What's in heaven realm?

Oda is the only who can decided whether Elbaf is an "Egghead-lenght" arc or a mega arc like Wano or Dressrosa. But anyways, my point is, if Elbaf's gonna be a mid-sized or short arc, does the heaven realm still fit? I personally think yes, but not in a fleshed out way. Maybe it will be mentioned and have some lore with it.

Or if Elbaf is a mega arc, heaven realm chapters are inevitable.

But what's really in it? I don't know if this like a crazy statement but I subjectively think the heaven realm is more of like a symbolic thing and no one is living in there (as far as I know). I think it would just be a ceremonial place that the giants revered as sacred. There could be structure or statues there about the sun god or other gods.

But what are your personal takes on what inside the heaven realm and will we ever see it?

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u/winnienotpooh — 4 hours ago

How do you think Elbaf will end?

Personally, in my opinion, I want it to be Sabaody 2.0 but way worse. As the story progresses, the enemies are way more stronger but the stakes are somehow lower?? That's just my personal observation of the story so far. Imu shows up, I think he's the strongest character in the current story. So I would be so disappointed if he were defeated, or not be defeated but rather the Straw Hats and the giants have the upper hand.

This is not an original theory but Elbaf will be in ruins and Imu will actually defeat everyone and head back to Marie Geoise. I think the Adam tree will fall (caused by Luffy? Imu? Loki?). And since I wanted stakes in the story, I want long term, permanent injuries to some of the Straw Hats, like Usopp losing an eye or someone losing a limb. But either way, all I want is for Imu and demon friends to win this time, not because I hate our heroes but for Imu to be THE character that the story is portraying him to be and for the stakes!

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u/winnienotpooh — 19 hours ago

One Piece youtubers

Do you watch One Piece youtubers? My favorites are Tekking (he seems a genuine fan and make niche contents), Merphy (for in depth reviews), and Dak's Sake (for chapter reactions). Sometimes I dabble into GrandLineReview and Ohara for theories, they pump a lot of content and some of them are entertaining.

With Morj, I've only watched one good vid of him and that's it. It's a personal observation but he seems to give off the "my theory is better and this is how the story should go" vibes. With Parvision, he seems wordy and have a lot to say about topics but he's not my cup of tea for some reason. With Syv, while I don't personally watch majority of his videos, it annoys me how he rides on the hype of spoilers and making a video without substance out of it. He just narrates the spoilers and add little empty thoughts.

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u/winnienotpooh — 1 day ago

Obsession (2026) hardf*cked me

So... I recently watched Obsession soon as it was released in streaming platforms. I will tell you I'm not the same person before watching this. I feel like I just want to jump off a cliff, no seriously (hyperbolic speaking). I was violated by this movie. I feel like my soul was abused. I feel like my heart is being stamped on, crushed, and beaten over and over again, relentlessly.

I'm not kidding that thus film took away my soul and I am left here with an empty shell of a body.

Obsession is a movie that I underestimated. As someone that is overly saturated and numb, or not easily scared enough by horror movies, this is grossly disturbing, in a really bad way, but not in a way that the movie is bad. In fact, it is THE movie of the year for me. So yeah, coming to this with straightforward knowledge about a simple obsession story, I thought it's gonna show some gore maybe or being overly psychological to the point that it's unnerving just to be so disturbing. I think it's not case for me. The story is just so grounded and mundane. There's nothing so fantastical about it (yes the One Wish Willow thing) but the way the movie tells the story is like watching actual real people dealing with their own real lives and that's one of the things that makes Obsession so freaking effective and disturbing.

But ahh, CINEMA.

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u/winnienotpooh — 6 days ago

Is the Nether, feature-wise, complete?

Majority agrees that the Nether Update is THE best update to ever happen in Minecraft. It overhauls the dimension completely while adding new mobs, items, tons of blocks, and mechanics. But does the update cover all? Is there anything that the Nether still lacks in terms of mobs or items or blocks or mechanics?

I've seen many people talk about the current state of the game, but I still haven't come across about threads or posts about suggestions or improvements to the Nether and it just shows how good of an update the Nether Update is.

Me personally, in my gameplay experience, whenever I go to the Nether, I can't find any issues with it. So subjectively, I think the Nether, as a whole, is feature-wise complete.

