▲ 49 r/worldbuildersCorner+1 crossposts

Does your world have "mundane" or "simple" every day magical items?

I always believed that magic could affect every day life for the common people, if it was established enough. I could expect industrious individuals to capitalize on this and create an industry where they can produce such items for the populace. Naturally, there are common objects and more refined ones for those with deeper pockets.

Here are a few from my world of Athil Vestra:
* Water jug - taps into the chaos plane, specifically the realm of water to fill on a simple tap against it.
* Cleansing cloth - used to wipe oneself clean; a little flick an is no longer soiled.
* Warming towel - always warm and soft to the touch.
* Warming bowl - used to heat up food - specifically soup.
* Frost box - low temperatures from cool to freezing to help food last longer.
* Cooling shade - a parasol that not only blocks the sun, but also emits waves of cool air.

Beyond this there are more advanced magical items, objects, and craft to enhance the qualities of life.
Road resurfaces are one. Utilizing the effects of Move Earth, they can fix broken or sinking roadways and return them to a state of flat and smooth once again. Simple, yet incredible for ease of travel through a city.
Magic is a tool - use it wisely.

Tell me, does your world have such things?

reddit.com
u/Vague-Intent47 — 11 days ago

Vague Intentions Gaming has a logo. I do love what artists create.

I had this beauty commissioned recently. It has come to represent my idea of creation - of what the minds of curious individuals can bring to life.

We all have ideas. Sometimes that's all they are. Sometimes they become much more than that. A causal hobby. A lifelong dream. We all have them.

Sometimes we have the fortune of finding those that support our goals and creations. I truly hope that you all can find that in your adventure through life.

This logo was created by the amazing Rune_Heart1 on Discord. They have acquired my respect and appreciation.

For those of you on your worldbuilding journey, have you commissioned or created artwork to help visualize your thoughts and ideas? We would love to hear about them.

u/Vague-Intent47 — 23 days ago
▲ 15 r/worldbuildersCorner+1 crossposts

What unique plants exist in your world that feed the story?

A rose by any other name…
In reality, roses have many names friending on the variety.
But when you are a creator and world builder, you see much more.
A rose can be appreciated for what it is. It can used in various ways, such as rose water or tea.
When creating a fictional world one can think of unique plants. Common or rare. Used to heal or poison. Used in ritual or ceremony. May only grow in a very specific region. Or aside a high cliff face that rarely sees sun.
So many stories hinge on brave heroes finding a rare plant that is a needed remedy. Or a villain uses for a deadly poison.

For the creators and writers out there, what plant inspires you? What unique creation did you make for your story? How much would your story change without it?

u/Vague-Intent47 — 1 month ago

Your world contains one thing that changed everything

A magical resource.
A creature.
A religion.
A technology.
A historical event.

Most people focus on the thing itself. I’m more interested in the consequences.

What is one everyday aspect of life that exists solely because of that thing?
Something ordinary.
Something people barely think about anymore.

What had a significant impact on your world, or a part of it, that has just become normal and people don't think about? But if that thing never existed or never happened their lives would be drastically different.

reddit.com
u/Vague-Intent47 — 2 months ago

Your world contains one thing that changed everything

A magical resource.
A creature.
A religion.
A technology.
A historical event.

Most people focus on the thing itself. I’m more interested in the consequences.

What is one everyday aspect of life that exists solely because of that thing?
Something ordinary.
Something people barely think about anymore.

What had a significant impact on your world, or a part of it, that has just become normal and people don't think about? But if that thing never existed or never happened their lives would be drastically different.

reddit.com
u/Vague-Intent47 — 2 months ago
▲ 8 r/worldbuildersCorner+1 crossposts

Worldbuilder's Framework in action - the ruins of Iskaris

This process of putting my framework to the test for no reason other than the opportunity to create.
This time, I let the words flow and the city of Iskaris came to be.
Once holding a highly intelligent and technologically advanced people, until catastrophe struck them.
Secrecy was their downfall, and the rest of the world adamant adopted a standing policy of free trade of information gained from research projects, for the betterment of the world as a whole.

None know what happened within the city to cause such massive and widespread devastation. One within or near the city survived to tell the tale. No messages passed into space and beyond before the city imploded.
None know the truth. What research was Iskaris involved in that destroyed them?

