Convergence 3 resistances are overdone
I wanted to do a run only using the equipment of the starting class but it has become apparent it's not feasible.
I started with the Frenzied Zealot and Noticed a going to kill Mohg was what threw me over the edge and I changed weapon.
I then tested with 2 weapons of the same class:
- my main +8 weapon did 600+ fire damage
- a +7 Stormcaller weapon did 700+ damage
I went and backstabbed a fire resistant enemy with both weapon:
- my weapon dealt a total of 607 damage
- the stormcaller weapon dealt 1700+ damage
This means we are pretty much forced into going around with at least 2 weapons to avoid being caught in a slog.
I don't mind bosses having these high resistances, but normal enemies should not be this absurd.