But something that is complete doesn't mean it should be as it is. It's somehow hard to explain bit it is complete but kinda not. The Nether is literally a hell dimension, so a volcanic-themed biome wouldn't hurt. (It would be cool in the Overworld as a biome also). Basalt Deltas are close enough but personally it's just basalt, with volcanic-focused biome, my vision is like this lava geysers erupting and hotter magma blocks maybe and some craters? Idk.

But overall, Nether, subjectively, is complete feature-wise. But adding new features to it is not really solving an issue or improving but just for fun.

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u/winnienotpooh — 10 days ago

Keeping my world.. that I got attached with

So I decided to keep my world and keep on playing in it. I made a post about this internal struggle of mine yesterday. This struggle about me whether to delete the world or not. The reason why I was contemplating this is because of how I tolerated some cheating in that world (single-player survival world btw). I was feeling so much guilt that it started to weigh me everytime I play in that world, I was unhappy. My last straw was when I was fighting the (Bedrock) Wither, the second time I died, my tools, weapons, and armor just.. vanished. So I got frustrated and stressed and got a new set through creative mode, switched again to survival then proceeded to kill the Wither. This was the defining moment that I've done enough and I wasn't happy.

So after I exited the game, I took a break for a couple of hours then started to create a new world to play. But I.. wasn't really happy and motivated. I know for a fact that it wasn't because of the progress I made in that world but because of the time and memories and achievements I made. (In my defense, I only cheated for convenience such as If I get lost sometimes I tp; and I never obtain items from creative mode, well the first time I did it was during the Wither fight that I mentioned in this post which got me so stressed). I was so unhappy starting to a new world, and I know progress is not an issue because I can grind for it in a short amount of time. I guess I get somehow attached to my original world because during my time playing it, I was dealing with life problems (nothing major) and that world is the way I can escape and forget about everything. So that world holds a special place in me, well, even if I tainted it with cheating.

So I got back playing in that world, I actually just finished playing, and I felt like I was complete. I was feeling genuine happiness and I don't know if I'm overreacting, maybe? But yeah, I just couldn't stop playing in that world completely as it holds meaning to me. But when I did go back, I throw away every armor, tools, weapons, and my elytra that I got from the creative inventory (which are items I originally got before it vanished during the Wither fight) even the Wither Star and let it despawn.

So now I was strip mining for diamonds beneath my lovely base. I don't know what the future holds, but I did form a list of rules in that world and promise to never break it. Ever.

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u/winnienotpooh — 12 days ago

I might delete my supposed forever world...

This world is almost 5 months old. I've been playing nonstop since February up until now. Before that, I wasn't playing Minecraft because I don't have the motivation to play it. However I did go back and now I'm constantly playing it. But anyways, I might delete my world, which I have made so much progress, for a reason that I can't handle anymore "cheating" I've done to this specific world.

Okay, this is a single player survival world so "cheating doesn't really matter" as players make their own rules or how player play the game. But for me, I wanted this world to be pure survival, a genuine survival world as possible. And the guilt of doing cheats over and over again is killing me slowly.

In ways that I cheat, it's mostly for convenience, like when I get lost I just switch to creative mode, or when I'm about to die I switch. My hard rule in terms of cheating is to never duplicate any items, except sand and iron. Sand is acceptable as dupers exist but, iron? Well this may sound crazy because I don't have an iron farm in my world. Why? This may sound weird and overdramatic but I can't handle killing iron golems for the sake of iron. Maybe I'm so empathic towards pixelated mobs? Well yes. But anyways, that's the only rule I made in this world in regards to "cheating." Take advantage of glitches and just duplicate sand and iron.

However I broke the rule everytime I'm in an inconvenient place and time. To be clear, I never duplicate items aside from iron and sand, so this is beyond just duplicating. The cheats got worse, I sometimes use teleportation command, use spectator mode, and the last one is my final straw.

I decided to fight the Wither (Bedrock player btw). As I was fighting it, I died. The second time I died, I rushed back to where I died recently but found my items, weapons, and my armor gone. I guess the wither heads that the Wither are throwing disintegrated/destroyed it (Is that a thing?). I got so frustrated that I had to switch the game to creative and look around for my items but they're gone gone. So I decided to grab all all Netherite weapons and tools and armor from my creative inventory then enchant it just like when my stuffs were still aroud. I do this all in creative mode. The reason I did it is because I couldn't bear the tedious time mining for ancient debris again (even if it's not that super hard to obtain) and I'm so frustrated of how mt hardwork just gone because of a Wither bullet/projectile thing. But after my shenanigans, I switched to survival mode then continue the fight and successfully killed the Wither for the first time.

