
Help with ranged Reaver build in campaign?
I've been playing a ranged Reaver (Warfare/Rogue) in Titan Quest 2 and am Level 36 midway through Act 3 (heading to the single-combat challenge). However I've been struggling with long time-to-kills for even basic mobs. Bosses have required minor gear changes (for resistances) but recently a sidequest miniboss (skeleton with ground spikes in Act 3) has been combo-oneshotting me.
I don't mind slower combat but having to kite and line up every enemy group is making progress a bit of a slog, so I'm wondering if I'm doing something wrong. In the past, finding a better weapon and increasing attack speed improved the feel of the game immensely but it seems my damage is now low for the area again. According to a previous question I asked, the damage tooltips are bugged making it difficult to figure out if I'm building correctly.
My build is linked here: https://tq2builds.com/build/cmswpjb31000004jme4s80zva
I've been primarily using Heavy Attack and sometimes Scattershot with lots of mobility skills to kite.