r/victoria3

What is the first thing you guys are planning to do upon State and Revolution release?
▲ 368 r/victoria3

What is the first thing you guys are planning to do upon State and Revolution release?

I’m planning to recreate the Eastern Bloc and get as much of Europe in it as possible. Also try to turn all of Latin America communist.

u/Big_Cartographer9402 — 11 days ago
▲ 136 r/victoria3

Could we get a new subject status for playing as releasable states?

Seeing others say they like to play as Ireland, Poland, Ukraine and other nations that would begin the game as annexed territories of great powers, and that set me thinking; do others think there is space for a new subject status available for players when they release an annexed territory at the start of the game?

Currently our choices seem limited to releasing them as an independent nation and thus avoiding their struggle to gain independence all together, or playing as a subject which often becomes nearly impossible to sustain without either being reannexed or artificially building the territories economy before releasing them.

I think there is room for some sort of middle ground; a position where the player controls a territory that is basically an annexed slice of a greater power, without government independence or limited only to local decrees and running the local economy, but where the player can work to build the economy despite the extraction and taxation of the great power. Where are people's thoughts on this?

u/PhoenixRyzeing — 11 days ago
▲ 122 r/victoria3

An aboriginal revolt state in Australia managed to not just survive, but became a successful socialist utopia in 30 years

They're in the british power bloc now but are independent. I'd never seen the AI before get this good of a SOL before without some giant jank like having 3 pops or due to some mechanical quirks, this is a legit country that just went socialist and kinda cooked.

u/AnodyneGrey — 10 days ago
▲ 131 r/victoria3

717 million russian popmaxxing

Decided to try out what is possible with this game. Demographics have always fascinated me, so I was curious to see what a nation with a starting population of 55.9 million and a lot of potential is capable of. My principle was to not rely on immigration at all and see what pure birth rates can do. My motto of the game was "be fruitful and multiply". And fruitful my pops were

To maximize growth, I boosted my Devout group as much as possible by becoming a theocracy and made them loyal, it gave me +5% fertility bonus.

Of course, I have kept legal guardianship, it's meta

I wasn't taking ANY schooling laws, so that literacy won't tank birth rates.

Created a religious power bloc taking +5% more birth rates. Food power bloc principle gave -10% mortality, but later on I downgraded it to lower SoL a bt because it became a problem

Rushed state health insurance and health techs as much as I could without too bad research speed penalties.

+A product company gave me 5% more.

Early on, boosted SoL to make peasants breed. Than I took poor laws so that unemployed would also breed.

To keep up with such immense growth without too much unemployment, laissez-faire was necessary to take.

Also tried to homogenize a country as much as possible.

And these are the results. Had some fun larping as theocracy along the way. Was surprised to see starting population increase more than x10 times in a 100 years

Beat my record if you want to!

u/OptimalAdvice9727 — 11 days ago

Are bananas still the early game king?

Banana Banana Banana!

Are they still the best building to spam for govt dividends before the 40M gdp switch to privatization

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u/Ordo_Liberal — 11 days ago

Should companies be allowed a second industry charter in exchange for requiring players to spend two additional company charters?

Often when composing company combinations there's an awkward situation where companies cover ~80% of the critical industries by the late game but there's very few options to cover the remainder barring founding companies that are either suboptimal or have significant overlap with another.

Obviously letting players take additional industry charters with no extra cost would be overpowered, but what about doubling the cost of a second industry, tripling the cost of a third, etc?

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u/GoldenInfrared — 10 days ago