I did get a Nether Star, but I wasn't happy and satisfied and I felt so guilty after doing that. I guess this was my last straw and the thought of starting a new forever world is in consideration. I acknowledge that in single player worlds it doesn't really matter what you do but I have my own rules and kinda philosophies when playing except for some exceptions.

But it also kinda breaks my heart a little because I have so much fun and satisfaction playing this world. I remember I got so excited for obtaining a full set of Netherite gear, my first Elytra, my first Sniffer egg, my first Buried Treasure, my first raided monument... Ahhh this is breaking me, but the guilt and unsatisfactory feeling is bearing my soul.

u/winnienotpooh — 13 days ago

Villagers are annoying me

It's no stranger to the community that villagers can be a bit tedious, well most of the times. So I did build a village for my villagers to trade with, I don't personally build the usual trading hall, 1x1 space, as I want them to roam free. I did build the village though with well lit spaces and secure walls, I also summon like 10 iron golems if a zombie ever spaws or enters the village. While building this though, the idea of villagers being killed by zombies in this village even if I secured it top notch is no stranger to me. I know the risks of building a village where villagers could roam free. And since Mojang kinda reworked the trading mechanics, librarian enchanted books depend on every biome the villager comes from. So I did get a desert villager to get the Efficiency book and some important enchanted books from other villagers. It was going well until I decided to buy some Efficiency books and that's when the my desert villager disappeared. I can't rule it as something that is caused by a zombie as i am confident the village is highly secured.

It annoys me because I have to grab another desert villager again, which is a thousand blocks away, glad I have my Nether hub, but it is still far. But I really don't know caused that villager to disappear. It happened once, with my Butcher butcher I really didn't care. Could it be a bug since I'm a Bedrock player and Bedrock edition is known for having so many bugs? I'm thinking that the villager is lost. I really don't know. This annoys me so much.

I guess I payed the price for having roaming free villagers. I have to make another trading hall but with small spaces for villagers now. Arggggghhh.

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u/winnienotpooh — 17 days ago

Evil Dead set in the future

What if there's an Evil Dead movie (since we're getting new films from this franchise in a short span of time) that is set in the far future. A time where technology is advanced, AI and robots are rampant, but then someone stumbled or found a Necronomicon and accidentally released an army of Deadites. I think it would be cool, since I bet the franchise is currebtly aiming for a unique vibes and story each film but still connected to each other.

If that ever happens, it would be great to see the juxtaposition of advanced society/technology and ancient supernatural demons.

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u/winnienotpooh — 19 days ago

There's something about Ocean Monuments...

DISCLAIMER: I don't have any knowledge about Legends and Dungeons lore whatsoever. I mainly play the main vanilla game. Minecraft is a sandbox game, and every player's interpretation of their worlds are different from each other and valid in their own rights.

This is my own interpretation, my own lore of the game.

I always compare Ocean Monuments to Ancient Cities. A giant structure with a being that's guarding it. Also, Warden and Guardians are very obvious names for a specific job. Anyways, my own lore about the Ocean Monuments is that they were built by an ancient underwater race (not the Ancient Builders) which are now Drowneds. They were once a simple society until they discover the Heart of the Sea, which can be crafted into a conduit, and powered by an exotic material — prismarine. Then when they uncover this immense power, they transitioned from a simple society to almost an empire and built the Ocean Monuments. But first, where did the Heart of the Sea came from? I do believe that the Heart of the Sea came from an ancient Guardian-like being. A legend emerged from it that it was keeping a magical object so the underwater race sets out to hunt this mob. When battling these ancient aquatic Guardian-like beings, it was accompanied by actual Guardians so the underwater race have no choice but to defeat all of them. Then they discovered the prismarine material after the battle, studied it and used it to craft tridents. They also realized that using prismarine or the Heart of the Sea could tame the Guardians. Then they also used it to build the Ocean Monuments. But what's the purpose of Ocean Monuments? It's to store every Heart of the Sea they gathered. They built this structure and used the Guardians as, well, guardians of the monument and the treasure, Heart of the Sea.

