r/BrokenArrowTheGame

Server side and BA [a risk?]

Given the state of this community and the immaturity. Do you think going server side is a bad idea with possible DDOS attacks every time a patch releases that makes some people lose their grip on reality?

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u/tstepko — 2 hours ago

Is the Booker still decent to bring for armor?

As the title says. ran a cav+spec ops deck. The booker 50mm was pretty good. but post nerf would you bring any booker version?

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u/HideousRouge69 — 3 hours ago

Typhoon- autocannon or Kord?

Typhoon seems like one of the best vehicles in the game for RU, being one of the only 100 speed ground transports, low cost, enough HP to survive a single hit from most anti-tank weapons, and stealth bonus.

I'm torn about whether or not to use the autocannon. The autocannon is better for anti-helicopter (but not great for it), and better for infantry fire support (but not great for it), it gives it a smoke and more view range which is undoubtedly nice.

However, it is a pretty significant price increase for a vehicle that can only hold 1 squad (except Snaipery ofc) and it severely limits its role to quickly transport a bunch of recon/weapon specialists to specific locations and also limits its role for cheap flank screening because now you have more points sitting AFK in the forest.

Also, the Kord version is still a perfectly capable vehicle. I have used it quite well as QRF to defend my recon/weapon specialists, I have taken out helicopters with it, and now with the infantry resupplying having more cheaper ones on the field seems more valuable.

Anyone with more experience can offer their 2 cents?

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u/SaxPanther — 7 hours ago

THE TRUTH that air players don't want you to know about

who even needs air or helis when i have abrum?

u/ugnius69 — 14 hours ago

Need Help- What are the Best RU Air Tabs?

Bear with me , I’m a US main

However I play about a 35/65 RU/ US split, so I know quite a bit about playing RU

My question relates to air tho … I’m generally pretty lost on the air tab and could use some help figuring out what’s doing

  1. RU firebombs and anti- infantry bombs…. Which planes / specs are best? What’s best loadout

  2. RU antitank clusters (same question)

  3. If anyone can share pictures of their air tabs that would be greatly appreciated either on this post or down on the Discord channel below

https://discord.com/channels/1326395294962679889/1520538586100011008

Again any help would be appreciated 🙏

u/General_Johnny_RTS — 11 hours ago

All they had to do was copy and paste the PTE

Instead we got a hot piece of whatever the anniversary update was. Where was the sniper changes? The balancing? The new air and arty prices? Now we have a timer on smokes and unloading, 15min respawn on strat bombers, and an ungodly amount of T-72s

u/Averagepotatoeuser — 19 hours ago

There should ever only be 2 factions in broken arrow

In 2077 when new nations start being released, I believe the nations system should be converted into a faction system. Like how baltic nations are under the USA, I wish that any new countries that are going to be added will be under a faction tree as specs so that I can mix and match lets say VDV and Chinese marines or US Spec ops with UK paras. This will let the devs release specializations from other countries without having to create multiple specs for it. This way we can get more minor nations like we did with the baltics.

u/Any_Lab_8135 — 17 hours ago

PAC-2 Supremacy

Patch notes revealed newest buff on PAC-2 AA (Anti-Air and Anti-Artillery literally)

u/saskegol — 18 hours ago

Cheaters have taken over the game

In after the end of PTE all the cheaters seem to have migrated to vanilla.

In "high" elo it's almost every second game now that I come across someone blatantly cheating. Either a tank firing it's main gun full auto or the arty sniping every supplycrate the moment it is dropped.

It has killed all the fun. I will change my steam review to "can not recommend", because I seriously can't anymore.

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u/-Extreme-Gene- — 20 hours ago

This needs to be said again : Broken Arrow is a very fun and balanced game - IN SINGLE PLAYER. The biggest problem of Broken Arrow has always been and will always be, their absolutely jaw-droppingly amateurish, inexcusably incompetent netcoding. It's such a fundamental original sin of this game.

