Explain like im 5: Unearth and AE2
Title kinda says it all, but can someone please run me through how to setup a perpetual Unearthed farm using AE2 as a baseline?
Rn ive got 6 Unearthers running Dirt Sand Dust Gravel Netherrack and End Stone along with a series of pre-programmed Molecular Assemblers for the metal Chunks and a bunch of Drawers with void mods for the, everything else (saplings, Andesite/Diorite pebbles, and the like)
But, im having issues with the inputs and output overflows, specifically for Brushes because the farm stalls after a bit because they burn through brushes, and the Netherrack/End Stone supplies run out because I didnt amass 24k+ materials.
How can I use AE2 to manage both raw and crafted inputs, and is there a better way to manage the overflow of the materials I dont want like the Archeo-Saplings?
Plz and Thx! I would supply images but honestly the layout is suboptimal and probably more confusing than helpful 😅