But in the present game, Heart of the Sea could only be found scattered in every Buried Treasure. I'm not quite sure yet how did this happen specifically but I do believe that the scattering of Heart of the Sea led to the destruction of the underwater race, which they became Drowned today.

Again, this is my own lore and interpretation of the game.

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u/winnienotpooh — 22 days ago

Where do Allays come from and where did the Illagers get them

Allays can only be found naturally in two structures - the pillager outposts and woodland mansions. Strangely, they are tied to illagers. Also, when we find them, yes naturally, but rather caged (alluding they were captured, caught) and not in their "natural habitat."

But first of all, Allay, in itself as a mob, is strange enough. Yes there are other mobs in the game that are weird but Allays seem to be the weirdest one. Subjectively, for me, they don't seem to fit in any dimensions. There is something otherworldly about them — and I think this is where the highly theorized 4th dimension (deep dark dimension) comes in.

Before being revealed, a mob from Dungeons II was leaked. It's called the blub. I know this is me somehow looking at things deeply, but the blub, though not similar in major characteristics with the allay, they share the same color (very shallow reasons but I'm certain they're related, somehow, you can search it in the internet if you want). And also, the blub being a Dungeons II mob whose main focus is probably the Deep Dark and sculk things, so the blub probably, if not a creature from the 4th dimension, have some ties with it.

So anyways, my point is that allays could be from the 4th dimension and the illagers captured them to experiment on and turn them into vexes. But why illagers though? I mentioned that allays are found captive in illager structures, and also, inside ancient cities, there are blue wools and outposts made out of dark oak. First, before the player, the illagers actually discovered first the ancient city, explored them, studied them, learned that the middle structure in the city is actually a portal to a new dimension, then found out a way to open it.

Then after they enter, assuming they explored the 4th D, that's when they encounter the allays and capture them.

Anyways, this is just a theory, a game the—

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u/winnienotpooh — 24 days ago

There's something about igloos...

Assuming 'that' mob won the mob vote 2020 and not glow squid, igloos could be the home or a temporary shelter for the newest illager, the Iceologer.

First, igloo is quite puzzling when talking about lore. Because below it lies a basement with a jailed villager and a zombie villager and it's clearly a gameplay sake for the players to know how to cure a zombie villager.

Second, why Iceologer? If they were added, they could add interesting lore to the game, but assuming they won instead, I think they are tied to igloos similar to pillagers to outposts or vindicators and evokers to mansions.

Since Iceologers are hostile illagers that spanws in snowy biomes, obviously they constructed igloos as a temporary shelter... and also something else. If you don't know about some popular theories, illagers are not strangers to experimentation and practice of dark magic. Theory examples like turning allays into vexes and turning kidnapped villagers into ravagers. Maybe, the iceologers are using the igloos as some sort of space for experimenting in the undead. And they were the first race or faction to discover a cure.

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u/winnienotpooh — 24 days ago
▲ 1 r/GameTheorists+1 crossposts

The horrors of the Illagers

Illagers in Minecraft is a faction, or even a new race, that is unique and quite mysterious. Yes they resemble villagers a lot, since they were once back then, but the pale skin and two eyebrows set them apart, obviously.

But the mystery surrounding them is what makes them interesting to think about, and the fact that we don't know anything about them makes them terrifying.

The structures around pillager outposts contains several odd ones. The first thing to notice is the carved pumpkin head above a fence, resembling a scarecrow and an iron golem enclosed in a jail. This particular mini-structures ties back to ravagers. I believe that the illagers are kidnapping villagers or baby villagers to bring to their mansion, experiment on them and turn them into ravagers. Yes, I know this theory has been done by many, but it's the most plausible one. And illagers doesn't kill baby villagers, they're not hostile to them. So if they're not kidnapping adult ones, the young villagers are the perfect one to catch. Kidnap them, keep them in the mansion until they grow up, experiment on them, and turn them into these mindless war machines called the ravagers. And I think the pillager patrols or raids exists (yes to pillage villages and kill villagers) but mainly because to kidnap a villager and turn it into a ravager. And the fact that the ravager's physical characteristics resemble a villager a lot (unibrow, sounds, and green eyes).

But why iron golems caged in outposts? In order to turn a villager into ravager. I think that the illagers are studying the iron golems or golems in general. I think they found something about the mystery of a golem or they cracked a code into what makes a golem a golem (explains the carved pumpkins in outposts and mansions) and use that knowledge to make a ravager. A creature that have the physicalities of an iron golem but more deranged and psychotic. Maybe the illagers found the sinister magic of a carved pumpkin, who knows.

