
u/Velenne

▲ 42 r/RPGdesign
What "new" mechanics are just old mechanics with extra steps? Which ones actually evolve the original concept into something objectively better?
I'm a big fan of Daggerheart using 2d12 over 1d20. Having a good and a bad die gives you automatic levels of nuance in every roll with changing the underlying math overly much.
u/Velenne — 2 days ago
▲ 13 r/BaseBuildingGames
V Rising - Free Weekend! This is one of my all time fav base builders.
u/Velenne — 9 days ago
More Sneak Previews - A few pages from the GM guide, Player guide, and adventure included in the starter kit
backerkit.comu/Velenne — 15 days ago
"Crawlers and Customization" - Lengthy sneak preview released on Backerkit
dropbox.comu/Velenne — 16 days ago
"Dungeon Anarchists", 2 designers of the game, open the CarlRPG rulebook and talk about a bunch of new stuff. [Imgur album with 4k screenshots in the comments.]
youtube.comu/Velenne — 19 days ago