- no deterministic game simulation in 2025 RTS

- client side trainer cheating in 2025 RTS

- a prowler sometimes kills 2 pantsirs and 2 S-300s, sometimes all of them get intercepted by a tor

game is very timing-intense, hit or miss is determined in 0.1 second basis,

but the netcode is so poorly optimized with no compensation code whatsoever that the game literally has average 1+ second lag from real state vs client state

everything on your screen is a lie, enemy units and your units are all perpetually 1 second ahead of time to the other side's screen.

tank directional armor micro? - ruined

attack ground order? - ruined

tanks shotting through cover - of course

timed smoking to dodge only relevant ATGMs and not waste smoke too early - good luck lmao

This is such a fundamental flaw of this game, and this tragedy is brought upon here because they were so inept and clueless about the basics of RTS development.

what a waste, what a missed opportunity.

disqualifiable, passionless, contemptable, pathetic.

This is what no insight and incompetence does, it wastes everyone's time.

imagine the developers just decided to develop a game just had average, decent netcoding and deterministic pseudo random simulation.

you know, like normal, respectable human beings who are trying to develop RTS games in 2025.

Remember this, always :

Literally RTS games released 20 years ago have much better network coding than BA.

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u/cumtownjoebiden — 22 hours ago

Tip vs Tanks ? US player, impossible to win vs t-80 & t-90

Title: How do US players deal with Russian heavy tanks?

I've been playing the US almost exclusively, and lately I've been struggling a lot against Russian heavy armor.

I keep losing head-to-head engagements against T-80s, T-90s, T-14s, and even Terminators. It honestly doesn't seem to matter which Abrams I'm using (M1A2, SEP V2, SEP V3, Trophy-equipped, extra armor upgrades, etc.). Even when I outnumber them, I often end up losing the fight.

I feel like I'm missing something fundamental. Are Abrams just not meant to duel these tanks directly, or am I using them the wrong way?

So I'd like to ask the more experienced US players:

  • What are your go-to strategies against Russian heavy armor?
  • Which units do you usually pair with Abrams?
  • Are there specific ATGM teams, helicopters, artillery, or air assets that work particularly well?
  • Do you avoid direct tank fights altogether?
  • Any positioning or micro tips that make a big difference?

I'd really appreciate any advice, because right now it feels like every time I run into a group of Russian heavy tanks, I know I'm about to lose a lot of expensive Abrams.

Thanks!

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u/Spartan117Esp — 19 hours ago
🔥 Hot ▲ 10.0k r/BrokenArrowTheGame+1 crossposts

Magic Gate

Object: Trap

Description: Magic gate which is invisible to enemies. Deals damage equal to Speed x4. If vehicle is equipped — 25% chance to destroy vehicle.

u/HippieHippieHippie — 2 days ago

Struggling with Baltic AA - how can I make it work?

I finally gave Baltic a try and combined my deck with SF. I've already played 5 games, and here's what I like and where I'm running into problems. Maybe you have some good ideas and advice for me.

What I like:

  • The variety of infantry, especially the Rangers and Green Berets. The support weapons like Piorun, Spike, HMG and GMG are great too. I'm not sure if I really need the Deltas, and I don't know whether I'm missing out on some infantry from the Baltics.
  • The Leopard tank is solid.
  • Love the fast firing rate of the PzH-2000.
  • Heli shenanigans to flank and attack the backline — I like that a lot.

What I struggle with:

  • Anti-Air!! I really don't know how to use the IRIS-T or NASAMS. It feels like PAC-2 and PAC-3 are so much better. I usually field 1x IRIS-T and 2x NASAMS. I keep the radar off and only switch it on when I spot planes. In my last few games, my AA ended up dead sooner or later. (Sead and Cruise Missiles from a plane)

How I play:

I try to place my AA in the forest, but I'm not sure if that's necessary. I also try to move my AA after firing, but with 3 pieces it's hard to manage. Most of the time I've played with PAC-2 or PAC-3, and it felt much more rewarding.

