r/RivalsWaitingRoom

Image 1 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 2 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 3 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 4 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 5 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 6 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 7 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 8 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 9 — What role would you want Quake as in Marvel Rivals if she were added to the roster
Image 10 — What role would you want Quake as in Marvel Rivals if she were added to the roster

What role would you want Quake as in Marvel Rivals if she were added to the roster

If Quake were added to Marvel Rivals I’d personally want her as another OP DPS but if she were a tank // vanguard I wouldn’t mind she could help fight off Emma Frost and Rogue.

u/stealthxknight — 4 hours ago

My 2028 Wishlist

I made a similar post about year 2027 already and wanted to one for 2028 as well. If you haven't seen previous post, I'd recommend checking that out first. Here's a link

But either way, the premise is simple. I'm going to replace Guang^2 and my job is to map out year 2028 for Marvel Rivals. What would I do?

Season 18: Heavy is the Heart

January: Amora (Strategist)

I want her to be a playmaker who can charm opponents, but I'm not talking about White Fox's charm, I mean Loki from the Avengers game mode. Obviously, that ability was overpowered, so it would need to be either her ult or a nerfed ability, but that's what I want. I also want her to be someone who enables dives with long-range AoE healing, has good mobility, and some ability to directly influence teammates' positions. Like Loki lamps or Cloak & Dagger's bubble? Or maybe some sort of mix between White Fox's teleport and Loki's swap, where she forces a teammate to swap places with her while healing both herself and the swapped teammate.

February: Luke Cage (Vanguard)

I mean, it's pretty obvious, right? He just fits your typical brawl tank archetype. WRONG! While yes, he should be a good brawler, making Luke Cage just a brawl tank is not enough. Brawl tanks are notoriously bad against heavy-damage poke heroes like Punisher and Moon Knight, and Luke's whole thing is having unbreakable skin and eating bullets. Him being weak and useless against poke feels wrong. That's why I think he should be a hybrid of a brawl and shield tank, with a playstyle that's like a more brawly version of Strange. And when I say shield tank, I'm not saying to give him an actual shield, just some ability that would allow him to completely negate incoming poke damage and protect the rest of his team. Also, give him a chain for a ranged attack option.

Map: Roots of Yggsgard (Convergence)

I feel like we're missing an Asgard convergence map. We already have domination and convoy, why not convergence. Also, Yggsgard's lore is too interesting not to get another map there. I also have a cool idea for a cauldron with Norn Stones as the payload.

Season 19: Eight Claws, One Target

March: Bullseye (Duelist)

I don't think there's much to talk about here. He's a sniper-type character, obviously, but I don't want sniper rifle Bullseye, I want throwing cards Bullseye. Pretty much take Cyclops' current kit, remove the spammy damage abilities, and replace them with similar but single-target focused abilities, and you have Bullseye. One thing I ask is to not make his primary auto-aim like some people are saying. No, his whole fantasy is having good aim and hitting impossible shots. If the game hits those shots for you, what the hell are you doing, man? Are you really gonna tell me you feel like the world's greatest marksman when you don't even have to aim? Auto aim abilities are fine. I think his ult should be fully auto aim like Star-Lord's ult, but not his primary.

April: Doc Ock (Vanguard)

I've said that I want a certain tank to be a brawl/control hybrid so many times that even I am getting tired of it, but Doc Ock really suits that archetype. He should have excellent vertical mobility plus a grab where, if he reaches a target, he can displace them like Dino does. In fact, while his abilities would be different, I think he'd fill a role that is very similar to Dino's, but instead of targeting tanks, he'd target squishies. I also want him to have a slam ability similar to Venom/Cap and maybe even an ability where he uses his tentacles for protection.

Map: Crossroads of Infinity (Doom Match)

I know introducing such a map with two street-level heroes might seem weird, but trust me, there's a lore explanation lol. Anyway, I want different rooms/areas to be different realities. Imagine you're jumping from the 2099 universe directly into the Noir universe, then into the Age of Apocalypse universe, the Zombies universe, etc.

Season 20: The Land Where Time Stands Still

May: Calypso (Strategist)

I don't know how many of you guys are familiar with her, but she's basically a Spider-Man villain who was Kraven's primary love interest early on. She's a voodoo priestess whose main powers are manipulating/controlling people, but I want her to be more similar to White Fox/Gambit in her playstyle, an anti-dive support who can charm/debuff enemies. If resurrection is included in her kit, that would be cool too, I guess.

