PSA: That Red Jester with the Full Status Bar You're Seeing in Your HUD in Escalation? That's Actually a Bad Thing.
[Rant] I'm so tired of telling people this in the middle of Escalation and having them ignore me and continue to toss spit balls at enemies for the entire run!
There is a global modifier in Escalation called "Variety Pack." The modifier icon is a red jester that you can see in your HUD and your teammates can see over your head.
The modifier is that each time you kill an enemy with an equipped weapon after the first two kills, you gain a stacking -10% penalty to weapon damage up to a maximum of -50%. That means when the Variety Pack status bar is full, you are doing -50% total weapon damage.
You clear the modifier by equipping another weapon (weapon #2 or sidearm, or something else in your current inventory) and getting a kill. That resets the modifier and you are back to doing 100% damage with your first weapon but the cycle starts again--2 kills and then the penalty begins to stack.
Everyone needs to be switching weapons up in Escalations.
I didn't invent the modifier, I'm just the reporter so don't take this out on me.
Don't even get me started on the players in Escalation who ignore the Enemy Mutators and don't focus on the enemy with the "One For All" icon who is giving 40% damage resistance to all enemies within 20 meters.
The rules are right there at the Escalation station at the Base of Operations. Please read them.
Edited to clarify damage type modifier penalizes.