
I think Ward of Dawn should be an aspect. Hear me out….
Reasoning:
The game simply isn’t slow enough or as punishing like it used to be in Destiny 1 for me to run bubble over a much more beneficial damage super. And any utility purposes the bubble used to give like weapons or blessing is over shadowed by other abilities, like well of radiance. So, I think it would be best to modernize it into aspect and provide an actual different gameplay idea. The way I see it, if we can have aspects like banner of war and storms keep that encourage people to rally to a position for offensive benefits, we could definitely have bubble be an aspect, no question.
Here’s what I would do:
Rework Breakdown:
- Rework Offensive Bulwark to be the aspect that utilizes bubble. The name will fit better when you read what my idea is, and it already has a bubble for the picture.
(Side note: I recommend alongside this rework, to not entirely scrap current Offensive Bulwark. Instead, implement the whole current aspect into Unbreakable, where it’ll synergize a lot better and offer a fun “sword and shield” type of playstyle.)
- Offensive Bulwark will now be changed to provide an extra class ability on top of your current class ability, similar mechanics to how Gunpowder Gamble and Ionic Sentry work. Bubble can be charged with void weapon and void ability kills, six charges will be required.
- Once charged, you’ll be able to cast a bubble on the field and provide the following benefits. This will provide temporary physical cover for you and allies, a strong protective overshield while inside the bubble, and provide special and heavy ammo to guardians on the first entry of the bubble. Ammo provided will be the same amount as a ammo finder mod and can only be utilized once for each guardian.
- This version of bubble will be A LOT weaker however and won’t be able to sustain more than about 4 seconds of heavy continuous fire from groups of enemies. If not broken, bubble will stay active for 15 seconds before disappearing. Bubble will have a 7 second activation cooldown from when it’s either broken of disappears. Only provides two fragment slots.
- This version will NOT provide “void overshield” to allies OUTSIDE of the bubble, only a strong overshield while inside, similar to old perk armor of light. This is important to ensure balance among the void aspects, with each of them offering something unquie. New bubble is suppose to be about providing ammo and cover to teamates to support aggressive plays and taking space, not sustaining areas like how Bastion would be played.
Exotic Synergies and Reworks:
- Reintroduce the classic Destiny 1 exotic, Ruin Wings. It’s new perk will be reworked to synergize with the new Offensive Bulwark. Ruin Wings will now allow placed bubbles to provide increased heavy weapon reload speed and more ammo to teamates the longer they stay in the bubble. Bubble health will be increased and the activation cooldown will be removed.
- Rework Helm of Saint 14. New perk greatly increases be size of the bubble. Enemies caught inside the bubble will suppressed, weakened and blinded. Suppressed and weakened enemies take greatly increased melee and shotgun damage.
- Buff the exotic glaive, Edge of Action to synergize with Offensive Bulwark. While running both at the same time, Edge of Action bubbles will provide special ammo for you and teammates that pass through.
- Buff Mask of the Quiet One to synergize with Offensive Bulwark. Bubbles created with this helmet on will now provide devour for you and teamates alongside what it currently does.
- Buff the exotic light machine gun Deterministic Chaos to synergize with Offensive Bulwark. Deterministic Chaos rounds can now shoot through a bubble. Killing enemies while inside the bubble increases the bubbles timer.