June: Ka-Zar and Zabu (Vanguard)

We didn't get Moon Girl with Dino, so let us have a vanguard duo with Ka-Zar and Zabu as a consolation prize. Honestly though, this is one of my most requested vanguards. If they're added as a duo, then I want Ka-Zar's kit to be more focused on setting up traps for enemies, while Zabu's kit would be more of a dive/brawl tank kit. If we only get Ka-Zar, make him do both of these things and add Zabu as his ult, maybe. Either way, I want a control/dive tank who does two things: sets up traps for enemies, basically acting as the best anti-dive tank, while also being pretty good at distracting the enemy backline himself. Also, I kinda want an ability similar to Venom's swing where he uses a vine to swing around lol.

Map: Savage Land (Domination)

I think this one is self-explanatory. Bonus points if map allows you to swing on vines occasionally lol.

Season 21: Empire of the Eternal Flame

July: Silver Surfer (Strategist)

I want him to be a flying support who shoots energy beams imbued with the Power Cosmic that damage enemies and heal allies. Kinda like Jeff's primary, a long beam that pierces, and he'd give certain buffs to allies like Jeff does. I also want him to have really good mobility like Jeff, probably the fastest support. But he should also be a strong pick for a main healer. Please just don't make him a braindead character who can get a ton of value from just pocketing tanks. I want him to be a mostly defensive and heal-oriented character, but not a healbot, just someone who excels at saving teammates.

August: Blink (Duelist)

A dive dps with a ranged primary and a lot of utility. I don't want someone who can just delete you like BP does, but someone who enables other dive dps with her utility, teleports them in and out of danger, maybe even makes team-wide portals like Black Cat. More of a supporty duelist, but still a duelist. It would be cool if she could teleport enemies off the map too lol.

Map: Nova Roma (Convergence)

We don't have an ancient Rome-themed map yet. Why not? Incorporate volcanoes into the map too, like an out-of-bounds area that doesn't kill you but slows you and deals a small amount of damage over time, maybe. The payload should absolutely be a Roman chariot.

Season 22: Siege of the Ancestral Keep

September: Green Goblin (Strategist)

Should Green Goblin be a duelist? Yes. Do I care? No. We need more strategists, and Green Goblin can have a very fun strategist kit that still maintains his identity. I imagine him as having two modes, one flying and one on the ground, but more like Hulk/Bruce Banner than Angela. He starts on his glider, but once his health goes down to 0, he doesn't die. Instead, his glider is destroyed, and he's forced to play on the ground until his glider is back up. Otherwise, I feel like he would be a mix between Adam, Mantis and Ultron. A mostly damage-focused, 300+ HP Strategist with healing on a resource. Maybe pumpkin bombs that deal damage when they blow up but also heal and give a speed boost. I imagine this would work similarly to Mantis' heals, where they give burst healing and healing over time as well, but instead of being single-target, they apply healing to everyone in the area of the explosion. Also, like Mantis, he heals himself by passively using up his resource. It would also be cool if pumpkin bombs covered more area and dealt more damage/healing the farther away they're shot from. I want his movement ability to be like Angela's, where he dashes forward and kidnaps whoever is in front of him. And for his ult, I want the first Strategist with a transformation ult like Hulk or Magik. He goes full Goblin mode, with unlimited pumpkins that deal more damage, do more healing, and, along with a speed boost, give a damage boost to allies.

October: Black Tom Cassidy (Vanguard)

Basically Groot with Emma's primary? Every brawl tank's biggest nightmare? Tom is the villainous brother of one of the X-Men, Banshee. His powers vary depending on the run, but usually he uses wood to channel concussive beams and, in general, has a certain level of control over trees and wood. When I think about his kit, I think shield/control tank. I want his "shield" to be a barrier similar to Groot's walls, but instead of having health, it's a long/wide singular wall that's on a resource bar like Magneto's curtain. Other than that, lots of CC, area control, debuffs, a defensive plant form, bonus health, and a primary with good range.

Map: Cassidy Keep (18 v 18)

Gothic Castle where 36 heroes have to fight each other. It would be cool if it was mostly a vertical map, like maybe different zones you need to capture are right above/below each other, idk.

