Opera not blocking youtube ads at the moment?
Anyone know what's up with that?
Anyone know what's up with that?
Listening to this right now and I can't help but notice the similarities of soundscapes and percussion parts. There HAS to be some influence there, right? I never saw him mentioning Penderecki though, which is fine.
Just wanted to share.
Have a good one
Anything for speeding up drying/siccatives? Anything for fine detail?
Díky Lídl! :D
I have a desire to be in a relationship with a gorgeous woman.
But 1. I don't see it happening, because idk if I have the looks and social/financial status and I'm scared to death even thinking about talking to beautiful women and I don't think they are interested in me.
2. Worthy, being good enough and I don't know if I'll be able to even support myself and I think women are not interested in financially well off people.
What now?
Left side is Opera, right side is Brave.
Looks compressed and sharpened to hell.
Thanks for the help!
Side note, wouldn't it be great if you could Sculpt and texture or weight paint at the same time? Which sadly these settings don't work like that.
What may cause this, shaders behave differently? Working color space?
I want to subtract the white stuff from the black layer, so I end up with a screenprint/stencil type layer, if that makes sense. Any ideas? Clipping mask only deletes the stuff outside of black layer, doesn't subtract the white layer from it.
I am on win10/Krita 5.3.2.1
Cheers
I'm trying to set up a "keymap" for changing brush size to mimick Krita's way, because it makes more sense to me (feels more flowing).
You simply hold shift and click to increase and decrease brush size.
I created a new keymap and copied the code from the default "F" key, but the brush doesn't actually change, any idea what am I missing in the keymap settings or should I use different code?
Cheers
I don't know if this is the correct place to ask, but.. I had a dream today, of many (30-40?) horses bundled up (intertwined) together, sleeping around my house and I found it quite peculiar.
Any idea what that may mean?
It "locks" the plane within one brushstroke, but additional brushstrokes sort of take that geometry into account and go deeper. I guess there's no way to tell it to not go past that initial plane height threshold?
I'd like to switch Area/View sculpt plane quickly, thank you!
I asked google and Claude, but got no help :(
This gn setup gives me tiny dots (icosphere mesh) on the vert/geometry instances.
It doesn't even have to be the same setup, I just want to create something like I described in the first image (with voronoi/noise).
(in the last image it says "More curved (changes depending on voronoi/noise texture)"