Dealing with narrative time?
When your group is in a City for example, researching stuff, gossiping and actually investigating, how do you deal with time? Do you just wing it and go "this takes half a day, this takes another day" or do you use any other methods?
My PCs will spend a good chunk of time in a City doing just this and I kinda want to keep track of time in order to have the evil guys run their own scheme in the meantime. So the plot isnt exactly time sensitive but it should matter how long the PCs need to do things,and they should have both agency and an idea of the necessary time investments.
Any advice here?