Season 23: The Infinity Crusade

November: Quicksilver (Strategist)

I imagine him as the fastest character in the game who is limited by a fatigue meter. My concept of him is a true dive/melee support who heals similarly to Captain America's ult but also has a good amount of downtime and is very vulnerable at certain times. So he kinda supercharges and enables divers on his team, but is also easily countered by coordinated dive. Otherwise, speed boosts are a must, an ability to save a teammate is also a must, and I want an ability that makes it seem like enemies are frozen in time while he's just dealing damage or doing whatever. In short, he needs to have a lot of utility and some team-saving abilities. I think his ult should be the healer version of Psylocke's ult, where he heals/gives bonus health to allies and buffs them, while enemies in the area are slowed and receive a damage debuff.

December: Thanos (Vanguard)

Some people say Thanos should be the next Deadpool. If you mean the next triple-role character, I disagree, but I think he should be the next Deadpool in the sense that he should have a complex kit with a lot of abilities and be able to do a little bit of everything and fit almost every team comp. In terms of his actual abilities, there are a lot of ways you can go about it. As fun as Thanos without the Infinity Gauntlet would be, I think we kinda need him to use the Stones in his kit, otherwise it won't be as satisfying of a fantasy. Again, you can do it like Deadpool, where as time goes on he gets more experience and you can unlock each stone as you desire, or you can do a shop like Black Cat's where each stone requires some resource to use, or you can tie each of his abilities to each stone. As long as the stones are his main thing, I'm cool with it. And like I said, he should fit into poke comps, brawl comps, and dive comps. He should have a little bit of everything a tank might need: a shield/barrier/way to mitigate damage, a stun, displacement, area control abilities, movement, a way to generate bonus health, strong close-range damage, etc. But like Deadpool can do a bit of everything while clearly being stronger in certain situations, I think Thanos' main strength should be being an excellent anti-dive tank that excels at area control and brawling.

Map: Farm (Convoy)

Farm where Thanos is supposed to rest after he has achieved his goal. We're moving infinity gauntlet as a payload out of his house. Since it's released during fall/winter season, we could make it fall/winter themed, but I think it's better if it's not.

I think for the rest of 2026 we're probably getting 2 duelists, 2 vanguards and 2 strategists, so with my wishlist by the end of 2028 we would be at 26 vanguards, 33 duelists, and 24 strategists. It's not perfectly balanced, but I don't think we need perfect balance between the roles, we just need to have rougly as many diverse options for strategists and vanguards as duelists have. If you really wanted to, you could rework couple of them into strategists and another couple into vanguards to make it more balanced, but I honestly don't think NetEase will ever change any hero's role.

Anyway, what do you guys think? Maybe you want to share what heroes you'd release in what order if you replaced Guangguang.

u/fannamedtom100 — 3 hours ago

10 characters I need in rivals asap

Luke Cage - Vanguard

Polaris - Duelist

Jessica Jones - Vanguard

Ghost Rider - Duelist

Colossus - Vanguard

Professor X - Strategist

Sister Grimm - Strategist

Chamber - Duelist

Bishop - Vanguard

Doctor Voodoo - Strategist

u/Longjumping_Bowl_158 — 10 hours ago

My top 10 for my wishlist

​

1.Kitty Pryde (Strategist)

2.Nightcrawler (Strategist)

3.Morph (Vanguard)

4.Beast (Strategist)

5.The Chameleon (Strategist)

6.Professor X (Strategist)

7.Crystal (Utility Dps)

8.DJ (Strategist)

9.Phyla-Vell (Strategist but can see dps)

10.Hallow's Eve (Strategist is most likelky but can see any role)

u/HornedGopher — 17 hours ago

Ghost Fist (Danny Rand) character concept

**Ghost Fist (Danny Rand):**

Art by @shim0rin on Twitter

Danny has recently taken up a new mantle after dying in his 50th anniversary comic, the Ghost Fist. The avatar of Osiris and essentially a phantom that can be temporarily resurrected as of right now.

Danny is my favourite Marvel superhero so I wanted to make a concept for him, as I doubt they'll add him as Iron Fist as Lin Lie holds that mantle in the game right now. So Ghost Fist will have to do, which is still pretty cool, especially with his new powers.

Here's a break down of his powers as Ghost Fist, I won't be using all of them though:

Martial Arts. Second best in Marvel next to Shang Chi.

The Iron Fist. He can charge his fist with chi to create a devastating attack. He seems to have this power back, presumably from the dragon Tan Long.

The Iron Fist grants some unique powers, like hypnosis and healing.

Ghost Powers. Invisibility and intangibility. These come from Osiris.

Energy blasts. Osiris seems to provide him with some powerful energy attacks.

