The state farm app won't recognize me, and I need proof of insurance.

I did not get a physical card last time I paid my bill, so I tried sign up with the app using the policy number on my last card, and that doesn't work. I have to leave on a trip early monday morning and I need proof of insurance. I need to go to Canada and they will check at the border if I have insurance. How do I know my policy number without a card? My agent is closed for the weekend and won't be open until I have to leave.

By the way, the automated line you can call is an absolute train wreck and totally unusable. There's no way to talk to a person.

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u/cephalo2 — 1 day ago

Tribal start heatwave

It's day 17. I have the little wood cooler that lowers things by 5 degrees, but it's not nearly enough. It's still 41 degrees C indoors. Is there anything I can do to survive this? Hardly anyone can walk.

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u/cephalo2 — 8 days ago

I need more crafters

One thing I've learned is that while most jobs involves the use of 2 or 3 station types, crafters use at least 8 types and they are all really important. If you need something made your 2 crafters in your colony can't get to it. You have to prioritize and micromanage each station with forced commands. If somebody needs a prosthetic leg it will NEVER happen on its own because you need medicine, or bricks or trade dusters. There's no way to prioritize particular stations or bills.

I would say that there is more crafting to be done than anything else by far.

The thing is, prisoners and joiners roll their skill points and passions randomly and evenly among all the work types. Crafters are super rare as a result. Is there any way to train kids to be crafters, or to find crafters among a large pool of recruits?

EDIT: So I didn't even know about the tailoring and the smithing work priorities. I had set crafting priority on my crafters to 1, but crafting is all the grunt work! The important stuff is all smithing and tailoring! That has a lot to do with my struggle to make things.

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u/cephalo2 — 9 days ago

Huge problem. Need advice.

I have two auto charge turrets left over from a mech cluster that I don't have the capability to deal with currently, taking up a quadrant of the map. A muffalo just self tamed and now my pawns are trying to get to him. For some reason the turrets aren't shooting it. How do I stop my pawns from trying to pick him up? They don't want to do anything else but walk into the line of fire.

I have plenty of muffalos I don't need another.

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u/cephalo2 — 13 days ago

Strive to Survive is rough

I play a lot of games, I figured I could handle middle difficulty. However, nobody ever sleeps because if there isn't a firefight going on the world is on fire. We just barely clawed our way to our first hospital room and that's where 4 out of my 6 pawns stays full time.

We don't have a crafter who can make guns. I wanted to make a kill box since the beginning, but there was always some critical missing base function.

I may have made some inefficient moves at the beginning. I overproduced food by a bit, and maybe that's why I'm getting hounded by the story teller. I am curious as to what difficulty most people enjoy.

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u/cephalo2 — 16 days ago

Freezoni is down 60 percent of the time

It takes me 20 minutes to get to my QT. I only go there when I really need a freezoni. My QT just got 2 brand new machines 6 months ago, and one has been down for 3 weeks and the other was down today. It really ruins my day when these are down, and other convenient stores have even more trouble keeping these working. I'm so frustrated. Why is this so hard?

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u/cephalo2 — 19 days ago

Full apartment for every dupe in the game

I finally did it! Since ONI first came out I wanted to do this, but I always ran out of motivation. Every dupe is present and has a personalized apartment with a private bathroom. The six bionic dupes are on the oil asteroid and they don't have bathrooms, so they aren't on this map.

They have a beach setting recreation area with an arcade and disco with lightshow. Nature reserves have running water features and dinosaurs! No getting feet wet because all stepping stones are dry. The pumps are far beneath so you don't have to hear the slurping sounds while you enjoy nature.

If you can't tell, I'm using the mod that unlocks the supply closet. I did not play for the 28 rl years it takes to unlock them all.

I'm especially proud of the kitchen. It pulls frozen ingredients with auto sweepers to all the kitchen stations, and because there's only one of each, there is a huge variety of foods created as the ingredients are spread around.

I have everyone on the same schedule because it's great fun to watch all those dupes cramming into the huge dining room and invade the dance floor all at once.

EDIT: Here is a link to the save folder. Hip Demension

Most of the designs I got from various youtubers. Couple things of interest might be the most complicated water boiler you've ever seen, and also a very dodgy, dual purpose gunk + oil boiler that, because it's on an asteroid with no planetary heat, uses an aquatuner/tepidizer combo to generate heat. If the top pipe breaks and lets sulphur gas in, it will block the petroleum flow, so you have to very quickly build a tile and destroy it to clear it before things back up and send super heated petroleum downstream to shred the whole machine.

u/cephalo2 — 28 days ago