

I love this game
My takes on Blastoise, and Venusaur


My takes on Blastoise, and Venusaur
The player base for GB4 is small, but it's absolutely gold. Even without being able to really talk past a few emotions, I've really grown fond of the community. I play with the person in the screen shot a lot, and they made a theme to match my main, it was really cool. When you find a cool person to play with, this game is a 10/10 (even if I've never actually talked with them).
Anyone else have similar experience in GB4?
(also, if bbbb41t sees this post, please contact me, I would love to be discord friends)
Since I did Airmaster and Leopard already... I figured I would do the G-Bit versions of them and the GX Bit. So here we have the GX, GW and GT Bits.
Couldn't hide the main camera on the Gundam EX head, but the chin was too perfect, so I made it part of the build instead of trying to cover it up.
I was going for something like HGUC ORX-005 Gaplant TR-5 (Hrairoo), but with more of a MSZ-009H Fafnir style. Essentially going the Hyaku Shiki route and and changing focus to a more general purpose MS. Though the side shield boosters with beam rifles were kept to add additional mobility and "area dominance".
My OC UC lore (plenty of cringe, but atleast it's 100% not AI, so it has that going for it):
Developed by Titan Test Team, to be a cyber-newtype platform for testing psycommu deployed weapons systems, the "Hawkbit" was assigned to the "Enhanced Human" Ensign Eris(my OC self insert, do not steal, lol). During her first conflict she felt negative pressure feedback from a mission in Side 1, pressure screaming at her to stop, like the ghost from an entire colony(the G3 gassed colony to be specific), and using the boosters-shields she left the field of conflict, screaming; officially considered AWOL by the Titans, which was quickly changed to traitor when she started picking off low defended Titan targets and then disappearing just as fast as she arrived. Driven by the screams of the dead, she made these strikes until the Titans disbanded; upon which she then turned herself into the Feddy forces, with no memory of who she was, she arrived in the "Hawkbi" (which had the "T" angrily scratched off with a field-issue knife) asleep and malnourished. Her and her MS were rolled into the EFF Cyber Newtype group, and both classified top secret, The "Hawkbit" re-named/flagged the RX-05S "Hawkbi". She seems very happy, polite, and curious; but at night she still screams, screams only known from horrors beyond thinking understood by a newtype's ability to know the true cost of war. She now leads a EFF Team with an oldtype veteran who's career started as a OYW GM pilot, and they never stopped piloting, a true old salt who knows how to keep the sometimes clueless cyber-newtype they're assigned to alive when they need it.
(anyone else like to imagine deep lore for their creations, that fits with existing cannon lore?)
Gameplay wise, this MS is a beast, and can solo newtype easily; with missle spamming, beams, and full burst that can 1-shot most enemies even on newtype difficulty. Also has an I-field, Chobin armor, nuke sheild. Very fun to play, but will make any lower dificulty laughable.
Had a lot of fun with this one, though I am not too happy... the head and legs are my biggest issue, as well as the Dragonhead placement. But placing it anywhere else would make the GN Sword clip through the head, so this is the best I could do. Maybe someone is going to improve on it :)
Parts list:
Head: HG Reborns Gundam
Body: HG Shadow Gundam
Arms left & right: HG GN-X III
Legs: HG Gundam Bael
Backpack: HG Strike Freedom Gundam (PosY: +140 / Scale: -250 / Everything else: 0)
Long Range Weapon (Left): HG Beam Rifle (Advanced Hazel)
Close Range Weapon (Right): HG GN Sword
Shield: Dragon Shield (On left Arm: PosX: -300 / PosY: +110 / PosZ: -13 / TurnX: +12 / TurnY: +27 / TurnZ: -40 / Scale: 0)
Builder Parts 1: Visor (Full Armor Knight) (Body Middle 1 / PosX: 0 / PosY: +21 / PosZ: -6 / TurnX: +96 / TurnY: 0 / TurnZ: 0 / Scale: -280)
Builder Parts 2: Beam Saber Oscillation Blade (left) (Head middle 1 / PosX: 0 / PosY: +56 / PosZ: +1 / TurnX: -277 / TurnY: 0 / TurnZ: 0 / Scale: -176)
Builder Parts 3: Dragon Head (right) (Arm right 2 / PosX: 0 / PosY: +90 / PosZ: 0 / TurnX: +3 / TurnY: 0 / TurnZ: -30 / Scale: +160)
Builder Parts 4: Iron Nail (Single) (Arm Right 2 / PosX: +80 / PosY: +210 / PosZ: 0 / TurnX, Y and Z: 0/ Scale: +200)
Builder Parts 5: Iron Nail (Single) (Arm Right 2 / PosX: +80 / PosY: +210 / PosZ: 0 / TurnX: 0 / TurnY: -300 / TurnZ: 0/ Scale: +200)
Buimder Parts 6: Added Armor (left) (Arm left 2 / PosX: -50 / PosY: +60 / PosZ: -2 / TurnX: -6 / TurnY: +300 / TurnZ: +20 / Scale: +110)
Builder Parts 7: Adzam Leader (left) (Arm left 1 / PosX: +50 / PosY: +50 / PosZ: 0 / TurnX: 0 / TurnY: 0 / TurnZ: -50 / Scale: -90)
Builder Parts 8: Spiked Wrist (right) (Arm right 1 / PosX: 0 / PosY: +60 / PosZ: -3 / TurnX: 0 / TurnY: 0 / TurnZ: +140 / Scale: +822)
I love glowing parts.
