
Has anyone experiencing recent changes on how their builds are being charged in VERCEL?
We are suddenly seeing massive build times compared to the past where they were just a fraction. Now they are 90% of the total compute use, even when our traffic has increased and our release cycles have gone slower.
Anyone having a similar issue? I also see Vercel pricing for the different compute changes has changed. We are on pro. We pay somewhere between 60 to 100 per month based on compute.