
u/kolejack2293

Hotel Architect made me realize how lacking the hotel tycoon subgenre is.
I like hotel architect, but its not really my cup of tea in terms of it being very bubbly and unrealistic-feeling, kinda like the two-point games. I was kinda hoping for something like project hospital but for hotels.
But the genre itself feels almost perfect for hotel-style games, I would have expected like a dozen different variations, yet... basically nothing. Hotel Magnate is basically a broken game. There's a few games where you play as a first-person hotel manager (dislike those types), but besides hotel architect/magnate, there's nothing in the genre.
There should be a map mode showing the different opposing sides in a war.
This feels like something that should have been in the base game, but its been multiple patches with nothing. For one, when you click on a war overview page, it should automatically map out the different sides of the war. But even without that, there should be some map mode which shows this. France is at war with Britain right now and there's around 30 allies on each side. I have no clue who is fighting who. I could go and look at the countries one by one on the list, but that is a very clunky way of finding out information which should be easily available.
Blizzard, please fix the issue with tab targeting not going to casting mobs.
It's one thing to make nameplates a nightmare. But its a whole other thing to make it so that tab targeting doesn't automatically go to casting mobs.
The thing is, I know this isn't intentional, because half of the time they do go to casting mobs.
It just adds a layer of stress to the game that shouldn't have been there in the first place, let alone for nearly a full season. And I hate that we have all become so used to how shitty this is that we have almost forgotten how it used to be.
Hardest hitting choruses in a pop/dance song?
I mean hardest hitting in terms of just how purely pleasurable it is to listen to from a sonic perspective. Not like, literally hitting your emotions.
My personal pick is Promiscuous by Nelly Furtado. What an absolutely perfect chorus. I honestly think that chorus is basically the peak of 2000s pop, and in my experience, when people talk about 00s pop, that is usually the #1 song brought up. Everybody and their grandma was going nuts for it. The song in general almost feels like it represents that entire era of pop, and its mostly due to how perfect the chorus is.
Runner ups are
Hold On By Wilson Philips (this is an easy #2)
Once in a Lifetime by the Talking Heads
Somebody That I Used To Know by Gotye
Thats The Way I like It by KC and the Sunshine band (really a lot of disco hits had unbelievably dopamine-inducing choruses)
Break My Stride by Matthew Wilder
What's up with so many "each stack increases damage for CD" talents in this expansion?
I keep on seeing this exact rotation mechanic everywhere. The best example is darkglare/tyrant for afflocks/demo locks. Every dot/imp buffs them by 10%. Or the totemic buff increasing damage by 10% for each lighting bolt. There's a few others I am thinking of. Not all of them are specifically a 10% buff, like kingsbane is a different stack for assa rogues. Or the putrefy buff during FB for unholy DK. There's probably a few im forgetting.
But like... we have so many of these now. It's all a bit much and makes me feel like they have lost a bit of creativity when making rotations.
In isolation, its not a bad mechanic. Its just that its copy and pasted onto so many different specs now, and its often the single most important thing you can do to buff your damage. Some specs are basically entirely reliant on min-maxing it to do good damage.
I feel like Blizzard has become hesitant to putting 'placeholder' buffs for specs they want to rework.
Just an example, but arcane and fire both have basically been left behind. It feels obvious that they're maybe waiting for the next patch to just flat out rework them.
But frankly... I feel like this is a bad way to go about things. Just because you plan on reworking a spec eventually doesn't mean you should just totally abandon it for an entire season. Especially when two class dps specs are currently in the gutter, leaving only frost, which frankly is a pretty clunky rotation itself in my personal opinion (ice lance spam, frozen orb etc).
Don't be afraid to just give them both a 5-10% buff to make them viable. I've played both. Arcane is still fun. Fire... kinda fun. But for most mages, we just want some variety without feeling like we just gimped ourselves by even daring to try the other specs.
Bring back in-dungeon quests.
One of the biggest dopamine boosts while leveling was getting to a new dungeon and getting 2-3 quests that all give gear and a bunch of exp.
For whatever reason, they got rid of these. They have dungeon quests in midnight, but most of them are part of a whole chain. And even the ones that arent (like windrunner spire) still make you have to fly all the way there to hand it in.
