I finally released Blightmarch
It’s a complete 80-page grim sword & sorcery TTRPG I’ve been working on for quite a while. No classes or levels, a d100 roll-under system, brutal combat and survival, low-magic corruption, crafting and cooking, monster ecology, factions, and a world that keeps moving between sessions.
I also included an optional auto-calculating character sheet, so you don’t have to do all the bookkeeping by hand.
It’s completely free, and I’ve released the source under CC BY-SA 4.0 as well.
I’m not expecting this to be everyone’s thing. I just wanted to finally put it out into the world and see if anyone actually enjoys playing it.
If grim, low-fantasy sandbox games are your thing, give it a look. And if you do, I’d genuinely appreciate any feedback — good or bad.