u/fespindola

I made a custom shader and implemented three specular models that an artist can easily switch between. The models are gated behind a shader_feature_local, so only the selected variant is compiled into the build.

u/fespindola — 14 days ago
▲ 1.1k r/TechnicalArtist+1 crossposts

HI everyone, I'm currently planning to write about this topic, but before I commit, I want to make sure there's a real audience for it. That's why I've set a goal: if 1,000 people vote, the book gets made. We're currently at 380/1000.

If this sounds like something you'd find useful, I'd really appreciate your vote and subscription. Take a look at the project here 🌊 https://jettelly.com/idealabs

u/fespindola — 6 days ago