Which role do you think personally is best?

​

I'd like to join a year or 2 after I finish college but I'm torn between 3 roles I know I'm not guaranteed the role I want but which should I strive to get?

  1. Tank crew (hopefully loader)

  2. Aircraft technician

  3. Officer pilot

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u/itsRileyigitbanned — 11 days ago
▲ 30 r/AskUK

What's so bad about joining the British military?

What's so bad or good about it I would like too have a career in any branch mainly in a mechanical role do do you have any advice?

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u/itsRileyigitbanned — 11 days ago

This is a project called the eternal dark its been bugging me for a while

I've had this survival game idea stuck in my head for ages and wanted to see what other people think.

Imagine Rust, DayZ, Foxhole, Satisfactory and a bit of Schedule 1 all mixed together.

The focus isn't just survival, it's building an actual civilisation. Players can become farmers, logistics companies, weapons manufacturers, chemists, traders, governments or raiders. Huge factions could build empires with factories, settlements, convoy routes, laws and even taxes. Instead of progressing from "wood spear to assault rifle", you progress from carrying supplies in a backpack to organising six-truck convoys supplying entire player cities.

The part I'm most excited about is the wipe system.

Instead of a normal server wipe, every few months The Eternal Dark begins.

For seven in-game days, the island slowly starts dying.

- Day 1: NPCs become uneasy and raise prices.

- Day 2: Every bird leaves and rich caves collapse.

- Day 3: Animals become aggressive, then start dying for no reason.

- Day 4: Stress constantly rises, even while resting.

- Day 5: Shops close. Forests give you an eye icon showing you're being watched.

- Day 6: Rivers stop flowing, plants rot, and animal skulls mysteriously appear on player vehicles and walls overnight.

- Day 7: The sun never rises. Only a blood-red horizon remains. The wind suddenly dies, everything goes silent... then distant howls begin. Players hear their friends calling from inside the forest even though those friends are standing beside them.

At first there is only one creature.

It sits in a tree.

Watching.

Then it starts multiplying. Every hour or every player it kills creates another one. The first wipe would catch everyone off guard because they'd waste all their rockets, ammunition and supplies thinking it's just a normal wipe. Afterwards, future servers would prepare months in advance for The Eternal Dark, creating a completely different late-game economy.

The idea is that players spend months fighting each other, then suddenly have to decide whether to keep fighting or unite against something far worse.

Would this actually be a game you'd play, or am I just dreaming way too big?

I'd genuinely appreciate any feedback, criticism or ideas.

reddit.com
u/itsRileyigitbanned — 28 days ago

The Eternal Dark

I've had this survival game idea stuck in my head for ages and wanted to see what other people think.

Imagine Rust, DayZ, Foxhole, Satisfactory and a bit of Schedule 1 all mixed together.

The focus isn't just survival, it's building an actual civilisation. Players can become farmers, logistics companies, weapons manufacturers, chemists, traders, governments or raiders. Huge factions could build empires with factories, settlements, convoy routes, laws and even taxes. Instead of progressing from "wood spear to assault rifle", you progress from carrying supplies in a backpack to organising six-truck convoys supplying entire player cities.

The part I'm most excited about is the wipe system.

Instead of a normal server wipe, every few months The Eternal Dark begins.

For seven in-game days, the island slowly starts dying.

- Day 1: NPCs become uneasy and raise prices.

- Day 2: Every bird leaves and rich caves collapse.

- Day 3: Animals become aggressive, then start dying for no reason.

- Day 4: Stress constantly rises, even while resting.

- Day 5: Shops close. Forests give you an eye icon showing you're being watched.

- Day 6: Rivers stop flowing, plants rot, and animal skulls mysteriously appear on player vehicles and walls overnight.

- Day 7: The sun never rises. Only a blood-red horizon remains. The wind suddenly dies, everything goes silent... then distant howls begin. Players hear their friends calling from inside the forest even though those friends are standing beside them.

At first there is only one creature.

It sits in a tree.

Watching.

Then it starts multiplying. Every hour or every player it kills creates another one. The first wipe would catch everyone off guard because they'd waste all their rockets, ammunition and supplies thinking it's just a normal wipe. Afterwards, future servers would prepare months in advance for The Eternal Dark, creating a completely different late-game economy.

The idea is that players spend months fighting each other, then suddenly have to decide whether to keep fighting or unite against something far worse.

Would this actually be a game you'd play, or am I just dreaming way too big?

I'd genuinely appreciate any feedback, criticism or ideas.

reddit.com
u/itsRileyigitbanned — 28 days ago
▲ 6 r/brum

How was the first day at college? Any tips?

I've been in a sen school for around 4 years and I'm going to a main stream college this September and I'm hoping anyone can give tips on college life and how a first day and on ward looks.

reddit.com
u/itsRileyigitbanned — 2 months ago

Life is not so good and there's nothing to do.

Im bored no/very little friends. My substances running low and going outside always leads to a group of stupid kids just harassing me i just wanted to have a walk and chill away from everything but I don't even get that games just don't feel right.

​

Genuinely what tf can I do i have no money no friends no freedom no more weed no more nicotine there's to much to deal with but nothing to balance it.

​

Any advice?🥲

reddit.com
u/itsRileyigitbanned — 2 months ago