Avoid this person

Avoid this person

He got nuked and angry that his "plan" failed, he was surrender spamming all team for 40 minutes and abusing chat whole game with insults to everyone.

u/lotzik — 1 day ago

Just got back from War on the Sea onto Sea Power and ...

I really miss the fires from War on the Sea. They feel organic, like they are coming from below the decks, or there is only smoke coming from below if it's too deep down. The smoke is spreading everywhere on the environment and you can really make great screenshots of disabled ships, completely crippled and destroyed. The textures on the ships change too. And when they sink you can hear the metal cracking underwater. There is also wind, sea state and intensity and they all affect the fires.

Sea Power has much better modeled ships but the destruction effects and fires couldn't definitely be upgraded and increase immersion.

On an extra note, and gameplay wise, it's also good to think ships and damage models in compartments, like War on the Sea did. They definitely got that part correct.

reddit.com
u/lotzik — 1 month ago

8.4s 1/4 mile EVO X

This one went way above my expectations lads. Paid over 2k scrap to get the vital parts upgraded but when done, the dyno measured 1375hp of power! Won over 50k already in the 1/4 championship, and runs the race track at 1m25s.

There is still some juice in it when I bother upgrading all the ignition and spark plug parts but I'm done salvaging for now.

The base car comes from the mod (no DLC needed) and spawns as K.S edition. A real gem.
https://steamcommunity.com/sharedfiles/filedetails/?id=2579068214

u/lotzik — 2 months ago
▲ 158 r/analog

Normandy 2026 [Olympus OM2, 50mm+28mm, Portra 400 + Pro400]

Just got those scans back from the lab. I used two different stocks (can't remember which one's which as I still didn't go to get the negatives yet). But it was a Fuji Frontier scan, and then I graded the scans with a Kodak Vision 250d simulation in Lightroom. If you like the final grade, you can get it here.

u/lotzik — 2 months ago

Just won my first CL playing completely organically - no specially downloaded tactics etc.

Hello everyone! After 800h in the game, and having gone through 10 full seasons as FC Utrecht, I finally got to get my first CL. I had another good season at the 8th season that I was a runner up, but this is officially the first time.

My trick to having success in FM24 was always completely organic.

To make a tactic for the players I already have. To have all players play in their best positions and all player instructions to match their abilities. To train all players to their best role, and keep their weak points in check.

For money making, buy them at 18yo and sell them at 24yo when they blow up.

Extremely satisfied that it finally worked!

u/lotzik — 3 months ago
▲ 17 r/captureone+1 crossposts

Hello everyone. I'm a long time photographer and colorist and mostly always based my workflow around LUT color grades for their flexibility to pass color settings around. Capture One (C1) is a tool that I mostly used for it's amazing tethering capabilities and the basic development of images.

Lately I started doing some side gig work as a developer too, and I decided to realize a long waited project and make a good LUT to ICC converter for C1 for me and other users like me that want to take their LUT based workflow on C1.

C1 has it's own special way of reading ICC files, and that made the task mostly guesswork at the beginning. I had already tried some known market solutions all paid and refunded because the conversions weren't accurate enough. It was visible that that the colors weren't the same on the LUT and on the ICC. And you can see that in professional applications as well, for example some film simulation vendors - who sell both LUTs and ICC of the same grade, the ICC is always different than the LUT. The two different formats don't give the same result.

I decided then to actually start measuring the differences between what the LUT would do and what the ICC would do and the best method would be according to the CIEDE2000 standard. This basically calculates the differences in RGB values between different swatches. So for example, if the LUT would change 40-40-40 dark grey to 42-38-42 dark grey and the "same" ICC would change to 45-41-45 then this would mean that there wold be a mean ΔΕ variation here between the two. To give you an impression of what ΔΕ is - under 2 is almost completely unnoticeable, 2 to 5 could be regarded as professional standard, 5 to 10 would be a little off. The applications that I tried in the current market wouldn't go below 18 (!) ΔΕ. And yes this number includes even professional, publicly available conversions, just because there hasn't been a better alternative out there for a long time.

So I started trying different algorithm combos that would specifically work for C1 because nothing else seemed to work for it. My first attempts were at around 25 ΔΕ but shortly after I dropped to 15 ΔΕ and with several calibration rounds I would drop further and further with my first breakthrough being hitting under 10 ΔΕ. Ι remember I was very happy with that because it felt like such a big breakthrough at the time.

I kept pushing the conversion algorithm for a long time until I was able to decode what C1 would do to read ICC profiles. And then my main conversion algorithm would consistently start hitting ~3.5 ΔΕ.

This was when I finally hit the quality ceiling and any further tries would seem impossible.

Then I had the idea, to calibrate the input LUT in order to "convert differently" and produce a better icc. However this would keep failing dramatically because of how inconsistent C1 was to read the ICC profiles and how sensitive the conversion algorithm had become already to be pushed so much in order to produce a good starting point. That felt like another big block.

At that point, I decided to do one last attempt and instead of trying to calibrate the LUT, to actually build another algorithm that would calibrate the ICC. So I mapped the coordinates on the color card, produced automated targets and I would export the color card from C1, with the converted ICC applied, and measure it. Then, take the ΔΕ, reverse apply it to the actual ICC and calibrate it. And then I started seeing a further improvement of reducing the ΔΕ even down to 65% (!).

This was quite the biggest breakthrough, because I had already reached 3.5 ΔΕ and the 65% reduction meant that I could probably see a ΔΕ under 1.0 at some point. And it wasn't long after that, that I eventually started seeing that. At this point, I decided it was ready and started a plan to make it a fully normal software to be shipped. To who, I have no idea who would need something like that. I guess, only guys that love their LUTs too much to leave them and work in C1. But for what it's worth, I think I might have bridged the gap significantly.

There is a free trial available for anyone that would like to give it a try and get a glimpse of what my life has been in these last two months working 12 to 16 hours per day on that.

I would appreciate all feedback!

u/lotzik — 3 months ago