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I made a similar post about year 2027 already and wanted to one for 2028 as well. If you haven't seen previous post, I'd recommend checking that out first. Here's a link
But either way, the premise is simple. I'm going to replace Guang^2 and my job is to map out year 2028 for Marvel Rivals. What would I do?
Season 18: Heavy is the Heart
January: Amora (Strategist)
I want her to be a playmaker who can charm opponents, but I'm not talking about White Fox's charm, I mean Loki from the Avengers game mode. Obviously, that ability was overpowered, so it would need to be either her ult or a nerfed ability, but that's what I want. I also want her to be someone who enables dives with long-range AoE healing, has good mobility, and some ability to directly influence teammates' positions. Like Loki lamps or Cloak & Dagger's bubble? Or maybe some sort of mix between White Fox's teleport and Loki's swap, where she forces a teammate to swap places with her while healing both herself and the swapped teammate.
February: Luke Cage (Vanguard)
I mean, it's pretty obvious, right? He just fits your typical brawl tank archetype. WRONG! While yes, he should be a good brawler, making Luke Cage just a brawl tank is not enough. Brawl tanks are notoriously bad against heavy-damage poke heroes like Punisher and Moon Knight, and Luke's whole thing is having unbreakable skin and eating bullets. Him being weak and useless against poke feels wrong. That's why I think he should be a hybrid of a brawl and shield tank, with a playstyle that's like a more brawly version of Strange. And when I say shield tank, I'm not saying to give him an actual shield, just some ability that would allow him to completely negate incoming poke damage and protect the rest of his team. Also, give him a chain for a ranged attack option.
Map: Roots of Yggsgard (Convergence)
I feel like we're missing an Asgard convergence map. We already have domination and convoy, why not convergence. Also, Yggsgard's lore is too interesting not to get another map there. I also have a cool idea for a cauldron with Norn Stones as the payload.
Season 19: Eight Claws, One Target
March: Bullseye (Duelist)
I don't think there's much to talk about here. He's a sniper-type character, obviously, but I don't want sniper rifle Bullseye, I want throwing cards Bullseye. Pretty much take Cyclops' current kit, remove the spammy damage abilities, and replace them with similar but single-target focused abilities, and you have Bullseye. One thing I ask is to not make his primary auto-aim like some people are saying. No, his whole fantasy is having good aim and hitting impossible shots. If the game hits those shots for you, what the hell are you doing, man? Are you really gonna tell me you feel like the world's greatest marksman when you don't even have to aim? Auto aim abilities are fine. I think his ult should be fully auto aim like Star-Lord's ult, but not his primary.
April: Doc Ock (Vanguard)
I've said that I want a certain tank to be a brawl/control hybrid so many times that even I am getting tired of it, but Doc Ock really suits that archetype. He should have excellent vertical mobility plus a grab where, if he reaches a target, he can displace them like Dino does. In fact, while his abilities would be different, I think he'd fill a role that is very similar to Dino's, but instead of targeting tanks, he'd target squishies. I also want him to have a slam ability similar to Venom/Cap and maybe even an ability where he uses his tentacles for protection.
Map: Crossroads of Infinity (Doom Match)
I know introducing such a map with two street-level heroes might seem weird, but trust me, there's a lore explanation lol. Anyway, I want different rooms/areas to be different realities. Imagine you're jumping from the 2099 universe directly into the Noir universe, then into the Age of Apocalypse universe, the Zombies universe, etc.
Season 20: The Land Where Time Stands Still
May: Calypso (Strategist)
I don't know how many of you guys are familiar with her, but she's basically a Spider-Man villain who was Kraven's primary love interest early on. She's a voodoo priestess whose main powers are manipulating/controlling people, but I want her to be more similar to White Fox/Gambit in her playstyle, an anti-dive support who can charm/debuff enemies. If resurrection is included in her kit, that would be cool too, I guess.
June: Ka-Zar and Zabu (Vanguard)
We didn't get Moon Girl with Dino, so let us have a vanguard duo with Ka-Zar and Zabu as a consolation prize. Honestly though, this is one of my most requested vanguards. If they're added as a duo, then I want Ka-Zar's kit to be more focused on setting up traps for enemies, while Zabu's kit would be more of a dive/brawl tank kit. If we only get Ka-Zar, make him do both of these things and add Zabu as his ult, maybe. Either way, I want a control/dive tank who does two things: sets up traps for enemies, basically acting as the best anti-dive tank, while also being pretty good at distracting the enemy backline himself. Also, I kinda want an ability similar to Venom's swing where he uses a vine to swing around lol.
Map: Savage Land (Domination)
I think this one is self-explanatory. Bonus points if map allows you to swing on vines occasionally lol.
Season 21: Empire of the Eternal Flame
July: Silver Surfer (Strategist)
I want him to be a flying support who shoots energy beams imbued with the Power Cosmic that damage enemies and heal allies. Kinda like Jeff's primary, a long beam that pierces, and he'd give certain buffs to allies like Jeff does. I also want him to have really good mobility like Jeff, probably the fastest support. But he should also be a strong pick for a main healer. Please just don't make him a braindead character who can get a ton of value from just pocketing tanks. I want him to be a mostly defensive and heal-oriented character, but not a healbot, just someone who excels at saving teammates.