Resurrection. He can be brought back from the dead by Osiris.

Necromancy. Osiris lets Danny resurrect whoever he wants seemingly. He's done this with Fat Cobra, the Bride of Nine Spiders and the undead dragon Tan Long.

Energy Constructs. Danny has recently shown the ability to create physical constructs out of chi, specifically Nunchucks.

The Concept:

I'll give rough stats to give an idea of the abilities, this won't be perfectly balanced obviously as it would need game testing.

Vanguard

500 health

Passive Ability: Undying Warrior:

When dead he can resurrect himself where he died, he only gets a set amount of healing though. Doing so grants a small duration of invincibility after being resurrected. This has a long cooldown, and kills reduce the cooldown.

2 second resurrection duration.

250 health on resurrection.

2 second invincibility duration.

60 second cooldown.

-10 seconds off the cooldown per kill.

Primary Fire: Kung Fu:

Strike forwards with Kung Fu attacks, locking onto targets and dashing towards them for each hit. He attacks in sets of 6, with a delay after the 6th hit. Each hit deals damage. 

6 meters dash lock on range.

4 meters attack range.

+200% dash movement speed.

25 damage per hit.

1 hit every 0.6 seconds.

1.2 second delay after 6 hits.

Secondary Fire: Dragon Punch:

Holding this charges up a powerful punch. He moves slower while charging. It has a charge meter, with a maximum amount. Realising this has him dash forwards while punching. The longer the charge, the further the punch. Hitting an enemy deals damage and knockback. It deals higher damage and knockback the higher the charge. Hitting an enemy into a surface deals damage and stun, the damage increases the longer the charge. This has a cooldown.

-50% movement speed while charging.

+1000% dash movement speed.

1.5 seconds to fully charge.

10 minimum charge damage.

5 meter of minimum charge knockback.

100 maximum charge damage.

10 meters maximum charge knockback.

10 minimum charge wall impact damage.

50 maximum charge wall impact damage.

0.5 seconds of stun after wall impact.

6 second cooldown.

Ability 1: Ghost Body:

He calls on Osiris and becomes ghostly for a duration, moving faster than normal. He looks translucent and is intangible for the duration. This means damage passes through him and therefore he's invincible. He can't attack himself for this duration. This has a cooldown.

6 second duration.

+25% movement speed.

10 second cooldown.

Ability 2: Soul Blast:

He releases a powerful energy blast in the area around with the powers of Osiris. This deals damage and knockback. If enemies are knocked into surfaces they take additional damage and slow for a duration. This blast can delete projectiles and block attacks for its short duration. Each enemy hit gives him over-shields, with a maximum amount. They drain over time after a duration. This has a cooldown.

1 second activation.

15 meters area.

50 initial damage.

10 meters of knockback.

50 wall impact damage.

-25% wall impact movement speed debuff.

2 second movement speed debuff duration.

+50 over-shields per enemy hit.

250 maximum over-shields.

Over-shields decay after 6 seconds.

125 over-shields decay a second.

8 second cooldown.

Ultimate Ability: Rain Fire:

Danny summons Tan Long, the undead dragon. It appears in the sky above him. He points forwards and the dragon flies in that direction a set distance while breathing fire down below. The actual fire beam deals damage, downwards knockback and grounded to enemies it hits. It leaves a trail of fire in the direction it travels where the fire breath hits, essentially scorching the ground with fire. The fire deals damage over time to enemies who stand on it and slows them. Tan Long has health and can be killed. This has an ultimate charge meter.

2 second activation.

Tan Long appears 15 meters above Danny.

10 meters a second Tan Long flight speed.

40 meters flight range.

5 meter wide fire breath beam.

50 fire breath damage.

10 meters of fire breath downwards knockback.

2 second fire breath grounded effect.

10 meters wide ground fire area.

50 ground fire damage per second.

-25% enemy movement speed when standing on fire.

8 second ground fire duration.

1000 Tan Long health.

3500 energy cost.

Team Up: Dragon Masters:

Ghost Fist and Iron Fist 

Danny is the anchor here:

+50 health.

Lin Lie gains a new ability, Dragon Spirit. Upon activation, Lin Lie punches forwards and a chi dragon flies forwards a set range. It passes through enemies dealing and barriers, dealing damage and slow for a duration. This has a cooldown.

1 second activation speed.

20 meters a second dragon movement speed 

20 meter dragon range.

50 dragon damage.

-25% enemy movement speed.

2 second movement speed debuff duration.

