
They have the same number of crit damage rolls 💀
Highest possible crit damage rolls on the left vs lowest possible crit damage rolls on the right.

Highest possible crit damage rolls on the left vs lowest possible crit damage rolls on the right.
Not the most optimal team comp but waifu > meta, wanted to run Sandrone with Bineffa, also had Yae since her debut banner. This team will probably be a decent bit stronger after getting C1 Yae next week and maxing out Sandrone's talents in the upcoming weeks (farmed the wrong boss mats 💀)
C0R1 Sandrone - Lv. 8 normal attack, Lv. 6 skill, Lv. 7 burst
C1R1 Ineffa
C0R0 Bina
C0R0 Yae
Pretty cool chart I noticed in my Vanguard account, really illustrates how investment growth start taking off while contribution remain constant.
I played a few other gacha games where this is an option, where players can choose to either roll on the 50/50 banner with lower pity or the 100% guaranteed banner with slightly higher pity. Numbers for the guaranteed banner can be tweaked to match the existing system (accounting for capturing radiance) where it's ~90 pulls for a limited 5 star character, so I'd imagine the hard pity be at around 110 or 120 pulls, and soft pity starting around 95-105.
As someone who's very risk adverse and has had notoriously bad luck in every gacha games I've played, I would always prefer the option where there're as few layers of RNG and unpredictability as possible. This would drastically reduce the variance between those who are extremely unlucky vs average or lucky players, because right now for those who constantly hit capturing radiance at high pity, you're basically spending 160 pulls per limited character and would barely be able to pull 5 or 6 new characters a year. It definitely feels despairge when you spend the same amount of effort grinding but the value of your primogems are reduced since you need more of it to get a limited character.
Curious what everyone else thinks if Genshin were to add an 100% guaranteed banner option, highly doubt it though since Hoyo loves money and exploiting people's gambling tendencies.
To preface, I don't typically do plight, only decided to do a few runs after getting E6 Cyrene so I could limit test the team's performance. My first attempt was a 2 cycle clear (~430 AV), second attempt was a bit less sloppy and was able to clear within 1 cycle (~380 AV), though there's definitely still a lot of room for improvement but I don't think I'll be bothered to try for 0 cycle at 16 cost.
Now, I'm aware that while this AA is extra punishing without follow up attacks, there are still some 15 cost 0 cycle plight clears (~295 AV) with C6 Cyrene which can be found here. After taking a closer look at those runs, it seems like 0 cycle for this AA is only possible with very specific team set up and god tier relics on Cyrene (the guy had 46 subs 💀), and that's not mentioning needing to adapt around bounce/energy RNG and near perfect piloting.
The runs specify 105+ speed Evernight on Penacony for the 5% energy regen as well as having RMC on Vonwacq, this seems to be a hard requirement in order to to get Cyrene ult off ASAP and extract the most value out of the 100% action advance. For comparison, my Evernight is on bone and RMC on Penacony, delaying my Cyrene's first ult to 249 AV compared to their 282 AV, which is a massive difference.
So I have a few questions for people who are more acquainted with plight than I am:
Got E2 during her first banner, finished E6 a couple of days ago after skipping all of 4.x. Still have ~450 pulls left, contemplating whether or not to pick up a few more copies of her LC, otherwise her next rerun should be in November iykyk
C3 Skirk in 539 pulls across both banners, couldn't even get her C4 after losing to Keqing and running out of pulls during her rerun. Basically only won one 5050 since Skirk's first banner, rest are pretty much all losses around 80 pity and multiple capturing radiances.
I do not wish this upon anyone 💀
For some context, I've skipped every banner since 3.8 mostly due to saving for E6 Cyrene as well as not caring for the elation gameplay loop. However, with the addition of the new starward mode, it might finally be time for me to invest into a proper third team as my Acheron team has been hanging on by a thread since AA was introduced in 3.7.
I should have ~850 pulls by the time Cyrene's banner comes, but most of it will go towards Cyrene E6 and maybe a few copies of her LC if I don't end up pitying everything. Not sure how many pulls would be left over for 4.4 given how bad my luck has been in all 3 Hoyo games.
My current teams are as follow:
Here are some options that I have considered:
That being said, I much prefer vertically investing in my favorite characters rather than horizontally investing and having characters benched, so right now I'm faced with decision paralysis and would appreciate any outside opinion on what I should do.
Edit: Appreciate everyone's suggestions, a lot of Blade enjoyers here and mainly for meta reasons I presume. The most important criteria for me when it comes to pulling a character is if I like the character or not, and not meta. As evident in my break team which is running Lingsha instead of sustainless like most people, sure it's weaker, but I get more enjoyment out of running a character that I like even though it's suboptimal.
All that's to say I considered MBlade as an option, but after reading the responses and thinking about it more, I'll most likely be pulling for Rin or Himeko instead, since I like their characters more. I'd rather play the game with characters that I actually enjoy than picking up someone like Blade who I don't care about and solely for meta reasons.
Getting her C1 soon and maybe an ATK goblet replacement as well
Haven't pulled since 3.8, was hoping for her rerun in 4.2 but alas, at least it gave us dedicated Cyrene enjoyers a chance to save up. I'm hoping to get my Cyrene from E2 to E6, then maybe a few copies of her LC as well to hit 240 speed 😊
Satisfied with my current fit and none of the harmonic core outfits intrigue me (including future outfits), most likely will exchange for a weapon skin but haven't fully committed on which weapon to main long term yet.