GameNative v1.2.0 prerelease is out!

With and without tuning on RP6 - towards the end with auto-tuning and auto FPS, we see significantly lower temps and power draw as the CPU is underclocked in this GPU-heavy benchmark

Inviting users to games via the Steam Overlay (with Bionic Steam only)

Browse and apply known configs in-app

Add games to favorites + new tab

Hey everyone,

GameNative v1.2.0 release preview is out: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.0-prerelease/gamenative-v1.2.0-prerelease.apk

Changelog:

  • feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by u/joshuatam in #1698
  • Significant speed up to external storage loading #1779
  • Allow inviting users to games using Steam overlay when Bionic Steam enabled in #1783
  • Fixes for Quest - games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by u/moi952 in #1831
  • Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in #1819
  • Fixed installing games on external storage for GOG and Epic in #1829
  • Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in #1829
  • Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in #1829
  • Add in-app community config browser by u/Nightwalker743 in #1782
  • Support custom games on the modern build without all-files access in #1798
  • Add favorites tab by u/jmarti326 in #1712
  • Fixed bug where local saves were lost in #1801
  • Fix gametime tracking in #1803
  • Optimize download performance for external storage by u/joshuatam in #1785
  • Fix fps limiting on non-directx games (eg Balatro, Brotato) in #1820
  • Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by u/joshuatam in #1822
  • Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by u/joshuatam in #1824
  • Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by u/Nightwalker743 in #1793
  • Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by u/joshuatam in #1730
  • Fix touch D-pad remapping for shared-axis inputs by u/Nightwalker743 in #1788
  • Fix mouse dragging in Crushed in Time by u/Nightwalker743 in #1809
  • Make membership popups less frequent in #1827
  • stretched spinner fix by u/abesmon in #1794
  • Support Look-through buttons outside shooter mode by u/Nightwalker743 in #1787
  • Add depot fetching progress indicator by u/jamierajewski in #1775
  • fix: gog game install path detection to prefer stored value by u/joshuatam in #1808
  • Added bionic steam client gamefixes for Whisk and Whisk Demo in #1813
  • Fix broken star history chart in README by u/SimonFoobar648 in #1826
  • Improved personalized recommendations + disclosure in #1828
  • fix: match app language of the string resource in SteamService by u/joshuatam in #1817
  • Add configurable radial menu for controls by u/Nightwalker743 in #1709

As always, feedback welcome here or on Discord. Have some even more exciting compatibility and performance updates coming soon.

reddit.com
u/dadabhai_naoroji — 1 day ago

GameNative v1.1.1 is finally live!

Updated Nexus Mods flow

Local multicontroller support

Dx12 support on Mali with wrapper-gamenative

https://reddit.com/link/1v6pkz7/video/i8kl87fb5hfh1/player

Get it here: https://downloads.gamenative.app/releases/1.1.1/gamenative-v1.1.1.apk
(or here on GitHub)

Added after prerelease

From prerelease

reddit.com
u/dadabhai_naoroji — 26 days ago
▲ 210 r/EmulationMediatekMali+1 crossposts

GameNative v1.1.1 prerelease is live!

Nexus Mods

Multicontroller support

DX12 support using wrapper-gamenative on Mali device

Get it here on GitHub: https://github.com/utkarshdalal/GameNative/releases/download/v1.1.1-prerelease/gamenative-v1.1.1-prerelease.apk

Changelog:

reddit.com
u/dadabhai_naoroji — 1 month ago

GameNative v1.1.0 is released!

SurfaceFlinger performance (without compatibility mode)

Granular compatibility data

Booting splash update

Get it here: https://downloads.gamenative.app/releases/1.1.0/gamenative-v1.1.0.apk
(or here on GitHub: https://github.com/utkarshdalal/GameNative/releases/download/v1.1.0/gamenative-v1.1.0.apk )

Added since prerelease:

  • ASR: rename lib, add fence and color format conversion to prevent surfaceflinger crash by u/AndreVto in #1620
  • fix Steam in China: javasteam query params handling by u/joshuatam in #1652
  • Fix: Clear needs unpack flag for non-steam games (fixes constant mono install) by u/Catpotatos in #1638
  • fix: GOG cloud save upload to prevent redundant transfers by u/joshuatam in #1637
  • Added changes to make app more navigable by controller in #1646
  • apply gmem automatically for adreno 710, 720, 732 to reduce glitches in #1656
  • Updated Steam/Epic/GOG notifications to correctly show background download notification in #1621
  • Added default turnip driver for A12 devices (Retroid Pocket Classic) in #1647
  • Added back delete container for installed games in #1648
  • Prevent audio resume when exiting from QuickMenu that caused ANR by u/joshuatam in #1635
  • Fix recently played library sort by u/xXJSONDeruloXx in #1509
  • Fixed brightness manager in quick action menu by u/xXJSONDeruloXx in #1623
  • Add missing strings across all languages by u/VinceBT in #1625

From prerelease:

  • Added more granular device compatibility data so you know which games will work well on your device in #1568
  • Massive improvements to Pulse audio - now reliable and low-latency by u/joshuatam in #1574
  • Added SurfaceFlinger renderer option - reduces latency, increases FPS by u/AndreVto (based off u/StevenMXZ's work) in #1582
  • Massive improvements to Bionic Steam Client - now works reliably for DRM, online connection, DLC - but only on Proton 10, and online play may not always work
  • Stopped infinite "Handling DRM" bug in #1575
  • Fixed usb storage not being detected in #1585
  • Added hero image to booting splash screen by u/xXJSONDeruloXx in #1587
  • Fix slowdowns faced when using onscreen controller by u/Nightwalker743 in #1592
  • Created build for Quest in #1580
  • Fix Slay the Spire workshop mod launching by u/Nightwalker743 in #1589
  • Add custom games user-supplied cover image support by u/Catpotatos in #1494
  • Make driver and DXVK lists searchable by u/Smithsonian1974 in #1558
  • Fixed case-sensitive cloud saves (eg Disco Elysium for Epic Games) by u/phobos665 & me in #1598
  • Fixed GOG cloud saves for games that don't have client id like Dead Cells in #1596
  • fix: handle steam 0B depot download (fix recent update of Vampire Survivors DLC) by u/joshuatam in #1590
  • Fixed games that stopped working in v0.9.2: removed 2022 vcredists from preinstall steps in #1571
  • Allow reusing active games from frontend instead of launching new ones in #1605
  • Added gamefix for subnautica 2 in #1572
  • Fixed several app not responding issues by u/joshuatam in #1603
  • add How Long To Beat stats strip to game pages by u/xXJSONDeruloXx in #1282
  • Fix keyboard Esc quick menu shortcut by u/Nightwalker743 in #1532
  • Fix: add Exynos HUD fallbacks by u/xXJSONDeruloXx in #1573
  • feat: Add QAM display brightness control by u/xXJSONDeruloXx in #1525
  • Add Hold Mouse Button While Touching gesture option by u/Nightwalker743 in #1513
  • Add relative touchscreen drag movement option by u/Nightwalker743 in #1544
  • Fix shooter mode touch-side joystick routing by u/Nightwalker743 in #1534
  • fix: steamservice crash on pic requests by u/joshuatam in #1548
  • feat: custom game import as Steam based on PrefManager toggle in Settings by u/phobos665 in #1531
  • Allow installation of full steam client after bionic client is enabled in #1552
  • Updated winhandler and evshim to fix freezes in #1553
  • feat: Improve Epic game download performance and reliability by u/joshuatam in #1554
  • fix: pulseaudio always extract, update apache-compress version by u/joshuatam in #1556
  • Allow ad-hoc signed builds of PRs by number in #1561
  • fix: allow scrcpy motion event to move mouse by u/AndreVto in #1567
  • Fix installs on fresh SD cards in #1594
  • Add DXVK sarek 1.12.0 by u/Catpotatos in #1588
  • fix(l10n): complete Korean localization by u/sampple-korea in #1559
  • Return empty defaults when ImageFs metadata files exist but are empty by u/Smuger in #1565
  • Fixed capsule art for GOG games in #1597
  • Add touchscreen keyboard and inverted pan actions by u/Nightwalker743 in #1522
  • Repeat physical controller scroll bindings while held by u/Nightwalker743 in #1602
  • Fix: Adding custom games from USB OTG drives silently fails by u/sam1am in #1520
  • Add dinput override by u/raynoxu1337 in #1495
  • Fix Exit Game ANR from rumble futex teardown race by u/Nightwalker743 in #1607
reddit.com
u/dadabhai_naoroji — 2 months ago

GameNative v1.1.0 release preview is ready!

