Aren’t the balancing of lobbies around duos a bit too extreme?
Riot has publicly acknowledged that playing as a duo impacts the balancing of teams. Ie if they are balancing two teams, and one has a duo and one doesnt, the team with the duo probably has a net lower MMR or additional factors to buff enemy team/nerf the duo team, because riot values the added communication and synergy vs a team full of solos.
While it makes sense in theory, am I the only one who thinks the implementation is too much and you are effectively playing at hard mode as a duo? I feel whenever I duo, the whole team is nerfed to the ground. While in solo queue, sure some games are bad but I feel my consistent performance leads to more consistent outcomes. In duo queue i had two straight games where my top lane got absolutely stomped, something like 2-12 and 4-15, and their opponents were not even smurfs or hard counters. And that was just today, other days its always tough games specifically because there is always an enemy raid boss on the enemy team
I feel like if the balance is purely mmr focused, in a vacuum this creates way more bad experiences than it does good ones, because for example if the duo is mid and jungle or jungle and support, sure the way the game is designed right now with roam heavy supports, u can synergize better and have that balance. But most games, ur teammates getting outstomped has way more impact to the outcome of the game. And if in theory, you as the duo are expected to stomp back, a lot of champ or draft factors into this.
What do you all feel about the balance of duo queue at the moment?
Edit: fuck, the right grammar in the title should be “isn’t” but whatever english isn’t my first language.