Also, why? Why are the illagers turning villagers into ravagers? Yes, it's to assist them during raids, but I think the main reason is world domination by creating an army of ravagers. The illagers, who studied everything about the ancient builders in the past, wanted to rule the world (very ambitious, I know). Wanted to use the knowledge they gained to bring the world to their knees. Why there are maps in their mansions? It's like Rhaenyra from House of the Dragon looking at a map of Westeros, plotting to subjugate it. They wanted to be on top of the world.

Anyways, it's kinda creepy though. Even if this is a very absurd theory, it's horrifying and creepy to think that you're playing a single player Minecraft world and there is a faction of strange mobs hidden deep in dark forests, thousands of blocks away from your spawn point, secretly and meticulously plotting to rule the world you're playing.

One a side note, I also found someone's theory that maybe illagers are spying on villagers or even the player through other mobs, specifically cats (since they spawn in villages) and chickens (since the player can see this mob around them everyday), explaining why there are cat and chicken statues inside their mansions. Maybe the evokers are using dark forbidden magic for spying (creepy though).

Yeah, illagers are terrifying mobs if you think about them very often and deeply.

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u/winnienotpooh — 25 days ago
▲ 2 r/GameTheorists+1 crossposts

A Minecraft illager theory!

I'm always fascinated about illagers. I mean, they resembles villagers a lot, but what really are they? So I always thought that illagers were once villagers. In the past, there were only villagers roaming the Overworld with their pacifist thinking and peace-loving nature. They were the very first civilization or even a race that existed since the destruction of a highly civilized race, the Ancient Builders. During this time, ruined and abandoned structures are present throughout the Overworld, which was built by the Ancient Builders.

However, in a society, not everyone have the same thinking. And some of the villagers become fascinated by these structures (Desert pyramids, Jungle temples, Ruined portals, etc.). Until they became aware that an advance civilization had existed before them, which are the Ancient Builders. The villagers who were fascinated by this spent their time studying about that civilization until they uncover something. The Ancient Builders wielded magic and traveled back and forth to two dimensions, Nether and and End, which the fascinated villagers also learned that other dimensions exist.

Due to this knowledge, some of the villagers wanted to replicate what the Ancient Builders are doing until they descended into madness. They started to think about domination and power. A few villagers studied magic (which become the Evokers), and some changed their way of living, having more militaristic ideologies (which become the Vindicators and Pillagers). The rest of the villagers deemed this as something that is unacceptable to their culture and later on they become outcasts. The outcasted villagers become the illagers we know today.

The illagers, now homeless and separated from villagers, only grow their desire to uncover more about the technology of the Ancient Builders to dominated the Overworld. In order to further their studies, they needed a secluded and dark place to work in secrecy. That's why they picked the dark forest to build their mansions. Because it only makes sense, when you're in the dark forest, it's a tight, narrow, and very secluded place that even hostile mobs spawn during the day.

So the illagers settled and studied years and years. Being inside a mansion situated in a dark forest, not going out to focus on their studies, it somehow altered their appearance, having a pale skin, and being more physically distinct to villagers. Then slowly becoming their own mob or race. I always view illagers as Targaryens in GoT. Having distinct appearance and militaristic ideologies to their human counterparts.

Anyways, the illagers also realized that being in one place is not going to reveal some answer to the things that they are looking for so they build Pillager Outposts thought the Overworld as some sort of temporary camps as they venture the terrain.

Also, to add to this theory, illagers discovered something about what the Ancient Builders did in the End and wanted to go there but they can't, explaining the End portal-like rooms in Woodland Mansions.

Then as they traveled through building outposts in every past of the world, they discovered these ancient cities. They are the first race, even before the player, to discover and explore these structures, explaining the blue wool structures and outposts made of dark oak in ancient cities.

Lastly, I think the illagers are responsible for the Pale Garden and the Creaking spawning. They discover a substance, which is a resin, they studied it until accidentally unleashes a terrifying monster, the Creaking. Once the Creaking was unleashed to the Overworld, they started sucking the life of the environment around them, explaining the Pale Oaks in Pale Gardens.

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u/winnienotpooh — 27 days ago