
New updated Colosseum Map for 11th
After the Patreon preview from PlayOn I have updated my colosseum map. You can find it below!
https://steamcommunity.com/sharedfiles/filedetails/?id=3665896724

After the Patreon preview from PlayOn I have updated my colosseum map. You can find it below!
https://steamcommunity.com/sharedfiles/filedetails/?id=3665896724
I have made a Campaign map for playing the Vespator Campaign on TTS. Check it out if you are interested!
https://steamcommunity.com/sharedfiles/filedetails/?id=3776139487
I am designing a 3dprint to fill a c-channel and I am wondering if there is some type of geometry that I can add to prevent/mitigate the rotational forces in the part.
The core problem arises from the ratio of the channel flange and the 3d-printed part. Basically the flange is to small. But it is a constraint that I can't change. Any type of corrugation that I can add?
See the attached picture for a very rough sketch. Red is layer orientation, Yellow forces.
EDIT: Fillets will be added!
I'm trying to create some simple custom models but I can't figure out a workflow. I am fluent in fusion 360 and Photoshop so I can generate models and an image that I want projected on those models. But how do I get the image correctly on the model? How do I define faces etc?
Is the only way out to learn blender? Thankful for any insights!
Or any 3d models available to buy or convert?