Harute's backpack is the best for me, with cannon blasts, a rampage of gn scissor bits, and a barrage of missiles.
GN Sword V & III: rapid fire and long beam
Quantum Burst: Heals and does AOE damage to nearby enemies. It also activates the Unicorn parts.
Carrier Beam Shield has a good staggering boomerang and a long-range grappling hook.
Not liking the feet, but I still love how it turned out :) Also missing the nose, not sure yet how I'll do that...
Head: HG Gundam Harute
Body: HG Gundam Heavyarms Endless Waltz Version
Right Arm: HG G-3 Gundam
Left Arm: HG Gundam Virtue (PosX: -20 / Scale: +20 / Wverything else 0)
Legs: Sengoku Astray Gundam
Backpack: Beginning 30 Gundam (PosY: -60 / PosZ: +110 / Scale: -200 / Everything else 0)
Close Range Weapon: Claw
Builder Parts 1: Blade Antenna (Omega Psycommu) (Placed: Head Middle 1 / PosX: 0 / PosY: -30 / PosZ: 0 / TurnX: +20 / TurnY: 0 / TurnZ: 0 / Scale: +80)
Builder Parts 2 & 3: Nails (right) & Nails (left) (linked) (Parameters are for right Nail, will be mirrored foe the left automatically if linked) (Placed: Arm Right 2 / PosX: +40 / PosY: +90/ Everything else 0)
Builder Part 4: Dragon Head (right) (Placed: Head middle 1 / PosX: +1 / PosY: -15 / PosZ: -100 / TurnX: -146 / TurnY: -70 / TurnZ: +149 / Scale: 0)
Builder Part 5: Visor (Knight Unicorn) (Placed: Head middle 1 / PosX: 0 / PosY: +60 / PosZ: -50 / TurnX: -50 / TurnY: 0 / TurnZ: 0/ Scale: -300)
Builder Part 6: Supply Code (Right) (Placed: Legs Middle 1 / PosX: +30 / PosY: +20 / PosZ: +30 / TurnX: +230 / TurnY: 0 / TurnZ: 0 / Scale: +100)
Builder Part 7: High-Sensitivity Sensor (Placed: Head Middle 1 / PosX: 0 / PosY: +10 / PosZ: +20 / Turn X: -44 / TurnY: 0 / TurnZ: -300 / Scale: +40)
Builder Part 8: Luminescent Armor (Placed: Body Middle 1 / PosX: +10 / PosY: -50 / PosZ: -50 / TurnX -30 / TurnY:0 / TurnZ: +70 / Scale: 0)
EDIT: Actually added the nose with a paintjob :) (See picture in Comments: Also added the position for the left arm and backpack, cause it needs a little scaling. Also fixed tail scaling!
> > > # '◈`╳ PERSON DATA . ⁰¹
╾────────────── ◇ ──────────────╼
`▹`﹒Name: Seiko Emi
`◌`﹒Codename:
`△`﹒Age: 27
`◎`﹒Planet / Colony: Mercury
`╳`﹒Faction: Helix
`▣`﹒Class: pilot, but recently demoted to incident test pilot, and mechanics
`◈`﹒Personality: playful, provocative, persistent, focused and curious
`▹`﹒Specialties: sniper, martial arts and mobile suit development
`◇`﹒Extras: when for the faction she only assisted the mechanics of the faction in repairs or in the development of new units and even helping in the development of a Gundam prototype, even prototype that she used to eliminate an entire fleet alone.
