gaming

https://reddit.com/link/1vs42ag/video/r7kzj89vm7kh1/player

Be honest — does my first game actually look fun? My brother says it looks cool, but I feel like it still needs a lot of work. It’s the first game I’ve ever made, so I’m still figuring things out as I go. This is my Bomber Mana gacha game. What do you think so far? Anything you’d change or improve? Mana Illusion. coming soon.. #GameDev #IndieDev #IndieGame #Unity3D #GachaGame

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u/riplife123123 — 2 days ago

Made a thunder bubble bomb strike in Unity and I kinda love it

Been messing around with VFX in Unity and ended up with this thunder bubble bomb strike. Bubbles pop in, lightning crawls across them, then the whole thing goes off in one big flash.

Nothing deep, I just really love watching it fire over and over. Doing the thing where you trigger your own effect 40 times in a row instead of actually working.

Anyone wanna buy it? jk lol

u/riplife123123 — 14 days ago

I'm making an anime tactics RPG solo in Unity — the summon tells you the rarity half a second before the chest opens

Starting this place off with my own project so it isn't empty.

Mana Illusion — Tactics of the Frozen Oath. Grid combat, turn-based, anime art. I'm building it alone in Unity, with Blender for the 3D and a lot of hand-written C# for the effects.

The bit I'm happiest with is the summon. There's a ring of light under the chest before the lid opens — purple means a 4-star, gold means a 5-star. The whole animation is built around that half second where you already know but haven't seen it yet. Duplicates roll into Awakening levels, so a repeat still moves something forward instead of being a dead pull.

The combat VFX are all procedural C# rather than rendered clips. I tried rendered video and pulled it back out — a camera-facing quad has no silhouette, so it reads as flat the moment the camera moves.

I made this sub because I'm tired of devlogs getting auto-removed in bigger subs for not having enough karma. So: no karma requirement here, no self-promo rule. If you're building something alone, post it. Devlogs, screenshots, mechanics, failures, shipped games — all fine.

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u/riplife123123 — 15 days ago

Coworkers

Okay, I hope this isn't just me.

I honestly don't know what happened, and it's been driving me crazy.

I had a coworker who was really nice to me at first. We got along well, and I thought we were becoming friends. Then everything suddenly changed. She became really toxic toward me, and somehow it felt like she turned people against me.

One of my friends at work even told me she was scared to be seen around me when that coworker was nearby. My lead, who used to be friendly with me, also started acting differently toward me and seemed to take her side.

I tried to make things right and talk to her, but nothing went right. She also kept trying to make me do tasks for her or using some type of manipulation. For example, she would ask me to grab her bag while she went on her phone, or she would ask me for food, and if I said no, she would get upset.

Whenever she stopped liking someone, she would tell me lies about them so I would hate them too. Sometimes, she would even try to get me to fight with other people by telling me lies and claiming they said or did things that never actually happened. I only discovered this because it became a pattern.

Then she somehow made my specialist turn against me. We used to be good friends, but I kept dealing with disrespect, and eventually I had enough. I told my manager to ask everyone to keep things respectful and avoid drama. I didn't report her. I only asked for respect.

Then she got upset, started crying, and told everyone at work, “I'm her friend, and she told on me.”

Basically, everyone took pity on her, or I don't know what she did. I have never seen an evil character win this hard. I'm starting to realize that the stories we are told aren't always true. Sometimes, evil really does win in the end.

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u/riplife123123 — 1 month ago