SurfaceFlinger vs Vulkan - SurfaceFlinger is more efficient, reduces latency and often increases FPS (depending on game and device), but does not have effects for now. (sorry for the bad quality, it's better on Discord)

Enhanced, more granular compatibility data so you know if a game will work on your device before you install it

Booting splash now shows game's hero image

Get it here on GitHub: https://github.com/utkarshdalal/GameNative/releases/download/v1.1.0-prerelease/gamenative-v1.1.0-prerelease.apk

Release notes:

  • Added more granular device compatibility data so you know which games will work well on your device in #1568
  • Massive improvements to Pulse audio - now reliable and low-latency by u/joshuatam in #1574
  • Added SurfaceFlinger renderer option - reduces latency, increases FPS by u/AndreVto (based off u/StevenMXZ's work) in #1582
  • Massive improvements to Bionic Steam Client - now works reliably for DRM, online connection, DLC - but only on Proton 10, and online play may not always work
  • Stopped infinite "Handling DRM" bug in #1575
  • Fixed usb storage not being detected in #1585
  • Added hero image to booting splash screen by u/xXJSONDeruloXx in #1587
  • Fix slowdowns faced when using onscreen controller by u/Nightwalker743 in #1592
  • Created build for Quest in #1580
  • Fix Slay the Spire workshop mod launching by u/Nightwalker743 in #1589
  • Add custom games user-supplied cover image support by u/Catpotatos in #1494
  • Make driver and DXVK lists searchable by u/Smithsonian1974 in #1558
  • Fixed case-sensitive cloud saves (eg Disco Elysium for Epic Games) by u/phobos665 & me in #1598
  • Fixed GOG cloud saves for games that don't have client id like Dead Cells in #1596
  • fix: handle steam 0B depot download (fix recent update of Vampire Survivors DLC) by u/joshuatam in #1590
  • Fixed games that stopped working in v0.9.2: removed 2022 vcredists from preinstall steps in #1571
  • Allow reusing active games from frontend instead of launching new ones in #1605
  • Added gamefix for subnautica 2 in #1572
  • Fixed several app not responding issues by u/joshuatam in #1603
  • add How Long To Beat stats strip to game pages by u/xXJSONDeruloXx in #1282
  • Fix keyboard Esc quick menu shortcut by u/Nightwalker743 in #1532
  • Fix: add Exynos HUD fallbacks by u/xXJSONDeruloXx in #1573
  • feat: Add QAM display brightness control by u/xXJSONDeruloXx in #1525
  • Add Hold Mouse Button While Touching gesture option by u/Nightwalker743 in #1513
  • Add relative touchscreen drag movement option by u/Nightwalker743 in #1544
  • Fix shooter mode touch-side joystick routing by u/Nightwalker743 in #1534
  • fix: steamservice crash on pic requests by u/joshuatam in #1548
  • feat: custom game import as Steam based on PrefManager toggle in Settings by u/phobos665 in #1531
  • Allow installation of full steam client after bionic client is enabled in #1552
  • Updated winhandler and evshim to fix freezes in #1553
  • feat: Improve Epic game download performance and reliability by u/joshuatam in #1554
  • fix: pulseaudio always extract, update apache-compress version by u/joshuatam in #1556
  • Allow ad-hoc signed builds of PRs by number in #1561
  • fix: allow scrcpy motion event to move mouse by u/AndreVto in #1567
  • Fix installs on fresh SD cards in #1594
  • Add DXVK sarek 1.12.0 by u/Catpotatos in #1588
  • fix(l10n): complete Korean localization by u/sampple-korea in #1559
  • Return empty defaults when ImageFs metadata files exist but are empty by u/Smuger in #1565
  • Fixed capsule art for GOG games in #1597
  • Add touchscreen keyboard and inverted pan actions by u/Nightwalker743 in #1522
  • Repeat physical controller scroll bindings while held by u/Nightwalker743 in #1602
  • Fix: Adding custom games from USB OTG drives silently fails by u/sam1am in #1520
  • Add dinput override by u/raynoxu1337 in #1495
  • Fix Exit Game ANR from rumble futex teardown race by u/Nightwalker743 in #160
reddit.com
u/dadabhai_naoroji — 2 months ago

GameNative v1.0.0 is released!

