u/emeraldchylde777
Where does confidence end and arrogance starts?
What does confidence even mean?
Wharflurch (USA) - Forgotten Temple (Lyric Video 2026)
Swamp yuck from Florida!
Some of the things these guys do made me audibly go "What?!"
Absolute phenomenal playing and song craftsmanship. It's like old school dm, but expanded upon, not where they simply milk it for the sake of it.
Some more links:
https://www.instagram.com/wharflurch/
https://www.youtube.com/watch?v=pGA4nqzWr04
https://linktr.ee/Wharflurch?utm_source=ig&utm_medium=social&utm_content=link_in_bio
(Adding the youtube music link messed up the original thumbnail link, it was supposed to be the youtube video link ^^)
Hope you enjoy
Opera not blocking youtube ads at the moment?
Anyone know what's up with that?
Penderecki: Influence on Fantomas?
Listening to this right now and I can't help but notice the similarities of soundscapes and percussion parts. There HAS to be some influence there, right? I never saw him mentioning Penderecki though, which is fine.
Just wanted to share.
Have a good one
Do we know what kind of media did Beksinski use?
Anything for speeding up drying/siccatives? Anything for fine detail?
Dneska toto mastili v Lídli a vravel som si akú ppč muziky sme kedysi mali
Díky Lídl! :D
Not feeling good enough/worthy of one's desires
I have a desire to be in a relationship with a gorgeous woman.
But 1. I don't see it happening, because idk if I have the looks and social/financial status and I'm scared to death even thinking about talking to beautiful women and I don't think they are interested in me.
2. Worthy, being good enough and I don't know if I'll be able to even support myself and I think women are not interested in financially well off people.
What now?
Any idea if Beksinski used siccatives/drying media
reddit.comHow do I disable whatever Opera does to youtube videos?
Left side is Opera, right side is Brave.
Looks compressed and sharpened to hell.
Thanks for the help!
What does this setting actually do (Sculpt curves)?
Side note, wouldn't it be great if you could Sculpt and texture or weight paint at the same time? Which sadly these settings don't work like that.
Same file, different blender versions, different render output. Why?
What may cause this, shaders behave differently? Working color space?
How do you remove the white stuff from the black stuff?
I want to subtract the white stuff from the black layer, so I end up with a screenprint/stencil type layer, if that makes sense. Any ideas? Clipping mask only deletes the stuff outside of black layer, doesn't subtract the white layer from it.
I am on win10/Krita 5.3.2.1
Cheers
Help with Krita-like Brush Size control with LShift (or other modifiers)
I'm trying to set up a "keymap" for changing brush size to mimick Krita's way, because it makes more sense to me (feels more flowing).
You simply hold shift and click to increase and decrease brush size.
I created a new keymap and copied the code from the default "F" key, but the brush doesn't actually change, any idea what am I missing in the keymap settings or should I use different code?
Cheers
Dream of horses sleeping
I don't know if this is the correct place to ask, but.. I had a dream today, of many (30-40?) horses bundled up (intertwined) together, sleeping around my house and I found it quite peculiar.
Any idea what that may mean?
It "locks" the plane within one brushstroke, but additional brushstrokes sort of take that geometry into account and go deeper. I guess there's no way to tell it to not go past that initial plane height threshold?
I'd like to switch Area/View sculpt plane quickly, thank you!
I asked google and Claude, but got no help :(
This gn setup gives me tiny dots (icosphere mesh) on the vert/geometry instances.
- Can you instead, connect those dots to form bezier curves?
It doesn't even have to be the same setup, I just want to create something like I described in the first image (with voronoi/noise).
- Right now, the little dots are in a very rectangular grid/pattern, is it possible to create a more fluid looking grid, or does that entirely depend simply on the verts of the mesh?
(in the last image it says "More curved (changes depending on voronoi/noise texture)"