r/BloodOnTheClocktower

Image 1 — Pocket Trouble Brewing
Image 2 — Pocket Trouble Brewing
Image 3 — Pocket Trouble Brewing

Pocket Trouble Brewing

I have been working on crafting a pocket sized version of Trouble Brewing to travel with. The first picture is a pretty extreme example using 17 players and all reminder tokens on the last day.

I had initially planned to have it all fit in an Altoids container. That was... a bit ambitions of me. I ended up going with a 4.5 X 3.3 inch tin container I found on Amazon.

The charicter tokens are .5 inch circular magnets with adhesive on one side. I just printed off some re-sized images of the tokens and stuck them on. I used the sheet that the circular magnets came on and cut out some "Dead" tokens that can sit on top of the charicter tokens.

Reminder tokens were done similarly using adhesive backed magnet strips abd cutting them to a small size (thankfully Trouble Brewing has very few reminder tokens).

The reminder tokens, dead tokens, and "Characters not in Play" magnets all fit nicely on the sides of the tin.

The night order sheet I printed on plain paper and used double-sided tape to stick it to the tin. I printed a small arrow and stuck it to another magnet to use as a slider to keep track of where I am on the night order. There is extra space on the bottom of the turn order sheet detailing player count information. This area can be used during the game to store tokens that are not in play (they stack nicely and stick to each other pretty well).

The player sheets are condensed onto 20 double-sided cardstock sheets. The front has all the Townsfolk while the back has Outsiders, Minions, the Imp, and Travelers.

The only thing I am still trying to figure out is what to do to log life/death/ghost vote status, and having a public sheet with the player count info on it. Any recommendations would be appreciated. Preferably, it would be some solution that fits inside the tin.

Thanks in advance for any suggestions on improving this project!

u/ANRmurse — 11 days ago

Help with a player bringing the vibe down please!

Hi all! Ran my first 4 games as storyteller over the weekend. I've been playing for a couple years now.

I'd love some advice on what to do with a player. This player was invited amongst a bunch of players, 6 total newbies, and 2 with a few games under their belts. This particular player kept 'heckling' the game, saying it was for nerds and insulting the people that designed it, and those that enjoy it. Generally bringing the vibe down.

The problem is that their partner publicly stated that they are autistic. I've known them for a while to have very strong opinions, likes, dislikes, and voices them without considering those around them. I did tell the person that if they aren't enjoying the game, they don't have to play it, but they said no, they want to be here, and continued to play sort of tapped-out, making fun of us for enjoying the game and solving the puzzle, drinking lots, and not paying much attention.

I want my players to enjoy Clocktower and not be brought down, but I also don't want to be ableist to someone with autism or anyone with neurodivergence. The partner of this player was also really enjoying the game; it's an awkward situation if I were to invite one and not the other to the next game.

It was very fun aside from this hiccup! I want to run a welcoming, safe and fun space, as I've experienced in this community thus far. Any advice on how to handle this moving forward would be greatly appreciated 🙏

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u/nonchristianatall — 11 days ago

Announcing a BOTC Charity Stream for the Trevor Project

On October 17th, several streamers in the Blood on the Clocktower community are raising money for the Trevor Project. The Trevor Project is a charity that devotes itself to supporting LGBT+ youth. The Trevor Project has crisis services, does advocacy in many different areas, conducts research studies to help give people information, peer support, public education, and more. You can find more details on the Trevor Project's website here: https://www.thetrevorproject.org/

Many different streamers are coming together at starting at Midnight PST Saturday, October 17th, 12PM PST, 3 am EST, 8am BST, 6PM AEDT to do 24 hours of clocktower to raise money for the group. Fischy and the Clocktower Council came up with the idea and I was more than glad to help. You can help by claiming viewer, spreading the word, and/or donating to the cause. Each stream will be doing their own shenanigans to raise money.

Each stream will be doing their own shenanigans. Any support, viewer claims, or otherwise is appreciated.

Below is the link if you're having trouble getting it from the image:
Short donation link: https://tilt.fyi/MNqk78bBkJ (which players can use to hide donations to avoid spoilers)
Longform dashboard: https://tiltify.com/+botc-streamers/blood-on-the-clocktower-charity-relay-the-trevor-project?origin=dashboard

If you have any questions about how to donate/support, you can feel free to reach out to me or Fischy.

Thank you so much for the support for such a great charity and the community as a whole during this month. If you can't catch it live, videos will be up on Twitch and the link will be open for a while after the streams.

u/MathBlade — 11 days ago
▲ 4 r/BloodOnTheClocktower+1 crossposts

Let's create two good custom scripts from the carousel

I got my copy of the game two weeks ago and have been exploring how I would run stuff when I get the chance to storytell.

One thing very quickly became very obvious: playing the three base scripts is easy as all the tokens involved are in separate boxes. Get the right box, create a bag, play, put stuff back in the box, done and done.

For custom scripts this is much more difficult as you need to collect characters from several of the token boxes and then after playing, put them back in the right place. Both take about half an hour. So basically this means you can't play a custom script and something else back-to-back.

So what if... we create some custom scripts that can sit in their own box just like the base scripts?

There's 30 town folk in the carousel, which is a little more than you need for two separate scripts, but definitely not enough for three scripts without overlapping characters.

So if you want to join me in this endeavor, let's discuss which of the carousel demons would go together well on the same script.

(If anyone has existing scripts that fit here, please mention those!)

I'm thinking leviathan, al-hadikhia, lleech and lord of typhon would be a good fit. Lev and al-had are loud demons, so you know they're in play early on. Lleech and LoT each require a special strategy, and I think they go well together because if not the loud ones, it's one of these or the other, so you're not completely flying blind but you have a puzzle to solve.

As for a second script with the other demons, yaggababble, legion and lil' monsta have in common that the ST determines who is killed at night. To some degree this also applies to the ojo. The lil' monsta and kazali have in common that they react a lot with the minions.

The riot is an example of a character that you probably don't want on a general purpose script, as it would dominate a script too much, but which can be a visitor on such a script, much like the atheist or heretic, IMO.

So for the second script demons, ojo, yag, legion, lil' monsta, possibly kazali?

Let me know what you think and once the demons make sense, let's look at the minions, then the outsiders and finally the townsfolk.

Please note that these are not intended to be the forever perfect scripts. I think Trouble Brewing is that. But you don't eat your favorite dish every night. My goal is a couple of scripts that are good enough to be fairly replayable if you want to have a workable experience in person.

And then a small number of characters that can be added to the base 3 + new 2 scripts to add some spice.

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u/iljitsch275 — 12 days ago