Now, in the great scar that marks where a magnificent city once stood, there is a gaping wound in the planet. But there is life. In a fashion.
Either from dark research, or waking something below, creatures now climb out from deep within the planet. This intrigues world researchers. Something new and foreign on their own planet, where they thought they knew all.
These creatures are not peaceful though. They may creep in the quiet of the shadows, but the carnage they leave in their wake is known by all.

From trade by comes opportunity. Numerous mercenaries are hired to investigate the ruins of Iskaris. To find answers. To capture these deadly creatures so they can be studied. To contain them. And to hint the, down when they stalk the surrounding lands.

I have no idea where this will take me. If I write anymore about it. If I create any games from it. Or if I come to learn what happened in the city.
Ultimately, it is the process of creation that I enjoy. Which is why I am developing the framework collection. So I can focus my creative energy and help others do the same.

You have answers, I have questions. Let's create something, shall we?

u/Vague-Intent47 — 2 months ago

Question on presentation of a digital product with an image of a physical printout

I am wondering if anyone finds it strange to show an image of the physical product (printed documents) for a digital item (guided creation workbooks) for what I sell?

There are images of select pages from the documents if you look at individual product postings, but I’m wondering if the initial thumbnail image captures the product without being misleading in any way.
That image is a bit of an elaborate setup that I hope captures the feel and theme of what I am offering.

I appreciate insight and opinions on how best to present digital works. What I have is something that can be utilized in a digital format, or printed and written on. I like providing options. That’s the whole basis for what I have - a guide for the process in creation, which I know is different for everyone.
Tagline: You have answers, I have questions.

etsy.com
u/Vague-Intent47 — 2 months ago

Game Designers - share your success story

Designers, of all kinds, share with me - and us - your game that you have either published or had a prototype produced. If you have many, share your favorite.

What is the game called?

How long did you spend designing it?

Are you happy with what you have made, or did revisions soon follow?

I love hearing about the creations that have become more than an idea. It inspires others to continue their journey. And what a journey it is.

reddit.com
u/Vague-Intent47 — 2 months ago

Tokens go underneath tiles!

I don't know what I did with the latest json file extract from Dextrous, but now when I place tokens on top of tiles they fall through and set on the table instead of the tile on the table.

What setting am I missing in the extract?
Can this be fixed directly in Tabletop Simulator?

This breaks my mind...

reddit.com
u/Vague-Intent47 — 2 months ago
▲ 4 r/tabletopsimulator+1 crossposts

Nightmare: Awakening - first test in Tabletop Simulator = incredible

After years of design with this project, and years of wanting to use Tabletop Simulator, I'm finally here.

Also, first testing of six players. In the physical realm, that has been difficult to manage solo. So much so I never attempted.
This experience has brought me to consider a significant rule change. Not completely going back to the old way, but partly. I think it will be a significant improvement.

More play testing!

u/Vague-Intent47 — 2 months ago

Request assistance - double-sided player boards with separate tracks

For those of you with knowledge and experience with Tabletop Simulator, I appreciate your assistance.

I have a player’s character board that holds four unique tracks with trait values from 1 to 6. Four cubes are placed to track the traits as they change.
If the character has a status change during the game, the board flips and shows four new tracks.

Question: can I snap to precise locations in each side, or no?

I understand that I can lock the board in place and then set snap points.
But this requires unlocking to flip, and then the snap points set no longer apply, as they are locked to the other side.

Would I require having the player board be exactly the same layout in both sides? Or is there another option?

reddit.com
u/Vague-Intent47 — 2 months ago

Request assistance - double-sided player boards with separate tracks

For those of you with knowledge and experience, I appreciate your assistance.

I have a player’s character board that holds four unique tracks with trait values from 1 to 6. Four cubes are placed to track the traits as they change.
If the character has a status change during the game, the board flips and shows four new tracks.

Question: can I snap to precise locations in each side, or no?

I understand that I can lock the board in place and then set snap points.
But this requires unlocking to flip, and then the snap points set no longer apply, as they are locked to the other side.

Would I require having the player board be exactly the same layout in both sides? Or is there another option?

reddit.com
u/Vague-Intent47 — 2 months ago

Nightmare: Awakening rules review - I appreciate you!

Gamers, of Reddit! I request your assistance. The game Nightmare has been in development on and off again for years, but 2026 has seen some significant advancement. Game design, revision, and play testing have gotten me to this point. Now, I wish to expand to a wider audience.
Next step: Tabletop Simulator.