15 second cooldown.

u/IFunnyJoestar — 20 hours ago

Sabretooth Kit Concept

Preface aside, I’m fairly certain Sabretooth concepts have been explored before, but like the ICEMAN post from a few days ago, I wanted to put it out there anyway, FOMO.
My thought is that he functions as a hybrid of Black Panther (combat fundamentals), Hulk (mobility), Wolverine (core concept), and Venom (disruptive playstyle). I also play on console, so I’ll designate abilities using PlayStation inputs.

Main kit:

Moderate tank health.

Primary attack (R2): Claw Swipe – Similar in damage to Wolverine’s slashes but delivered in heavier bursts of five. To tie him closer to Wolverine, I imagine he has a similar berserker gauge, also somewhat like Blade’s, increasing his attack or movement speed rather than raw damage, and potentially reducing the charge time on his L2.

Secondary (L2): Dive Slash – A charge-up ability (similar to Hulk’s leap) but with a more horizontal trajectory. It damages enemies by slashing through one or multiple targets like Black Panther. Not high damage, but highly oppressive and disruptive. Two charges, with a 10-second cooldown for each; cooldown begins only after both charges are used.

Utility (R1): Concentrated Healing Factor – To preface, I’m least attached to this ability, as it may not align perfectly with how healing factors work and could be overpowered. However, I like the idea of converting all incoming damage into lifesteal capabilities for a short duration. It would force enemy teams to be more deliberate with their damage rather than simply brute-forcing him down. I think competitive games benefit from more counter-based abilities rather than only deflection or invincibility frames.

Utility (L1): Savage Spring – A simple movement and evasion tool: omnidirectional acrobatic leaps reaching approximately Invisible Woman’s jump height, including a somersault and brief i-frames. It can also be used forward, but is best suited for retreating, repositioning, or gaining a better angle for his ultimate.

Passive: Predatory Movement – Similar to how Luna begins ice skating after a few seconds of movement, Sabretooth transitions into running on all fours at comparable speed. He can also climb walls and mantle like Venom or Hulk.

Ultimate: Mauling Grapple – Sabretooth snarls and locks onto individual enemies using a targeting icon similar to Black Cat’s Pounce. He pounces and slashes them while wrapped around them like a Redead from Ocarina of Time. This disorients the target, slowing their movement, adding scratch mark graphics on their HUD, and dealing damage per slash. He can chain between enemies, with a total of 18 slash charges dealing roughly 10–15% of each enemy’s total health, distributed however he chooses across the opposing team. He could spread attacks across all enemies or focus on isolating one to three targets, eliminating them gradually. He can still be damaged during his ultimate, but would likely gain an overshield similar to Peni’s during activation.

I could also see him having banter with various X-Men, especially Wolverine, as well as Black Cat regarding feline matters.

Talk to me about it!!

u/cowboycheroot — 12 hours ago

I got FOMO so I decide to start creating concept for characters that I would love to see in the game too

Have seen a lot of Iceman's Vanguard concept but I prefer for him to be a strat. 1 cause I feel like it fit his personality, 2 because I'm a strat main soooooooo. I don't like the current concept of heal botting as strat so a lot of my strat concept are very aggro and more on the utilities and debuffing, damaging aspect. Of course, I'm not going to make Strat damage so high that they are going to replace duelist, but probably also depends on if the strat got a lot of healing in their kits or not.
Credit the pic to: https://www.instagram.com/shim0rin/

u/jeivu1998 — 1 day ago

What’re some (realistic) 2-2-2 elemental comps we could have?

As the title implies, my Marvel knowledge is limited however I’m curious if you guys can help me think of some new characters from Marvel that could be added to be a 2-2-2 setup, with powers focused on the elements.

A few I have in mind but are incomplete:
The Thing & Sandman as the Vanguards for EARTH
Hydroman as the Vanguard, Namor as Duelist, and Jeff as Strategist for WATER
Human Torch as Duelist and Firestar as Strategist for FIRE

ofc the above is incomplete teams but gets the idea clearly.

Excited to see what you guys come up with!

reddit.com
u/P1zzaMonkey — 22 hours ago

I made this concept for a Power Man and Iron Fist dual character a few months ago.

I personally think now they'll do Luke Cage and Danny Rand as individual characters nowadays, but I was pretty happy with how this concept turned out.

u/IFunnyJoestar — 22 hours ago

Female characters that NEED to be eventually added: (in my opinion)

Medusa for some inhumans rep

Elektra cause Matt needs his girl

Spider woman for some more spider people rep

Mystique is iconic.

