Part 2: Cards that should be banned in Brawl because they hurt my feelings.

Hello.

This is a follow up to my first post, Decks that should be banned in Brawl because I do not like them.

I have just ended an unsuccessful game with my brand new, barely tested 5c plansewalker pile, and my opponent rudely played a mono black deck that worked. This is mean and should be stopped, but I digress.

The following is a list of more decks/cards that should be banned because they made me feel inadequate:

  • [[Ardyn the Usurper]]: The realest pick on this list, Ardyn is a bullshit card and I hate it. It's the secret commander of every [[Old Stickfingers]] deck, alongside [[Ulamog the defiler]], which is how i feel after playing against it. Why does it give the token HASTE, WotC?! ANSER for your crimes.

  • Decks that primarily use "Sacrifice a creature" as their removal: My creature has indestructible, Hexproof and ward 20. I want it to stay on the battlefield, and making it go away is rude and unfun.

  • Decks that play at Flash speed: Just because [[Teferi, Time Raveler]] got reverted to it's paper version does NOT mean you should play it against me. That is bullying and I WILL call the cyber police

  • [[Krenko]]: Do I really need to explain?

  • Decks that are Discard tribal and/Or theft tribal: this is a partial repeat, but they are MY cards I PAID for them I want to PLAY them.

  • [[Hei Bai]]: He's still bullshit.

  • [[Rofellos]]: No one should be allowed to have THAT much green mana on turn 3.

  • Black creatures that have haste: Look i didn't expect you to be playing [[Rankle]] and I planned around my [[Teferi, Time Raveler]] to still be on the field on my turn. You should be ashamed of yourself.

  • [[Sheoldred, The Apocalypse]]: see [[Krenko]]

Cards that can be removed from the list:

  • [[Cosmic Spider Man]]: he stopped being a problem after everyone got the Achievement, but for real, what the fuck man.

As always, this list is not exhaustive, and will be updated in the future as WotC continues to print cards targeted at making specifically me have a bad time.

Thank you for your time.

reddit.com
u/The_Palm_of_Vecna — 12 days ago

One of the main themes in Hadestown is a little...weird.

I want to preface this with the fact that I love this show. It's fantastic, I cry every time I see it, and I do, always, ALWAYS somehow think that maybe THIS time it'll turn out different.

Hadestown has a lot of different themes going on, but one of them that is very blatant (and is arguably the core theme of the show) is the idea that a strong, collective voice can change the world into something better. The whole of the story is centered around Orpheus having this singular ability to move the gods with his song, and getting the masses to rally behind his song is integral to trying to bring about change down in Hadestown.

But here's the rub: for all the hopefulness, and the passion, and the drive...it's ultimately pointless. Orpheus fails, Eurydice vanishes, and we're given no indication that anything changes for the better. It seems like things may be working out, but the story stops before it shows us the seasons getting back to normal or anything getting better for the workers, it just resets so we can tell the story again.

I...find that very odd, because it seems to fly in the face of what the whole show is supposed to be about. Rather than saying "Try even in the face of impossibility", it says "If it seems impossible it is, you're doomed to fail." And obviously the story of Orpheus and Eurydice is old and well known and set in stone...but it seems like maybe that was a bad story to use as the framing for a lot of themes about "overcoming impossible odds", since those odds never actually get overcome.

I'm probably overthinking it. Still love this show, and can't wait to see the sequel where Orpheus goes full emo and gets torn apart by maenads for severly hashing the vibe.

reddit.com
u/The_Palm_of_Vecna — 3 months ago

Crackshot and Phantom Surge made me want to play Hunter

Context: I have been a Voidlock main since Rise of Iron, when I started. I have Off-Titaned for the entirety of D2, and I started a Hunter that I would always eventually get leveled up but never really played.

Now, at the end of all things, Monument dropped two abilities that are so awesome they actively make me want to run hunter now. Crackshot + Speedloader Slacks and Phantom Surge + Khepri's Sting are both so actively fun to use.

I had a moment a while ago with Gryfalcon's and a Veles-X with Repulsor Brace and Destablizing rounds, but Primary damage used to be so bad it was near impossible to use in endgame content.

So, long time hunters, can you suggest any other cracked builds that a new convert should try?

reddit.com
u/The_Palm_of_Vecna — 3 months ago
▲ 208 r/mtgbrawl

Decks that should be banned from Casual Brawl because I don't like them.

Hello.

As I write this i have just lost my 4th game in a row with my [[Iron Man, Tony Stark]] midrange Artifact deck, so i am in the correct mindset on which to judge the meta.

The following is a list of decks/cards that should be banned because I have lost to them recently and I am mad at them.

  • [[Hei Bai]]: Self explanatory, absurd brainded 5c goodstuff blink pile. If I'm going second, I'm conceding.

  • [[Raph & Mikey, Troublemakers]]: It's either counterspell it or stax it, otherwise it's basically unwinnable.

  • [[Katara]]: Draw-Go players don't deserve their internet connection. Advance your board state you COWARD.

  • Any decks that turns into the other player playing solitaire for 20 min: the timeclock should be shortened by like 1 whole ass minute.

  • Decks that are Counterspell or Discard tribal: See: Katara.

  • Anyone playing Aggro when im trying to get my infinite machine up and running: killing me is rude.

  • Decks that play first: Going second feels bad, why are you ruining my fun?

  • Decks that play second, but drop a [[Gemstone Cavern]] on turn 0: I wish I could eat your cards.

  • Whatever the fuck that [[Cosmic Spider Man]] deck is: It doesnt seem like it should be that bad what the fuck.

This list is not exhaustive, and may be updated in the future.

Thank you for your time.

reddit.com
u/The_Palm_of_Vecna — 3 months ago

Why is the dungeon 18 levels?

>! Considering that no one has ever made it past the 13th floor, and crawlers rarely even make it to the 12th floor, has it ever been explained/does it get explained (I'm halfway through Bedlam Bride ATM) why they continue making the dungeon 18 floors if 4 of them never see use? !<

>! I know floor 18 is basically a big party for the sponsors/people gearing up for stuff on the 6th and 9th floors, but I don't remember having heard anything substantial about floors 14 - 17. !<

reddit.com
u/The_Palm_of_Vecna — 4 months ago