Thanks to everyone who tried out the prerelease and gave us feedback. Fixed the bugs, and we're finally ready to launch v1.0.0.

You should see better performance and compatibility in this release.

Please do try, and as usual, head over to our Discord if you have any issues, and give us a follow on X and a star on GitHub to support us.

https://downloads.gamenative.app/releases/1.0.0/gamenative-v1.0.0.apk

(or GitHub link: https://github.com/utkarshdalal/GameNative/releases/download/v1.0.0/gamenative-v1.0.0.apk)

Changelog:

  • Brought in Vulkan Renderer from Winlator Ludashi (thank you u/StevenMXZ) - improves performance and input latency
  • Updated controller implementation by u/AndreVto - improves performance and input latency in #1471
  • Improvements to LSFG-vk framegen - should work more reliably. u/xXJSONDeruloXx brought in lsfg-vk Android layer v1.0.2
  • Added modern build of GameNative app for latest version of Android - for Play Store release
  • Added beta bionic Steam implementation for online play with no Steam client overhead (back up your saves before using it) - by u/joshuatam and me
  • Updated controller implementation - fixes Kingdom Hearts 1.5 + 2.5 ReMIX by u/AndreVto
  • Several pulse audio fixes, reduced latency, reliably pause and resume by u/joshuatam
  • Improve perf HUD temperature sensor accuracy and GPU usage coverage by u/xXJSONDeruloXx in #1406
  • Automatic frontend sync for installed/uninstalled games by u/vitormf in #1454
  • Fix: Stuck loading screen during Mono/XAudio install by u/Catpotatos in #1395
  • Improve shortcut icons - use clientIcon instead of icon for steam shortcuts by u/Raxcoms in #1402
  • Faster boots - cache Steam save file hashes between syncs by u/kiequoo in #1227
  • Fix steam playtime not being tracked after sleeping the device or going offline - resend steam presence after reconnect by u/xXJSONDeruloXx in #1278
  • Cap Steam DL size to installSize to avoid gigantic dl size reporting. by u/phobos665 in #1482
  • Allow sign in with Steam Guard TOTP code by u/peanut250 in #1241
  • Fixed stylus handling in TouchpadView by u/ppsz in #1334
  • Steam cloud save fix - Two Point Museum works by u/kiequoo in #1465
  • Epic Offline Mode for offline launches by u/phobos665 in #1467
  • Fixed Steam games showing account name instead of user name by u/utkarshdalal in #1492
  • Fix games sometimes continuing to run threads in background when paused and eating battery by u/Catpotatos in #1491
  • Fix simultaneous dpad and left stick input by u/Nightwalker743 in #1445
  • Fix range button scrolling in touchmode by u/Nightwalker743 in #1446
  • Fix touchscreen click-drag cursor tracking by u/Nightwalker743 in #1449
  • Fix hold gesture mouse click timing by u/Nightwalker743 in #1450
  • fix: clear persona state and hide status picker on sign out by u/ben-pearson in #1312
  • Show remaining storage space in Storage Manager by u/ben-pearson in #1321
  • fix: Exclude custom games from compatibility filter by u/joshuatam in #1412
  • chore: fexcore-2605 by u/phobos665 and u/linkq in #1422
  • don't block local launch when remote runs a non-Steam shortcut by u/ben-pearson in #1396
  • fix: update child windows when parent geometry is changed by u/AndreVto in #1436
  • Fix graphics glitches - Remove TU_DEBUG=deck_emu default. by u/phobos665 in #1481
  • fix: add Korean and Romanian to language switcher, sort by ISO code by u/linkq in #1349
  • i18n: extract booting splash tips into translatable string resources by u/linkq in #1350
  • Fix RenPy workshop mod duplication by u/Ivantyaj in #1394
  • fix: add game fix for Danganronpa 2 (STEAM 413420) by u/tlt21 in #1301
  • fix(envvars): escape spaces on round-trip; fix crash on save by u/jeremybernstein in #1429
  • sync offline achievements on reconnect by u/xXJSONDeruloXx in #1268
  • fix: Cleanup/remove unused functions etc. by u/phobos665 in #1362
  • Japanese translation by u/utkarshdalal in #1475
  • fix: Improve process handling for reliable suspend/resume by u/joshuatam in #1457
  • fix: Pause and resume PerformanceHudView with lifecycle by u/joshuatam in #1463
  • Attempted added support for USB external storage by u/utkarshdalal in #1476
  • fix Steam ForegroundServiceDidNotStartInTimeException crash by u/phobos665 in #1485
  • fix Steam achievement timestamps by u/phobos665 in #1473
  • fix(steam/download): close race that hangs Update/Verify at 0% by u/jeremybernstein in #1434