Idk why they made dungeon quests so... clunky. I am fine with dungeon quests as part of a chain in addition to existing dungeon quests, but having almost all of them be locked behind quest chains feels weird. It wasn't even like that in vanilla.
I love Rue, but the idea that she would be taken seriously by any of these criminals is comical.
I think a lot of it is literally just the way she presents herself and the way she speaks. It comes off kind of 'quirky' and very excessively theater-kid-esque.
I grew up in a rough area. The idea that any of these guys would be taking her seriously is just comical. 90% of these guys will not take a woman seriously in the first place, sexism is basically the norm, let alone someone who has the cadence of a disney channel character. Everything about her just screams sheltered and sensitive and suburban, not someone who is tough and experienced. She would get laughed out of a small-time dealers apartment, let alone selling guns to cartel members in the backroom of a strip club.
And its one thing to say "but thats just who she is!" but the reality is that plenty of quirky, silly, sarcastic etc young people immediately change their ways the moment they get involved with crime. I've seen it a million times. Its a survival mechanism, because they know nobody is going to take someone like that seriously. They go from cracking silly jokes to "what the fuck do you want" in a handful of months. The way you speak is a litmus test for these people to gauge how 'ready' you are for that lifestyle. I did not meet a single person involved in that stuff who spoke even slightly like Rue.
I almost wish they kind of toughened her up a bit in season 3. Drop the quirky sarcastic way of speaking. Show that her experiences have changed her, a lot. Its not just about realism, it could also be an interesting layer of depth to her character. Have a whole story about her friends noticing her changing, and her shell slowly breaks down around them and she realizes she can still be her old self with them.
How does the 'medically frail' designation work? I don't know how to apply for this in NY.
I have heard that the new medicaid work requirements make exceptions for people with a 'medically frail' designation. Basically its people who arent quite disabled but do have trouble maintaining steady work or long hours due to their health issues. I have hidradenitis suppurativa and psoriatic arthritis, I get pretty regular flareups even with long-term meds. I would say in 3 month period, easily ~10-20 days have to be taken off because of this, totally at random. Needless to say, no job wants a worker who is taking off that many days without warning. I have a WFH job but the hours are less than 10 a week. I have gone 9 straight days recently without any available work. I also have to take care of my dad now who is recovering from a series of injuries.
Its not enough to qualify for disability and its also not enough to qualify for the 20 hour a week work requirement.
The medically frail thing sounds perfect for me. Ideally I get a new job, but the likelihood of a job keeping me... not very high.
How do I apply?
A baseline innovation of 50 is way, way too high.
At a baseline innovation of 50, a country that is completely isolated can invent the atmospheric engine, bessemer process, and fertilizer all on their own within 14 years of the games starting time.
It's a bit silly. Tech spread should be by far the biggest way that innovation spreads to less developed countries, and it should be based on either treaties you sign or geographic closeness to countries producing most techs. Getting an industrialized, highly advanced nation to give you tech spread should be a huge goal for countries seeking to industrialize, but it should also come with costs, notably conservatives (church, landowners etc) immediately being radicalized if you agree, and they will usually want something from you.
This is just... baffling. We almost all have some form of passive cleave. It was bad enough in TWW with some rare spells hitting mobs within 40 yards, but with this? We literally cant avoid cleaving.
I am just putting this one down on a very long list of design choices that make me question whether the people who make this game actually play it
Idk how they haven't even targeted this as an issue. It's been an issue for a while now and is arguably the single biggest baseline issue with the game.
Its not enough that its incredibly ahistorical (even richer industrialized nations had massive labor surpluses well into the 20th century) but it also just makes the game not very fun. You suddenly feel like you're not getting as much from building buildings. The economy feels totally out of your hands.
Immigration within western europe was simply not a major thing back then (of course, it still happened in certain situations). Yet if you want to succeed, you basically have to take in a massive amount of immigrants from all over the world, or else you end up not really managing an economy anymore as early as the 1870s-1880s. Its comically ahistorical.
I think the big problem I have with this still being such a big issue for so long is that it... isn't that hard to fix. Just adjust the amount of people working in buildings down. Way, way down.