GIVEAWAY – The Depths of Tasar Modular Boarding Actions Terrain
▲ 17 r/FdmPrintedWarhammer+3 crossposts

GIVEAWAY – The Depths of Tasar Modular Boarding Actions Terrain

Hey everyone,

after a lot of test‑prints, reworks and feedback from the community, The Depths of Tasar is ready to go live. It will be released this Friday on Kickstarter.

To say thanks, I’m running a small launch giveaway:

  • Prize: 1 copy of The Depths of Tasar STL set (digital files, no physical prints)
  • How to enter: Just leave a comment on this post
  • Duration: I’ll pick a winner on Thursday (August, 20th) at 23:00 CEST using redditraffler and announce them in an edit

The set is designed for Boarding Actions games with:

  • Modular walls, pillars, doors and catwalks sized to match standard boarding maps
  • FDM‑friendly files (reasonable supports), plus hollow variants for resin
  • Connector and magnet versions, window walls, print‑in‑place doors, extras and pillar fillers

If you’d like to take a closer look here’s the campaign link:

Kickstarter: https://www.kickstarter.com/projects/draft-factory/the-depths-of-tasar

An upvote and sharing this post to help visibility would be hugely appreciated so more people can grab a chance at the free set. Thanks again for all the feedback that helped shape this project!

u/aanry — 3 days ago
▲ 19 r/FdmPrintedWarhammer+5 crossposts

The Depths of Tasar – Pre-Release Update (Hopefully!)

Hi everybody! It's been a while since I last posted an update about the project.
There are some updates and the biggest one is that the project is ready to go live!

Since my last post the project has grown with the following additions:

- A few simple walls to make long corridors feel less busy with highly detailed sections, bringing the total number of unique wall designs to 18
- Added variation to walls with cloth and skull elements, which feels like should be used as unique focal pieces rather than repeated throughout your terrain. For the variation the cloth side has been replaced with a simple design, allowing you to repeat the non-cloth.
- 4 damaged walls
- A few more fences and ladders for catwalk system
- Extra pieces, including fillers for pillar holes, wall-mounted equipment, an arch frame, and a beam
- A finished adapter that lets the set connect to popular systems from other big names in the hobby.

Every component in the system comes in two flavors out of the box: a connector version and a magnet‑ready version (3×2 mm magnets).

For SLA users, every part is also available in a hollow variant. Unfortunately, there are no pre-supported versions.

The only thing preventing the Kickstarter campaign from launching now is the legal side of things. Bureaucracy is moving slower than I'd hoped, and everything happens via snail mail. As soon as I get the green light, the campaign will launch.

u/aanry — 22 days ago
▲ 39 r/FdmPrintedWarhammer+5 crossposts

The Depths of Tasar – Pre-Release Update (Hopefully!)

Hi everybody! It's been a while since I last posted an update about the project.
There are some updates and the biggest one is that the project is ready to go live!

Since my last post the project has grown with the following additions:

- A few simple walls to make long corridors feel less busy with highly detailed sections, bringing the total number of unique wall designs to 18
- Added variation to walls with cloth and skull elements, which feels like should be used as unique focal pieces rather than repeated throughout your terrain. For the variation the cloth side has been replaced with a simple design, allowing you to repeat the non-cloth.
- 4 damaged walls
- A few more fences and ladders for catwalk system
- Extra pieces, including fillers for pillar holes, wall-mounted equipment, an arch frame, and a beam
- A finished adapter that lets the set connect to popular systems from other big names in the hobby.

Every component in the system comes in two flavors out of the box: a connector version and a magnet‑ready version (3×2 mm magnets).

For SLA users, every part is also available in a hollow variant. Unfortunately, there are no pre-supported versions.

The only thing preventing the Kickstarter campaign from launching now is the legal side of things. Bureaucracy is moving slower than I'd hoped, and everything happens via snail mail. As soon as I get the green light, the campaign will launch.

u/aanry — 21 days ago

I think "The Depths Of Tasar" terrain finally reached its first major milestone

I’ve been busy lately working on wall designs for my terrain project, and I think I’ve finally reached the point where I need to stop the never-ending iteration process and admit that the project has hit an important milestone - the core components are essentially finished.

The pieces you see in the pictures are actual printed parts that I’d already consider release-quality. They may still need a bit of fine-tuning here and there, but the main work is done.

So far the project includes:

  • 16 uniquely designed wall segments
  • 3 print-in-place doors
  • 1 special wall with a window (open and closed variants) just to add some fun gameplay moments
  • A fully modular multi-level catwalk system

The release is getting closer and closer.

Still planned are damaged wall variants and additional props to help bring the whole setting to life.

Please let me know what you think. Any feedback is greatly appreciated and genuinely helps shape the project!

u/aanry — 3 months ago
▲ 110 r/FdmPrintedWarhammer+4 crossposts

I think "The Depths Of Tasar" terrain finally reached its first major milestone

I’ve been busy lately working on wall designs for my terrain project, and I think I’ve finally reached the point where I need to stop the never-ending iteration process and admit that the project has hit an important milestone - the core components are essentially finished.

The pieces you see in the pictures are actual printed parts that I’d already consider release-quality. They may still need a bit of fine-tuning here and there, but the main work is done.

So far the project includes:

  • 16 uniquely designed wall segments
  • 3 print-in-place doors
  • 1 special wall with a window (open and closed variants) just to add some fun gameplay moments
  • A fully modular multi-level catwalk system

The release is getting closer and closer.

Still planned are damaged wall variants and additional props to help bring the whole setting to life.

Please let me know what you think. Any feedback is greatly appreciated and genuinely helps shape the project!

u/aanry — 3 months ago

Just wanted to share a concept for a few new wall segments.

I’m having a bit of trouble getting the skulls to print well. They look great in the software, but small details like that are tricky for 3D printing, so the result isn’t always ideal. But I guess that’s part of the fun.

As always If you want to try the sample pack of "The Depths Of Tasar" modular terrain just head over to draftfactory.shop and subscribe to the newsletter. Please make sure to click the confirmation link in the first email (double opt-in is required by law in my country, otherwise I'm not allowed to send anything). You'll get the download link right away after that. No spam from me, I promise. Just occasional updates.

u/aanry — 4 months ago

Hi everyone! Based on your feedback, I’ve made several improvements to the catwalks.
They’re now wider and can accommodate models with 50 mm bases. I’ve added proper fences alongside the railings, and widened the steps on the staircases for better usability.

As before, the system remains fully modular, allowing you to build multi-level setups for more dynamic and engaging gameplay.

I’ve also added a full floor that covers the entire space between the walls. I’m not sure how useful it will be. What do you think?

The same floor can also be used as a standalone platform, which might open up some interesting setup options.

In addition, I’m planning to introduce wider stairs and possibly ramps. Does that make sense?

I’d really love to hear your thoughts on these improvements and whether you feel like anything important is still missing.

u/aanry — 4 months ago