Comparison of performance on Winlator Ludashi (https://streamable.com/ez0g3z) and GameNative (https://streamable.com/eewrl0) - divergence begins at 00:15

Changes since prerelease:

Automatic Frontend Sync

Controller working for KH 1.5 + 2.5 ReMIX

reddit.com
u/dadabhai_naoroji — 3 months ago
▲ 440 r/GameNative+1 crossposts

GameNative v1.0.0 prerelease is out!

GitHub link: https://github.com/utkarshdalal/GameNative/releases/download/v1.0.0-prerelease/gamenative-v1.0.0-prerelease.apk

Changelog:

  • Brought in Vulkan Renderer from Winlator Ludashi (thank you u/StevenMXZ) - improves performance and input latency
  • Updated controller implementation by u/AndreVto - improves performance and input latency in #1471
  • Improvements to LSFG-vk framegen - should work more reliably. u/xXJSONDeruloXx brought in lsfg-vk Android layer v1.0.2
  • Added modern build of GameNative app for latest version of Android - for Play Store release
  • Added beta bionic Steam implementation for online play with no Steam client overhead (back up your saves before using it) - by u/joshuatam and me
  • Updated controller implementation - fixes Kingdom Hearts 1.5 + 2.5 ReMIX by u/AndreVto
  • Several pulse audio fixes, reduced latency, reliably pause and resume by u/joshuatam
  • Improve perf HUD temperature sensor accuracy and GPU usage coverage by u/xXJSONDeruloXx in #1406
  • Automatic frontend sync for installed/uninstalled games by u/vitormf in #1454
  • Fix: Stuck loading screen during Mono/XAudio install by u/Catpotatos in #1395
  • Improve shortcut icons - use clientIcon instead of icon for steam shortcuts by u/Raxcoms in #1402
  • Faster boots - cache Steam save file hashes between syncs by u/kiequoo in #1227
  • Fix steam playtime not being tracked after sleeping the device or going offline - resend steam presence after reconnect by u/xXJSONDeruloXx in #1278
  • Cap Steam DL size to installSize to avoid gigantic dl size reporting. by u/phobos665 in #1482
  • Allow sign in with Steam Guard TOTP code by u/peanut250 in #1241
  • Fixed stylus handling in TouchpadView by u/ppsz in #1334
  • Steam cloud save fix - Two Point Museum works by u/kiequoo in #1465
  • Epic Offline Mode for offline launches by u/phobos665 in #1467
  • Fixed Steam games showing account name instead of user name by u/utkarshdalal in #1492
  • Fix games sometimes continuing to run threads in background when paused and eating battery by u/Catpotatos in #1491
  • Fix simultaneous dpad and left stick input by u/Nightwalker743 in #1445
  • Fix range button scrolling in touchmode by u/Nightwalker743 in #1446
  • Fix touchscreen click-drag cursor tracking by u/Nightwalker743 in #1449
  • Fix hold gesture mouse click timing by u/Nightwalker743 in #1450
  • fix: clear persona state and hide status picker on sign out by u/ben-pearson in #1312
  • Show remaining storage space in Storage Manager by u/ben-pearson in #1321
  • fix: Exclude custom games from compatibility filter by u/joshuatam in #1412
  • chore: fexcore-2605 by u/phobos665 and u/linkq in #1422
  • don't block local launch when remote runs a non-Steam shortcut by u/ben-pearson in #1396
  • fix: update child windows when parent geometry is changed by u/AndreVto in #1436
  • Fix graphics glitches - Remove TU_DEBUG=deck_emu default. by u/phobos665 in #1481
  • fix: add Korean and Romanian to language switcher, sort by ISO code by u/linkq in #1349
  • i18n: extract booting splash tips into translatable string resources by u/linkq in #1350
  • Fix RenPy workshop mod duplication by u/Ivantyaj in #1394
  • fix: add game fix for Danganronpa 2 (STEAM 413420) by u/tlt21 in #1301
  • fix(envvars): escape spaces on round-trip; fix crash on save by u/jeremybernstein in #1429
  • sync offline achievements on reconnect by u/xXJSONDeruloXx in #1268
  • fix: Cleanup/remove unused functions etc. by u/phobos665 in #1362
  • Japanese translation by u/utkarshdalal in #1475
  • fix: Improve process handling for reliable suspend/resume by u/joshuatam in #1457
  • fix: Pause and resume PerformanceHudView with lifecycle by u/joshuatam in #1463
  • Attempted added support for USB external storage by u/utkarshdalal in #1476
  • fix Steam ForegroundServiceDidNotStartInTimeException crash by u/phobos665 in #1485
  • fix Steam achievement timestamps by u/phobos665 in #1473
  • fix(steam/download): close race that hangs Update/Verify at 0% by u/jeremybernstein in #1434

