
u/cumtownjoebiden

"GODLESS & BUILDINGLESS" as a separate permanent gamemode since we have way more players now?
no random cards and no buildings
please? like, I promise I will never complain about "stale meta" and "same copy paste builds"
You will never have to hear about us, we will just play a separate game mode.
we had a huge influx of new players, I think the queue can afford it.
Legend says that some mystic no-lifers can pull this off reliably... (shudders)
2900 Elo. Won 18 games in a row - 16 of them phase-one-sudden-death. With 2~4 teammates and never a full stack (except like 1 game). Just abuse it until they patch it, I've been saying this for a month now.
FOUR back-to-back 2600 phase-1-airdrop-sudden-deaths (with very casual coordination with just a 3-stack, btw)... 4x Harrier 2xThunderbolt 2xGlobal Hawk start is mandatory and every other strategy is sub-optimal trash, for US.
DLC is PAY TO WIN confirmed... LITERALLY UNPLAYABLE....
Guard is easy, just spam infantry and ASF... *burp*
Don't fall for the ALCM nuker hype... Embrace Faster, More agile Tu-22 that also kills sentinel and returns home with 20% ECM.
Termit situation is kinda ridiculous, I think the best nerf is probably just 4>2 availability
it's absolutely absurd.
Remember : You are probably not "sacrificing myself to hold the point", you are most likely just unnecessarily feeding.
How to farm ELO : start with harrier spam to win air and GAU down everything with a cheap spotting helicopter. I think this disgusting meta swallowed BA scene because the gun has 2000m ground range. I suggest reducing it but make the nose-down tolerance angle wider to keep them viable.
Would be kinda cool if we have this in the game, would give me more reasons to use shit like MML.
Famous Baltisk RU last words : "Just let US take the island, it's not worth it anyway."
Always the two lowest performing players arguing each others, the classic broken arrow experience.
I only had 100 pts worth of upkeep, apparently.
Abuse the FUCK out of low-altitude cheap slow airplane to kill all the expensive helicopters btw (basically no counter), it's the meta on 2600+ and why LMUR didn't break the game despite the crazy buffs.
no more pilot donation for suicide planes
strafe or right click = not needed, just have to lazily move 2000m from the heli and it's literally deleted from the game.
the fire angle cone is very forgiving, especially against helicopters
undodgeable
very hard to stop with bullshit ECM, chaff, lower AA damage, lower base AA range
even if you die to ASF, you just wasted like 4~6 AtA missiles with like 95~140 pts plane who cares lmao buy it again
works against tanks etc too... thanks to bullet travel time + network delay, if you can't see the future and smoke / hide preemptively, you die no matter what you do to react.
Basically,
you see 200+ pts helicopter or tank = literally no matter what without exception, just buy your 95~140pts ground attack gun plane and just right click the ground nearby the target
no exception, it's just op.
Did someone already do the math on MLRS fire-and-RTB vs fire-and-resupply?
upkeep tax + supply cost + maybe a small risk factor
vs.
ammo pts deduction from RTB
honestly don't know which is better
you want to RTB them like 5 minutes before the game finishes anyway but I want to know if i should RTB them all the time after firing
I know you get to use the thing more if you resupply them instead of calling them back, but if the money turns out to be the same or better for RTB side i would rather just fire them full salvo and RTB every time and use the pts to call other fire support