I'd love to hear your opinion on my deck, and I'm eager to learn how to play Baltic AA properly.

Baltic & Special Forces

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u/OpenforLearningNew — 18 hours ago

WTF Happened to the AI?

With this new update the AI seems WAYYYY unbalanced in favor of US decks. I play pretty much exclusively skirmish offline. The US AI just spams aircraft and blitzed the Russian team every time and the Russian AI and myself just can't keep up with it. Two games in a row back to back sudden deaths before even reaching stage 2 on 60 minute battles. At least before it used to seem somewhat balanced between the two sides, now it's wayyy lopsided and the Russian AI seems dumb as fuck now. One of my AI teammates used his artillery on my fucking supply depot and wiped out my AA units even though the closest enemy was at least 75-100 meters away. I just can't play this game now, whatever they changed needs to be fixed.

reddit.com
u/Empty_Ad8368 — 14 hours ago

The Battle for Tank Superiority 🌋

I feel like it is quantity versus quality right now when it comes to tanks

Mech- Guard combo for RU side you can bring out NINE T-72B1 (130pts ea)

Ngl they kinda suck tho, with no APS , u can easily deal with it with any Hellfire/ ATGM or AT weapon system

Problem is , u combine these with some smoke , some pantsirs, and some ATGMS… yeah the “RU Horde” is dangerous

*Self promo below*

If you wana share ur favorite PANU (Post Anniversary Update) tactics / decks discord link below

https://discord.gg/UHuARYjtJ

Happy 4th to all the American Patriots out there 🇺🇸

u/General_Johnny_RTS — 1 day ago

Wow, how interesting

(I don't know if you guys can even understand this—I'm not a native English speaker, this is AI + translator work.)

After the bizarre anniversary update on July 2nd, which ditched months of PTE test content and replaced it with a bunch of questionable changes, I came to Reddit hoping to find some different info, some reason for hope, or at least some word on what's coming next.

Instead, I walked right into a community management playbook I know all too well. With this level of negative reception, you'd expect a flood of criticism and suggestions—but they're surprisingly scarce. And the few that do exist? They're filled with replies mocking people as "losers who can't adapt," with diehard defenders rallying behind the update.

Wow. That feels so familiar.

If people were genuinely saying "PTE balance was worse, this is actually better"—that's fair game, that's normal discussion. But this scale of mass mockery, ridiculing any and all criticism? That's not organic.

This kind of rapid-response PR spin, and using such an amateurish approach that practically guarantees player sentiment will escalate from "disliking one update" straight into "distrusting the entire dev team and publisher"—I've seen this too many times in gaming, food chains, film productions. I don't even need insider info to know this reeks of some "genius" decision from the publishing side. Especially after that one publisher rep's threatening comment about how "these massive negative reviews are killing the game and its future"—completely missing the fact that he's the service provider, and we're the paying customers who deserve basic respect. (If it came from a dev, maybe I'd write it off as "personality." But from a publisher? LOL.)

So all I can do is just laugh it off—with resignation.

To those of you on Reddit who genuinely love Broken Arrow and hope it gets better: keep doing what you're doing. Don't let a temporary apology or some tiny tweak (or even worse, a vague promise of a tweak) change your stance. Stay away from the game for a while—show them with your actions that we have other options. Don't compromise until the publisher and devs understand their own arrogance and disrespect. Don't buy future DLCs. Let the sales numbers and revenue teach them exactly what they did wrong.

Stay wary of any messaging that lacks concrete, substantive plans for improvement. And don't get discouraged if there's radio silence for a while—go do something else that actually makes you happy. Because the ones who should be anxious and frustrated aren't us.

If someone asks me: "What if this kills the studio and the game dies completely?" — then so be it. If that happens, it just means the devs and publishers deserved it. Dying because of arrogance and stupidity, because they treated players like clowns and didn't think through the consequences—at least that'll serve as a lesson for future game makers.

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u/MAXKEY123 — 1 day ago