Comparison of performance on Winlator Ludashi (https://streamable.com/ez0g3z) and GameNative (https://streamable.com/eewrl0) - divergence begins at 00:15

Automatic Frontend Sync

Controller working for KH 1.5 + 2.5 ReMIX

reddit.com
u/NotRandomseer — 3 months ago

GameNative 0.9.2 is out - hotfixes for 0.9.1

We had some bugs on 0.9.1. 0.9.2 is meant to fix them.

Get it here: https://downloads.gamenative.app/releases/0.9.2/gamenative-v0.9.2.apk

Or on GitHub here: https://github.com/utkarshdalal/GameNative/releases/download/v0.9.2/gamenative-v0.9.2.apk

  • Revert multicontroller support, fix controller issues on 0.9.1
  • Epic denuvo support, Hogwarts Legacy working (requires sign out of Epic and back in)
  • Correct half-texel offset in FSR RCAS sampling by u/xXJSONDeruloXx in #1386
  • Ensure single-depot DLCs are not filtered by language (fixes Skyrim in Japanese) by u/joshuatam in #1398
  • Exclude Steam China depots from download consideration (fixes Eastw ard in Chinese), requires log out and log inof Steam by u/joshuatam in #1399
  • Fixed games showing as 0B if deleted from storage manager, fixed Resume button, other downloading improvements
  • Fix disabled mouse in Glibc - allow XI2 only on bionic container by u/AndreVto in #1389
reddit.com
u/dadabhai_naoroji — 3 months ago
▲ 324 r/OdinHandheld+1 crossposts

Thank you everyone for testing out the v0.9.1-prerelease. We ironed out some bugs, added framegen, and now v0.9.1 is ready!

Get it here: https://downloads.gamenative.app/releases/0.9.1/gamenative-v0.9.1.apk
Or here from GitHub: https://github.com/utkarshdalal/GameNative/releases/download/v0.9.1/gamenative-v0.9.1.apk

Added since prerelease

From v0.9.1-prerelease

And many more:

Framegen in action

Touchscreen mode can now be toggled from the sidebar...

...and contains a bunch of improvements

FSR

Vivid AKA \"HDR\" from Ludashi/GameHub

reddit.com
u/Remarkable_Cress5283 — 4 months ago

We've got some great new features for you - download the 0.9.1 prerelease here: https://github.com/utkarshdalal/GameNative/releases/download/v0.9.1-prerelease/gamenative-v0.9.1-prerelease.apk

Please try, and let me know how it's working for you - if all goes well, we can do a full release quickly. This one should improve compatibility a bunch, and also reduce bugs.

And many more that you can see at https://github.com/utkarshdalal/GameNative/releases/tag/v0.9.1-prerelease

FPS clamp in-game

New Touchscreen Menu inside game sidebar

\"Vivid\" effect (AKA HDR on Ludashi/Gamehub)

Epic EOS DRM/online in action:
https://www.loom.com/share/7d04af23d3104510894b110f99dde82

reddit.com
u/dadabhai_naoroji — 4 months ago