`◈`﹒ History:
There is no data on Seiko and if there is it is because it is recent. Recently, when the world knew and trembled before her presence was in Mercury with her stealing pieces of mobile suits piloting a Zaku customized by herself. It was only caught, because with the very words "what a bore, not even to be a real battle you can't give it to a lady longing for emotion that boils her blood" with her leaving the cockpit as it were everyday and extending her wrists to the authorities. Even imprisoned, nothing contained her that even the most dangerous prisoners were afraid of her. Until the prison that contained her received a visit from Helix representatives and "hired" her to be part of the faction and the strangest thing is that the representatives and Seiko seemed to know each other. A time passes and there was an incident with Seiko that it caused after eliminating an entire fleet with a prototype of Gundam being developed by Helix that at the end of everything, destroyed and with her unconscious inside the cockpit. Such an event led to her being demoted to test pilot and constantly lives in supervision.
╾────────────── ◇ ──────────────╼
Being limited with the builder part madenharder than it needed to be :D
I actually like how it turned out! Though I might change the arms later...
Parts used:
Head: HG Graze (Standard/Ground Type) (PosZ: +60 / Scale -20)
Body: HG Sinanju
Arm (Left/Right): HG GN-X III
Legs: HG Sengoku Astray Gundam
Backpack: MG Freedom Gundam (PosX: 0 / PosY: +300 / PosX: +300 / TurnX +30 / TurnY: 0 / TurnZ: 0 / Scale: -300 / Components: On)
Weapon (Close Range right Hand): MG Denko-maru
Builder Parts 1: Manifer Bit (Placed: Leg left 6 / PosX: 0 / PosY: -60 / PosZ: -50 / TurnX: -150 / TurnY: -50 / TurnZ: +150 / Scale: -270)
Builder Parts 2: Manifer Bit (Placed: Leg right 6 / PosX: 0 / PosY: -60 / PosZ: -50 / TurnX: +150 / TurnY: -250 / TurnZ: -150 / Scale: -270)
Builder Parts 3: Luminescent Armor (Placed: Body Middle 1 / PosX: 0 / PosY: -111 / PosZ:+15 / TurnX: -107 / TurnY: 0 / TurnZ: 0 / Scale: -300)
*Builder Parts 4: Dragon Head (Right) (Placed: Head middle 1 / PosX: -1 / PosY: 0 / PosZ: -130 / TurnX: -146 / TurnY: -70 / TurnZ: +149 / Scale: 20) *Note: The Graze Head is supposed to clip through, becoming the nose later.
Builder Parts 5: Skull Head (Right) (Placed: Head middle 1 / PosX: 0 / PosY: +38 / PosZ: -60 / TurnX: +150 / TurnY: +40 / TurnZ: +150 / Scale: -90)
Builder Part 6: Supply Code (Right) (Placed: Legs Middle 1 / PosX: +30 / PosY: +20 / PosZ: +30 / TurnX: +230 / TurnY: 0 / TurnZ: 0 / Scale: +300)
Builder Parts 7 & 8: Crest Antenna (Berzam) (linked. Following coordinates are for the right arm, will be automatically applied in mirror to the left one if linked) (Placed: Arm Right 1 / PosX: +30 / PosY: +120 / PosZ: +50 / TurnX: +50 / TurnY: -300 / TurnZ -20 / Scale: +190)
Edit: Added position numbers for backpack and the head. Also fixed Dragonhead and Skull Head Numbers.
Yet another build for my UC AU
In this universe, the remains of Quess's Jagd Doga would end up in the hands of the Anti-Federation movement Samsara courtesy of some Sleeves remnants who joined the faction. Having been restored to full functionality courtesy of Samsara's backdoor connections to Anaheim, It was reassigned to one of their ace pilots, the Newtype Nataliya Harris. Its primary configuration triples the amount of funnels compared to the regular Jagd Doga, but for operations on Earth or in 1G enviroments where funnels are rendered inoperable, its shared parts with the Geara Doga enable it to assume the latter's Heavy Type configuration without much trouble