Is teeth more aggressive???

Title kinda says it all but does anyone else feel like teeth is WAY more aggressive than they were pre-nest update? I was playing a run and shot them, and literally two seconds after they dug into the wall, they reappeared and went back to chasing me! Is it roach mode? (Ive been running on roach mode ever since the update)

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u/superfunni — 13 hours ago

Did I cook?

I had a variant of this one for a while (far less detailed) but I modified it to be more glitchy since it looks cooler.

This one features: Matrix style coding, dev-texture inspired arm, nonplayer leg (from hit mod untagged and untitled) as well as a greyscale Steve with neat glowing eye and a (faint) eye in the dark spots of the code.

[made in blockbench :)]

u/superfunni — 2 days ago

i dont have a good title [ch5 snowgrave spoilers]

holy woah its cool art aint that neat

u/superfunni — 11 days ago

YEP 👍 (18M)

So we've got, Old PC, V1(Ultrakill), Scolipede, Haydee, Zooble, Kerfur Omega,Glados, and mannequin.

u/superfunni — 29 days ago

Leafy & Evil Leafy art. TW//Mild body horror?

The first image is what I imagined a "separation" of Leafy from her Evil counterpart would look like, and the second is...idrk yet.

u/superfunni — 1 month ago
▲ 3 r/bfdi

WOWZA MORE LEAFY AND EVIL LEAFY ART WHO WOULD'VE GUESSED?

I think im beginning to create my own au in my head and im not sure what to do with that information.

u/superfunni — 1 month ago
▲ 11 r/bfdi

Technically but not really bfdia spoilers but yeah its leafy art ofc its leafy art

oughhhh body horror my beloved

u/superfunni — 1 month ago

[[CONCEPT]] The Gilded Gardens.

TLDR: More functions for the sniffer, new dyes, Moobloom, new wood type, more flower stuff, new biome.

THIS IS NOT A MOD I AM MAKING, SIMPLY A CONCEPT THAT I THOUGHT WAS NEAT!!!!

Mooblossom texture and model alterations by me via blockbench.
—------
Concept One: Ancient Colors.
An abundance of new flower types that add the old colors of ancient minecraft back into the game. [Spring green, Rose, Capri, etc] as well as adding new colors in general for variety.
You can find these flowers either via sniffer, or from the Gilded Gardens.

Concept Two: The Moobloom and Mooblossom.
This involves adding in and reworking the concept of The Moobloom, while mostly adding them for decoration and aesthetic purposes [much like the mooshroom] it will also allow you to easily farm flowers that would normally be an issue, simply right click an adult Moobloom with a flower of your choice, and any time you shear that mooshroom, it will grow those flowers back. [IE: dying a sheep pink, shearing it, only for it to grow pink wool] BUT! Mooblooms do not spawn naturally, but instead as their baby variants, the Mooblossom.
> The Mooblossom appears as a golden baby Moobloom that, instead of sprouting ordinary flowers, grows Golden Dandelions, the Mooblossom will only grow into a Moobloom when these flowers are sheared from its body, by default, adult Mooblooms will grow dandelions.

Concept Three: The Gilded Garden
The Gilded Garden is a biome that spawns rarely as an island, similarly to Mushroom Islands.
It is a field of sprawling flowers, very rarely generating the ancient flowers used to make the new dye colors (excludes Torch Flower and Pitcher Plant) The grass would be that of the Spring Green from the old wool colors. Hostile Mobs cannot spawn here, Rabbits, Mooblossoms, Bees, and Sheep can spawn here freely, the sheep here spawn with yellow or orange wool.
Golden Dandelions also naturally sprout here, mingling with the other flowers.
This biome would be one of few to add entirely new Sniffer items to the game, such as more sherds, armor trims, maybe one or two discs, and it would have a higher yield for Pitcher Pods and Torchflower Seeds.
Underneath this biome, Deposits of Gold and Emeralds would be more common.
This biome would also introduce a new mechanic to flowers. The following flowers [Poppy, Allium, Dandelion, Cornflower, and Tulips of all colors.] Can now be hit with a new item to grow into tree variants, taking a wood type from the popular mod Oh the Biomes we’ve gone.

Concept Four: Floral Stem and Golden Bonemeal.
Floral Stem is a new woodtype, this being green and inspired by the wood type of the same name from Oh the Biomes we’ve gone.
Atop the tree variants of the aforementioned flowers, would be blocks of petals, which can either be crafted via nine of any flower, each nine making a new color variant of petal blocks. [IE: 9 cornflowers making blue petal blocks, 9 poppies making red petal blocks] These can be converted back into nine flowers via crafting.

Concept Five: Golden bonemeal and Golden Pillars.
Golden Bonemeal is a sort of super bonemeal, instantly growing anything.
It can be crafted either from four gold nuggets and bonemeal (giving four golden bonemeal) or from the Golden Pillar block (which gives nine golden bonemeal).
The Golden Pillar is what I can describe simply as a golden bone block, it is for decoration, much like the normal Bone Block.
Golden Fossils can be found either rarely beneath the Gilded Gardens, or rarely in the Nether.

u/superfunni — 1 month ago

Game freezing randomly.

There isn't a flair for bugs or glitches or whatever, anyway.

I'd say I've got a pretty bulky PC. Runs far more taxing games just fine. But for some reason when I go to play white knuckle, it takes forever to load into anything, and it randomly freezes, I've tried the whole "View integrity of game files "thing, but that hasn't done anything to help either, is my PC just killing itself??? Is it the games fault??? idk man I just want to climb ):

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u/superfunni — 2 months ago