Where should I start for the story?

Hi everyone,

A few days ago, I asked if there were any fighting games with a substantial amount of single player content and a story that was actually enjoyable to follow.

Several people recommended BlazBlue, and I have to admit that I really like the character designs and visuals.

So I’d like to know which game I should start with if I’m interested in the lore and only plan on playing the single player modes.

Thanks everyone!

reddit.com
u/Tylanor — 2 days ago

Is Easy mode actually TOO easy ?

Hi guys,

I recently started Lightning Returns (I played both XIII-1 and XIII-2), and it's my absolute favorite so far. I love the combat system, and I love how the timer forces you to stay engaged with every quest. I usually play my games on Normal, but I saw a lot of people saying that "Normal should be called Hard, and Easy is actually the normal difficulty." So I started on Easy because I didn't want to fail due to the time limit or get destroyed by every monster. It seemed like the best way to experience the game properly.

My concern is... so far, the game is way too easy. I just finished Day 2, during which I completed the Luxerion main story and defeated >!Noel!<. That boss felt like nothing ; I just couldn't lose.

So I want to know: does the game get a bit harder later on? Is it always this easy? Is there at least some challenge, even on Easy? I'm considering restarting on Normal because I don't want to have to hold myself back by avoiding side quests.

I also stopped using the DLC garbs for now. At first, I thought they were purely cosmetic, but maybe they're actually too powerful.

Thanks everyone !

reddit.com
u/Tylanor — 1 month ago
▲ 31 r/aoe2

How's the meta nowadays ?

Hey everyone,

I used to play ranked quite a lot between 2020 and 2022 (both solo and team games), then mostly stopped to play other games. I kept following the competitive scene from a distance, but that’s about it.

Lately though, I've been thinking about getting back into the game. Probably not to grind/tryhard like before (I peaked at 1400 elo, still proud of it), but more for a chill ranked game or two from time to time.

So I was wondering what the current meta looks like:

- What are the popular openings these days? Back when I played it was mostly scout rushes or m@a into archers. People usually clicked up to Feudal at 21-22 pop. Is that still the norm?

- Is mid game still mostly knights or archers + a trash unit support comp?

- I loved Meso civs, and I noticed some of them now have the "Champi Warrior". How good is it? How does it compare to Eagles?

Any other tips / remarks for someone coming back to the game are very welcome!

Thanks everyone !

reddit.com
u/Tylanor — 3 months ago

Game where you play as a Shaman / Druid ?

Hi guys,

I'm looking for a game where you can play as a Druid/Shaman. I know it's very specific, and I don't see many games that really let you do that.

I've already played Baldur's Gate 3, Grim Dawn, Diablo 2: Resurrected, and I just finished the new Diablo 4 expansion. It can be any genre and on any platform.

Thanks a lot!

reddit.com
u/Tylanor — 3 months ago
▲ 2 r/D4Sorceress+1 crossposts

Hi guys,

I'm looking for some sort of guide explaining which offensive stats I should prioritize. I don't like to follow builds, and when I take inspiration from online builds, I prefer to understand what I'm doing.

The thing is, I feel like the game doesn't really tell you how much damage each offensive stat provides. Is a higher amount of your main stat better than some Vulnerable Damage? Is Vulnerable Damage better than Crit Damage? Is % damage to your main element better than % to all damage?

I'd really appreciate it if some of you could share your knowledge (I'm playing Druid and Sorcerer, if that makes any difference).

Thanks!

reddit.com
u/Tylanor — 4 months ago
▲ 10 r/D4Druid

Hi guys,

I was considering giving Druid a try for LoR, but I wanted to know how the class feels overall. I know LoR has just introduced huge changes, but I assume the gamefeel of the Druid is still the same (kinda).

I'm more interested in the "human-shaman-spellcaster" side of the Druid, but I feel like this archetype is a bit "boring" vfx-wise, and it seems really grounded. I must confess, I love flashy classes like Sorc teleporting everywhere and throwing lightning bolts, or bunny-Barb jumping and exploding earthquakes.

How do you Druid experts feel about that ?

Thanks !

reddit.com
u/Tylanor — 4 months ago