Before that, a review of the rules. Yes, it does appear to be heavy at 38 pages, but it is very comprehensive. The document contains everything from what the game is, how it is played, what is involved, and how to win.
It is not a quick, small scale type of game. Similar to Nemesis, though I have never played it. Yet...
I already know of a few edits I need to make, but appreciate feedback. Tear it apart. What doesn't make sense? What is irrelevant? What works well?

This is a co-operative survival-horror game about identity, memory, and psychological pressure. The core systems are playable and tested. Here are the rules. I've identified one unresolved design question, particularly around the final escape. 

Escape is currently the game's final mechanical hurdle. Once a Walker has recovered all six Portrait Fragments and reaches an Escape Dreamscape, the Dream Strider follows them and they must make a final Memory Check.
I'm happy with the mechanical clarity, but I'm not yet convinced the final confrontation has enough thematic weight. The intended moment is essentially:
The Dream Strider: "You cannot leave."
The Walker: "I remember who I am."
Does the current Escape mechanism feel sufficiently climactic, or would you expect a final confrontation to involve greater risk, choice, or consequence?

Attached image is the draft Sell Sheet as well, for added reference. Much work required for that. Much indeed.

Link to rules PDF:
https://drive.google.com/file/d/1MO2_57K_CA7S4J7bgG30OYqA_dNObMP5/view?usp=sharing

u/Vague-Intent47 — 2 months ago

Worldbuilders assemble! Bring your faction forth!

Worldbuilders assemble! Bring your favourite faction forth

Every world, every civilization, every region, every empire... all have a group of individuals who share a purpose. They all have a history. They are all received by other differently. They all believe they exist for a reason.

What is one faction, organization, cult, assembly, or group that you personally enjoy thinking about, designing, and forming ideas of how they impact your world?

For me, it is the Bayrushi. Ancient flame-wielding warriors that have become legend and myth. When they first formed it was in defence against the Kori-Akuma - ice devils, more commonly referred to as Frostreavers.
Large like trolls, but ferocious like wild wolves, the Frostreavers plagued the lands with senseless destruction. The Bayrushi formed to burn them from existence.
In current day, the Bayrushi legend is in the heart of the desert landscape of Ademar. The Kori-Akuma reside with the northern frozen wastelands.
What perplexes scholars is that the two are leagues apart from each other. It would take months of travel for one to find the other, so how did they come to be such feared and violent enemies? Ancient historians know that the lands that lay across the seas used to be one great expansive mass. Yet the history of the two existing in this time is not known.
Will the Frostreavers venture out of the north and renew their destroyer tendencies? Will the Bayrushi arrive to force the back? Do they actually still exist, or their story lost to time?

Who exists in your world to shape current events or is little more than a story?

reddit.com
u/Vague-Intent47 — 2 months ago

Worldbuilders assemble! Bring your factions forth!

Worldbuilders assemble! Bring your favourite faction forth

Every world, every civilization, every region, every empire... all have a group of individuals who share a purpose. They all have a history. They are all received by other differently. They all believe they exist for a reason.

What is one faction, organization, cult, assembly, or group that you personally enjoy thinking about, designing, and forming ideas of how they impact your world?

For me, it is the Bayrushi. Ancient flame-wielding warriors that have become legend and myth. When they first formed it was in defence against the Kori-Akuma - ice devils, more commonly referred to as Frostreavers.
Large like trolls, but ferocious like wild wolves, the Frostreavers plagued the lands with senseless destruction. The Bayrushi formed to burn them from existence.
In current day, the Bayrushi legend is in the heart of the desert landscape of Ademar. The Kori-Akuma reside with the northern frozen wastelands.
What perplexes scholars is that the two are leagues apart from each other. It would take months of travel for one to find the other, so how did they come to be such feared and violent enemies? Ancient historians know that the lands that lay across the seas used to be one great expansive mass. Yet the history of the two existing in this time is not known.
Will the Frostreavers venture out of the north and renew their destroyer tendencies? Will the Bayrushi arrive to force the back? Do they actually still exist, or their story lost to time?

Who exists in your world to shape current events or is little more than a story?

reddit.com
u/Vague-Intent47 — 2 months ago

Worldbuilders assemble! Bring your favourite faction forth

Every world, every civilization, every region, every empire... all have a group of individuals who share a purpose. They all have a history. They are all received by other differently. They all believe they exist for a reason.

What is one faction, organization, cult, assembly, or group that you personally enjoy thinking about, designing, and forming ideas of how they impact your world?

