


I have a MIGHTY need
I don't care about transmogging passives onto other armor sets. What really matters is the ability for me to have my armor match the same environmental camo as the SEAF.



I don't care about transmogging passives onto other armor sets. What really matters is the ability for me to have my armor match the same environmental camo as the SEAF.
I wonder if this means we're gonna get "SEAF Blue" as a weapon skin eventually.
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That thing you are thinking about may change (bad, you should be upset about this).
That other thing you don't like might change (it's good, but you have to act begrudgingly as possible about it).
Something happens (this is bad, but will be regarded as good later, and then bad again).
A thing definitely happens (it didn't).
A dev said something and I have proof (cropped screenshot).
The average person isn't gonna know what the hell a Cadian is let alone a Elysian Drop Troop or a Steel Legion, of course they gave us the Posterboy armor, that's why they're called "Posterboys".
You give the average Helldiver a Lasgun and they'd just call it a Scythe reskin.
No picture to encourage you to go find it yourself.
>!Return to Dunkletaler and go into the ASO building, next to where Dr. Hud is initially standing in the Main Console room, use the keypad to open the door to the server rack room next to it, go inside and face the terminal on the wall (to the left when you walk through the door) look at the floor on the right side of the terminal, there is a small door on the terminal that is open and it's leaking digital gunk, similar to what you see bleeding through the walls of the Tape Wisp's and Ice Queen's containment cells.!<
Given that the Entropic Break DLC seems to involve the digital realm a fair bit, it might be worth revisiting Dunkletaler once the DLC comes out...
Spoilered for location reference, items themselves are not new.
>!Located at the campsite where you find the three sleeping bags is also what appears to be a Hiking Pack, upon picking it up it changes into a Security Pack in your inventory. Unknown is the world model is suppose to be a Security Pack or if it is actually suppose to be a Hiking Pack.!<
Spoiler for Dunkletaler portal world.
>!I was visiting the new portal world to pick up another manniquien (because I've been slowly placing them around our Torii homeworld base to mess with my friend) and generally I use a personal teleporter to return back to the base, one time upon doing so I heard the Furfur bellow and I looked outside, lo and behold in Torii was the Furfur, he only appeared once and didn't appear again for the rest of the time I was outside of Dunkletaler. I suspect this is a bug, unless there is just a highly rare chance he'll appear in other places to scream.!<
Let us use the Mundane Mannequin as a actual mannequin that we can put armor and gear on.
Make the mini fridge a somewhat more 'portable' option by having it be placed immediately without needing a screwdriver to assemble.
Let us use a radial menu to load distillations into the chemistry bench that way we can put them in directly from our inventory rather than needing to move them to our hotbar first.
Let us distill antejuice sacs into antejuice that we can collect with bottles/canteens/etc.
Make the plasma flail heat us up by one level (and maybe make the endothermic hammer cool us by one level).
I love the chemistry system but I do have one tiny question and or complaint.
The distillation table will not let you put certain items into the distiller but at the same time it will let you put other items in that just spit out toxic sludge, which as far as I can tell is not used for anything and is a complete junk item. (Which in itself is pretty weird almost everything in abiotic can be used for something, even if it's just breaking it down into more useful scrap)
Should toxic sludge stay in the game? Why not just make items that don't distill into anything useful just not be able to put into the distiller? Should they add something that actually uses toxic sludge?