Gamora to help complete the guardians team

u/Afraid_Ad6006 — 2 days ago

If Thanos ever comes to the game, I think it be better if the Black Order join the game first before him

I just feel like it makes sense to build up hype around Thanos, you’d need to send in his most strongest team that does his dirty work for him, and also to once again, build up hype that Thanos is going to be in the game

But also I just think it be neat to give the black order more appearances in other media, and I think Rivals would be great to have them in their to add more characters

As for the role of each member however, I can already see this being the vision:

Proxima Midnight: Dps

Corvus Glaive: Dps

Cull Obsidian/Black Dwarf: Vanguard

Supergiant: Strategist

Ebony Maw: Strategist(?) (I’m still a bit skeptical about what role he fits in tbh)

And Black Swan: Dps(?) (like Ebony Maw, I’m not entirely sure about what role Black Swan would fit most so do correct me about this)

But overall, The Black Order would be a good addition to the game and it would make more sense for them to be playable first before Thanos does (either that or he just ends up being a season villain and doesn’t become playable)

u/ThatVenomFan — 2 days ago

Some Mutants

​

Cable - Area Control Tank

Sabretooth - Anti Wolverine/Dive Tank

Marrow - Melee DPS that isn't dive

Spiral - Off Support with Melee

Omega Red - Tank with life drain and unique self sustain

Sentinel - Slow and super defensive tank

Kitty Pryde - Dive/Brawl partner for magik

Sunspot - A strategist that hopefully would make the role more appealing to people that don't play it

Moonstar/Mirage - A new archer character with healing capabilities and a wolf scout

Cannonball - A new dive tank with anti air capabilities and fun movement

Karma - A new shield tank with an ambitious ult idea

u/AnonymousRaccoon1984 — 3 days ago

I hope Professor X is a 5 star support that requires heavy positioning like pre Adam flight

If there’s a character who deserves the wheelchair jokes for low mobility heroes that characters like Adam used to get, it should literally be him. Might be a hot take but since we don’t have a 5 star support yet, I feel he could be one as a main support. Him being difficult to play, but extremely rewarding, he could bring a lot of skill to the support roster. I think the most he could maybe get is like a 1 second invulnerability ability with his telepath powers where he makes himself invisible to other people’s mind. Since Warlock still had a soul-bond move to protect against attacks and a strong self heal.

u/_Mythical777 — 2 days ago

MR Ms Marvel: Embiggening or Constructs or both?

If Miss Marvel comes to MR, will she stick with her embiggening powers or make constructs? So far, her appearances in the Marvel Avengers, Marvel Tokon, Marvel Zombies, Marvel Super Friends, and her series have made it a 50/50 split. But who knows? Maybe she will have both at the same time, like Emma.

u/Outrageous-Paint2166 — 3 days ago
▲ 14 r/RivalsWaitingRoom+1 crossposts

Sinister Six Team Comp

Green Goblin - Aerial Support that allows for the Sinister Six teamup

Doc Ock - Shield Tank with simple defensive abilities

Kraven the Hunter - Dive/Brawl DPS that acts as the ultimate hunter

Electro - New main support with shocking abilities

The Lizard - Dive Tank with unique movement

Carnage - Dive DPS that you want to stay away from

u/AnonymousRaccoon1984 — 3 days ago

Young Avengers Season

Would love to see a young avengers season where they release the ENTIRE team in ONE season (kinda how they did the fantastic 4) Where in the .0 of the season we get 3 of the main members & for the .5 of the season we get the other 3 (kid loki can just be the FIRST free legendary skin since it is important to the season in an event or something & then later become a shop skin)

ART NOT MINE

u/MrPortal22 — 4 days ago

What are some of your most Wished for in Marvel Rivals bc I’m so serious when I say I wanna see The Autobots and Decepticons in an alliance W/ Marvel Rivals Epic Battles

Give me all The Autobots and The Decepticons

Any forms G1 Designs , Marvel Comics designs , Bayverse skins just give me THE TRANSFORMERS GAME

Also Mortal Kombat x STREET FIGHT bring back MARVEL VS. CAPCOM !!!

u/stealthxknight — 3 days ago

Name two characters you would like to see interact with during

It makes me kind of sad that Johnny doesn't have any lines of dialogue flirting with Felicia; it would be so funny.

u/Top_Reindeer3396 — 3 days ago