For me, it is the Bayrushi. Ancient flame-wielding warriors that have become legend and myth. When they first formed it was in defence against the Kori-Akuma - ice devils, more commonly referred to as Frostreavers.
Large like trolls, but ferocious like wild wolves, the Frostreavers plagued the lands with senseless destruction. The Bayrushi formed to burn them from existence.
In current day, the Bayrushi legend is in the heart of the desert landscape of Ademar. The Kori-Akuma reside with the northern frozen wastelands.
What perplexes scholars is that the two are leagues apart from each other. It would take months of travel for one to find the other, so how did they come to be such feared and violent enemies? Ancient historians know that the lands that lay across the seas used to be one great expansive mass. Yet the history of the two existing in this time is not known.
Will the Frostreavers venture out of the north and renew their destroyer tendencies? Will the Bayrushi arrive to force the back? Do they actually still exist, or their story lost to time?

Who exists in your world to shape current events or is little more than a story?

reddit.com
u/Vague-Intent47 — 2 months ago

Nightmare - a journey through the dreamworld

From humble beginnings many years ago to where I am now, this game has changed much.
Not only in design and art but in overall mechanics. I had an idea and made something of it - continue to make something.
This journey is not over, yet sometimes feels like it's only beginning. Now they are individual trackers with a cube that slides along as they shift. Easier to work with, easier to read, requires less components.

The dreamscapes themselves were once rectangles, now are 4" square tiles for ease of placement and space coverage.
The Walker character card have had a complete overhaul as mechanics shifted. Four key Traits remain, though placement on the card and tracking have significantly changed. First they were to be tracked with discs to spin as they change. Then they became dice. Neither were very suitable for production or use.
Working with tools and skill available with GIMP, and those with far greater skill than I, I have some better artwork to demonstrate what it could look like. Definitely not the final product, as I seek out artists, and likely a tone shift ahead. It feels dark and ominous. But as dark, not always the easiest to read.

GIMP, Dextrous.com.au, The Game Crafter, dedicated friends, all valuable resources to take an idea into something.

Not done yet. But getting there. The more I play test the less I revise. Still fixing mistakes though. Those happen.
Future plans are to minimize the graphics and get into Tabletop Simulator. Should help with play testing.
In theory. Everything is theory until applied and tested. Then it becomes reality.

And reality for me... is a Nightmare. Care to dream with me?

u/Vague-Intent47 — 2 months ago

Advertising - does it exist for you?

Comparing to the real world and last hundred years of people, corporations, and industries having something to sell, does your world have the industry of advertisements?
Is there something that is mass produced for sale?
Services available for hire?
Transportation systems that desire expansion?
Products and services that come fro distant lands?

What is someone trying to sell that people in your world apparently need?

reddit.com
u/Vague-Intent47 — 2 months ago

The Game Crafter - lessons learned

For those that have used the website The Game Crafter, I have questions.
In my time designing a tabletop game, I came across the site and first go at it I found useful. Understanding production brought me to not only revise my own game components, but understanding possible cost brought me to remove components and mechanics from the core game to create add-on expansions.

So, the questions:
Have you found the process of taking your game idea into production design a relatively smooth process? Was any part overly cumbersome?

Have you completed the entire process and ordered a copy of your own game? Pleased with the results? Significant adjustments as a result?

Taking your product this far, have others purchased through the site? Was there any involvement from your end or did you just sit back and let it flow?

Has any level of success there taken you into other ventures as a result?

Have any of you purchased any games from the site? Pleased with the acquisition?

If you haven’t used the site yet, would you?

I appreciate your thoughts and opinions.

reddit.com
u/Vague-Intent47 — 2 months ago

New game logo - Nightmare, updated

A couple of days ago I posted the logo/graphic for my game in progress 'Nightmare'.
Swipe through to see progress variants. The one with the title text is most current and up to date. Fourth image is where I began. Fifth image is... optional flair to describe my mental state. ^^

My skills in GIMP are developing but still... rough. Yet I like what I have created so far.
Future edits:
* bottom left where the crystal (dream shard) is, create a glow outwards, indicating hope
* top right where dark entity (Dream Strider) is, great a glow inwards, indicating dread
I need research and education on how to get those effects to work. One day I'll get there.

Thoughts and opinions on the images?
What do you feel it represents?
What can you interpret each peace to be as?

Thank you in advance, incredible creators.

u/Vague-Intent47 — 2 months ago