August: Blink (Duelist)
A dive dps with a ranged primary and a lot of utility. I don't want someone who can just delete you like BP does, but someone who enables other dive dps with her utility, teleports them in and out of danger, maybe even makes team-wide portals like Black Cat. More of a supporty duelist, but still a duelist. It would be cool if she could teleport enemies off the map too lol.
Map: Nova Roma (Convergence)
We don't have an ancient Rome-themed map yet. Why not? Incorporate volcanoes into the map too, like an out-of-bounds area that doesn't kill you but slows you and deals a small amount of damage over time, maybe. The payload should absolutely be a Roman chariot.
Season 22: Siege of the Ancestral Keep
September: Green Goblin (Strategist)
Should Green Goblin be a duelist? Yes. Do I care? No. We need more strategists, and Green Goblin can have a very fun strategist kit that still maintains his identity. I imagine him as having two modes, one flying and one on the ground, but more like Hulk/Bruce Banner than Angela. He starts on his glider, but once his health goes down to 0, he doesn't die. Instead, his glider is destroyed, and he's forced to play on the ground until his glider is back up. Otherwise, I feel like he would be a mix between Adam, Mantis and Ultron. A mostly damage-focused, 300+ HP Strategist with healing on a resource. Maybe pumpkin bombs that deal damage when they blow up but also heal and give a speed boost. I imagine this would work similarly to Mantis' heals, where they give burst healing and healing over time as well, but instead of being single-target, they apply healing to everyone in the area of the explosion. Also, like Mantis, he heals himself by passively using up his resource. It would also be cool if pumpkin bombs covered more area and dealt more damage/healing the farther away they're shot from. I want his movement ability to be like Angela's, where he dashes forward and kidnaps whoever is in front of him. And for his ult, I want the first Strategist with a transformation ult like Hulk or Magik. He goes full Goblin mode, with unlimited pumpkins that deal more damage, do more healing, and, along with a speed boost, give a damage boost to allies.
October: Black Tom Cassidy (Vanguard)
Basically Groot with Emma's primary? Every brawl tank's biggest nightmare? Tom is the villainous brother of one of the X-Men, Banshee. His powers vary depending on the run, but usually he uses wood to channel concussive beams and, in general, has a certain level of control over trees and wood. When I think about his kit, I think shield/control tank. I want his "shield" to be a barrier similar to Groot's walls, but instead of having health, it's a long/wide singular wall that's on a resource bar like Magneto's curtain. Other than that, lots of CC, area control, debuffs, a defensive plant form, bonus health, and a primary with good range.
Map: Cassidy Keep (18 v 18)
Gothic Castle where 36 heroes have to fight each other. It would be cool if it was mostly a vertical map, like maybe different zones you need to capture are right above/below each other, idk.
Season 23: The Infinity Crusade
November: Quicksilver (Strategist)
I imagine him as the fastest character in the game who is limited by a fatigue meter. My concept of him is a true dive/melee support who heals similarly to Captain America's ult but also has a good amount of downtime and is very vulnerable at certain times. So he kinda supercharges and enables divers on his team, but is also easily countered by coordinated dive. Otherwise, speed boosts are a must, an ability to save a teammate is also a must, and I want an ability that makes it seem like enemies are frozen in time while he's just dealing damage or doing whatever. In short, he needs to have a lot of utility and some team-saving abilities. I think his ult should be the healer version of Psylocke's ult, where he heals/gives bonus health to allies and buffs them, while enemies in the area are slowed and receive a damage debuff.
December: Thanos (Vanguard)
Some people say Thanos should be the next Deadpool. If you mean the next triple-role character, I disagree, but I think he should be the next Deadpool in the sense that he should have a complex kit with a lot of abilities and be able to do a little bit of everything and fit almost every team comp. In terms of his actual abilities, there are a lot of ways you can go about it. As fun as Thanos without the Infinity Gauntlet would be, I think we kinda need him to use the Stones in his kit, otherwise it won't be as satisfying of a fantasy. Again, you can do it like Deadpool, where as time goes on he gets more experience and you can unlock each stone as you desire, or you can do a shop like Black Cat's where each stone requires some resource to use, or you can tie each of his abilities to each stone. As long as the stones are his main thing, I'm cool with it. And like I said, he should fit into poke comps, brawl comps, and dive comps. He should have a little bit of everything a tank might need: a shield/barrier/way to mitigate damage, a stun, displacement, area control abilities, movement, a way to generate bonus health, strong close-range damage, etc. But like Deadpool can do a bit of everything while clearly being stronger in certain situations, I think Thanos' main strength should be being an excellent anti-dive tank that excels at area control and brawling.
Map: Farm (Convoy)
Farm where Thanos is supposed to rest after he has achieved his goal. We're moving infinity gauntlet as a payload out of his house. Since it's released during fall/winter season, we could make it fall/winter themed, but I think it's better if it's not.
I think for the rest of 2026 we're probably getting 2 duelists, 2 vanguards and 2 strategists, so with my wishlist by the end of 2028 we would be at 26 vanguards, 33 duelists, and 24 strategists. It's not perfectly balanced, but I don't think we need perfect balance between the roles, we just need to have rougly as many diverse options for strategists and vanguards as duelists have. If you really wanted to, you could rework couple of them into strategists and another couple into vanguards to make it more balanced, but I honestly don't think NetEase will ever change any hero's role.
Anyway, what do you guys think? Maybe you want to share what heroes you'd release in what order if you replaced Guangguang.