Milling Machine Simulator

Milling Machine Simulator

I was working on a project that required real-time mesh changes to simulate cutting etc. I couldn't find a solution at that time. Papers I dug into said it required a lot of compute. Some game devs I talked to said most of it were tricks that gave the appearance (eg animated meshes), and not actual changes.

The best I got was Teardown which simulates object destruction using voxels. It was hailed for technical achievement.

Today I just came across this game. Milling Machine Simulator.

It simulates material removal, cutting and hole creation etc. So it seems like compute is not the issue. Also, given it is basically free-form, it doesn't rely on tricks. And it doesn't seem to be doing what Teardown did.

Any idea how they did it?

u/bwazap — 4 days ago
▲ 12 r/anno

"Endless" Anno?

Hi everyone, I've only played Anno 1404 and I really like the concept. The only issue I have is that each game... ends. The map is finite. There is only so much space. Is there any game out there like Anno, but is less finite? I've also played Cities Skylines, Simcity, Transport Tycoon, Tropico etc. They all have kind of the same issue. I'm not a game dev so I don't know if this is something that is technically possible.

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u/bwazap — 10 days ago

The $20 note - why don't we have it?

Why don't we have a $20 note anymore? I know in the past we did. Any idea what happened?

We have 10c 20c 50c.

We have $1 $2 $5.

But we only have $10 and $50.

Other countries have a 20 note, eg Msia and Australia.

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u/bwazap — 13 days ago

Karax Levelling

Levelling to get his prestiges is such a grind. Yes I saw the karadox post.

I've only been playing him on maps where enemies come to you so my ally doesn't get mad - DoN, Train, Miner Evac, Void Launch. (not Temple)

Then I played with a Karax on Malwarfare. He built cannons around each suppression tower before they popped up, and took care of the bonuses. All I had to do was push. So now I play MW too!

Question is, are there other maps where, with just a bit more effort, I can play to level up Karax? (Esp before insta spawn cannon)

I'm thinking Mist Opps might be another good candidate, just have to remember the spawn locations/enemy pathing.

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u/bwazap — 15 days ago

how to deal with splash as raynor

I'm doing fine against the other comps, but for the splash comps I can't find a good way to handle. Splash comps destroy bio so a lot of DPS is gone.

I mostly play P0 (more bio) and P2 (more mech). Nearly lvl 90. This is for Brutal, and mutations. Hard is not an issue.

I tried doing the 6-8 rax raining men tactic, but marines don't seem as effective as banelines/zerglings? Do y'all like make groups of bio and then throw them one after another? I've only succeeded at this when my ally is in the fight, so there's time to gather a new bio ball. (Also this makes me feel bad.)

Vulture mines help, but maybe my APM is not high enough to keep up. Also not always able to reach the spawn points to spawn camp?

Tanks. Works great on maps where static defense can be setup in time (DoN, miner evac, train). But on other maps once bio is dead they are exposed and die quickly.

Banshees. Try to snipe the splashers but get shot down pretty quickly by anti-air, even after cloaking. Maybe need to use vikings to clear detectors first?

BCs. Good for sniping but take a while to come up, and get recked by anti-air. Also expensive. Maybe I don't amass enough BCs.

Calldowns. Gets me through a lot of attack waves, but sometimes get caught with it in cooldown.

P3. This works but I don't want to only play air units.

P1. makes raining men tactic easier. maybe i should try this again.

I'm probably doing something wrong. How do you all do it?

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u/bwazap — 29 days ago