How did you handle the exploration of Ythryn? (More inside)
It's a city. I know my players. They will want to just hit each tower as fast as they can and ignore the rest.
I don't want to let them look at the whole map and say "I'm going there!” pointing to the next Tower. I want to simulate looking through a city. On the other hand, they are towers so should be reasonably visible from afar.
Anyway, I haven't used a map like this before and just want to know how you did it or are planning to do it. I mean mechanically. Did you show them the whole map, show them part of it and fog the rest? Or just use theatre of the mind to describe the surroundings? Or what?
Thanks!