The Road Home
Tall know me by now. I periodically obsess over darkwood art, and a sub member commissioned one. It needed repair. So I rebuilt it from scratch.
Main box finished. Time to pack it up and send it home.
Tall know me by now. I periodically obsess over darkwood art, and a sub member commissioned one. It needed repair. So I rebuilt it from scratch.
Main box finished. Time to pack it up and send it home.
I don't why, but this is one of the only games i struggle to play. I have played the entire Amnesia series, Soma, Resident Evil, Outlast etc, you name it. But for some fkn reason this game stresses me out so much i can't bring myself to finish it lol
I really wanna play, please help
From what you can see, the nuke they used looks like a thermonuclear warhead about the size of a bag . Which already exist in real life like America w80 nuclear warhead
How powerful do you think it was? Or was it roughly as powerful as the one in this clip?
This is a clip of the Plumbbob Fizeau atomic bomb test in the Nevada Desert in 1957. It is one of the nuclear bomb tests in Operation Plumbbob. It's yield was 11 kilotons of tnt
Okay I feel like I'm spamming this subreddit but here I am again.
I know I should probably not think too much about this, but I am stuck on what to do.
‼️Spoilers ahead! I won't censor them‼️
I have rushed through the main quest and long story short, ended up in the swamp. I had barely explored the old woods by that point and once I found out there was no turning back, I decided to just start a new run. I also have other interests for doing so.
I would like to get the best outcome possible for everyone in this run, especially the musician. And the 'best' ending. I feel like it's easy to mess up so I'm asking for guidance regarding the requirements I must fulfill for that to happen. Tell me every choice I must make and what to choose regarding everything major, if anyone knows. (Chicken lady key, sow, doctor, big ass tree...everything that matters)
I checked out some guides, and maybe I'm just dumb, but the way they are written is very confusing to me in regards of what events tie in together depending on major choices.
For anyone who will take the time to help me out, thank you (人 •͈ᴗ•͈)
i think it would be amazing if they respect the source material and put great budget because dark wood plot and setting is so good.
>!I have a big dilemma. How do I save the musician? I am at the point where I just retrieved the violin from his parents' house and have yet to give it to him (I also placed the drawing in his mother's inventory).!<
>!I had accidentally spoiled myself wayyy back and do know that the parents will turn into chompers and eventually kill him. I have safely left the house and they did not turn yet. Will they later? Do I just kill them now?!<
>!I tried researching myself but only got more confused. Amongst all those, I also saw someone say to kill the Wolfman to ensure the musician's safety?! What? Will he f*cking eat him or what.!<
>!I really really don't want to make any irreversible mistakes and would like to follow the safest path for the little guy since I was planning to take Wolfman's path in my next playthrough anyway. Guidance will be much appreciated :<!<
Então eu estou seguindo o caminho do Lobo (e minha primeira vez jogando e eu gostei dele) , e quando achei a vila começei a saquela loucamente ate ir pro poço e encontrar a chava com fezes de galinha na casa, porem tem um pequeno problema, eu entreguei a chave para ele antes de matar a Porca e ganhar meu slot de inventario rapido, quero saber se eu matala eu ainda vou ganhar o slot entra quando encontrar ele dnv ou eu simples fui ultra idiota e perdi este evento? marcando como spoiler so por garantir ja que to comentando sobre a chave e a porca mesmo.
I know this must be a question often asked, and I did look at a similar thread but it was a bit older. I'll delete this after I get some advice. So yeah, when should I move to the old woods hideout? I literally cleared and looted the whole two previous forest areas like a hoarder. I upgraded my working bench to as much as I currently can. I have molotovs, a shotgun, single shot shotgun, pistol, gas bottles and a fork as a melee. I want the axe but I need to upgrade my workbench for it which I cannot do currently.
I'm also mainly asking this because I read pretty much only bad stuff about the old woods and apparently the nights are hellish there? Should I just stay in the silent woods for now? Tho the distance seems bothersome.
Thank you in advance ദ്ദി(˵•̀ ᴗ -˵)
Hello, there!
Pray, stay spoiler-free.
I've noticed many containers and doors that require a code or key to open. I was able to open a very small amount of them due to story progression. But many others are still locked.
Are these still story-accessed, or do I have to change my playstyle in order to obtain the information/item?
By playstyle, I mean to >!start killing everything and everyone!<, including in >!the village!<.
I'm at the point where you have to >!hand in the spaceship items!<, and about to >!obtain the violin for the Musician!<.
What it says on the tin, I’ve got a little bit of arachnophobia and I know this game is scary so I’m just wondering if anything triggered arachnophobia for you guys and a heads up would be brilliant (don’t worry about spoilers I know the story from you-know-who)
Thanks in advance
Hello!
I think I'm on the 5th day. Lost track, to be honest.
Right off the bat, I've noticed some things and would like to have them cleared. Please, stay spoiler free as much as possible. I've never played a game such as this one, and so far I'm very intrigued.
a) After Day 3, nights stopped skipping. I used to hear a music-like sound shortly after the night set. Now, it seems I'm actually staying awake during the night. I have nothing to do, other than guard the door (>!that opened by its own a moment ago!<). Is this supposed to happen? Was that a small helping nudge to help me get started for a 24-hour day?
I think I found the answer for this one. The "Day 5" screen appeared right as the day was dawning. >!Now there's a man on my bed.!<
b) The inventory is hard to sort. I know it's because I'm a compulsive hoarder. Is there a criteria to sort of keep the useful and discard the useless? I've explored almost every corner of the first area before Silent Forest. I got to the >!house that separates that area from the 1st!<. I'm unsure if that >!house !<is equiped to be used as an >!outpost/safehouse.!< Therefore, I am conflicted as to what to carry while exploring. I'm guessing bandages, items to craft torches, and a weapon. Right?
c) I know this game won't hold my hand. So this question is optional: what recommendations would you give a new player?
(edits: struggling with body format.)
Thragg and Viltrumites Darkwood
I have a problem with progressing musicians questline. The trainwreck where im supposed to met the doctor does not seem to spawn, it should be at northern west of the map but no luck. I've marked the area I've searched carefully. Are there some clues that can lead to it? Or maybe my rng got messed up?
So, I’m at day 3. No weapons, but I have gasoline, lil bit of wood and nails, some scraps maybe, matchsticks, maybe lockpicks and rope and some other items.
My problem here is: I can’t find a way out of the first area mostly because I have no weapons. At the same time I have no idea where to find codes for the wedding place or the subterranean bunker.
Respectfully, what the fuck do I do? I’m also kinda like 100% sure I’m not gonna survive the next night but I’d really need some reputation, cause I have none.
I also cooked and ate some mushrooms, giving me better eye sight but making me more vulnerable in the dark. Someone help.
So I've got myself a shovel , killed the sow and crafted a pistol and bought a few magazines from the trader, I have my workbench at level 5, what should I do now, should I gather more items or should I move to the old woods?