permettre une grille de lecture qui allie géographie et politique. Les ressources, la topographie, les dynamiques sur le terrain entre différents espaces et nations.

Il ne peut pas remplacer les termes de "relations internationales" qui eux parlent de relations diplomatiques entre états.

On peut argumenter que le terme de "géopolitique" englobe les relations internationales. On pourrait aussi argumenter qu’il est par conséquent moins précis et est devenu un terme valise qui fait savant. S’il englobe en plus l’histoire, l’anthropologie, la sociologie... il ne veut plus rien dire.

reddit.com
u/TheMightyGabriel — 4 months ago
▲ 6 r/hoi4

Italy Road to 56 run - what now?

Hi everyone,

I'm a rather inexperienced HOI4 player.

Usually play with France (am French) and lose to Germany, and leave the game for a few months before coming back to it and trying some other run (lost with USSR to Germany earlier this week).

So I'm doing an Italy run because I'm tired of Germany owning me. It's going well I think, better than any Italy run I've had before. In early 1941 I got myself Iberia, Egypt, Morocco & the entirety of Balkan peninsula. Currently in the process of justifying on Turkey. I don't wanna mess it up.

I need advice as to where the objective of such a run is supposed to lie. I'm not really sure where I should be headed.

To give additional info & context to the screenshots:

- I have a faction with most of South America (without Brazil & Uruguay) + Hungary.

- I have about 60 mil factories. Currently in the process of building many more to support the creation of light tank destroyer doomstacks.

- I have a coal problem. How grave is this? Currently giving Nazis 6 civilian factories for their coal.

- I focused mainly on infantry so far. In the process of building a capital ship fleet (no carriers, just battleships). Not sure if that's good. UK & France kinda screwed my navy I think. Have many useless naval bombers now.

- My current thought is to wait for Barbarossa to trigger to invade Vichy & form Roman Empire. I'm pretty scared about Germany right now because all I have is 18 wide infantry divs w/ art + engineers, + decent generals & decent air force. But with massively investing in tank destroyers & anti air/anti tank + letting Germany dig deep in USSR I should be able to push through?

--> But what do I do about Africa & the UK? Very confused about that because if Germany falls & US joins the UK I'm basically screwed I think? Unless I get enough mils from conquering Germany & end up able to paratroop the UK to force capitulation after ?

Thanks in advance for the much needed help!

Have a good day everyone :)

u/TheMightyGabriel — 4 months ago
▲ 144 r/victoria3

Help

I can't seem to understand what the hell is happening with the Radicals. I think this save is cursed.

I used to play this game until about 1 year ago and now it seems the economy just doesn't boom just the same.

I built alot of constructor sector early on and just went for massive iron & wood production to decrease prices. My economy is barely growing however.

I wrongly taxed Spirits & Meat which made my middle class live under the SoL threshold. I stopped taxing these (you can see the very short decrease at one point). However now SoL is back to acceptable levels and still my Radicals are insanely increasing.

Is it because my tax level is medium-high?

Help

u/TheMightyGabriel — 5 months ago