r/LegendintheMist

Got my books today, gorgeous but...

I mean, high quality stuff, very evocative art, just gorgeous books all around. Unfortunately I'm finding them a bit hard to read, especially the cards with the yellow and orange background text, it's like there's not enough contrast. I've been out of the loop waiting on the crowdfunding to deliver, are there any artless, black and white texts for this game?

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u/amazingvaluetainment — 2 days ago

Legend in the Mist Ennie Nominations

https://preview.redd.it/563ab7msa2bh1.png?width=1080&format=png&auto=webp&s=49e08b5a3f1fdb2cfa8a8dc47e2b7035f1fa218c

Legend In The Mist RPG has been nominated for SEVEN ENNIE AWARDS, including Best Game, Product of the Year, Best Rules, Best Art - Interior, Best Production Values, Best Supplement, and Best Free Game!!! https://ennie-awards.com/2026-nominees/

Voting opens July 10th, be sure to put in your vote if you enjoyed the game!

Order before July 15th and get a free 52-item content pack: https://sonofoak.com/pages/legend-in-the-mist-rpg-launch-fest

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u/SonOfOakGameS — 2 days ago

Cauldron of Mist Contest Winners

Want more Legend In The Mist content? Check out these staff picks PDFs, winners of the Cauldron of Mist competition!

1st Place: Twists of Fate by Marc Palomar https://www.drivethrurpg.com/en/product/570171/twists-of-fate

2nd Place: Cozy Necromancy by Zachary Scherrer https://www.drivethrurpg.com/en/product/569872/cozy-necromancy-six-new-ways-to-raise-the-dead

3rd Place: Peculiars of Ponder’s Hollow by Serena Tempest https://www.drivethrurpg.com/en/product/570235/peculiars-of-ponder-s-hollow

Honorable Mention: Luminescence by Anthony Juarez https://www.drivethrurpg.com/en/product/569901/misthaven-magiks-i-luminescence

u/SonOfOakGameS — 4 days ago

Character Sharing Thread

Wanted to share my characters and see if others wanted to share theirs too. I keep checking back to see what new stuff is being posted on the subreddit and unfortunately it’s not a whole lot. The only way to fix that is to share more.

I messed up a bit on my character design but I’m gonna run with it since I am playing solo anyways.

Truss Stoneseeker
"Every road leads somewhere worth seeing."
A wandering prospector and storyteller who travels from town to town earning his living through rock hounding while searching for the legendary gemstone known only as The One. He'd rather share a drink than throw a punch, but he doesn't back down when a fight finds him.

Theme 1 — Rock Hound (Skill / Trade)
Theme Tag
Rock Hound
Power Tags
Boulder Shoulder
Lay of the Land
Well-Worn Pick
Weaknesses
One More Scoop
Hands Matter (working title; represents protecting his hands and aversion to damaged fingernails/dirty hands because they're his livelihood)
Quest
Gems pay the way till I find "The One."

Theme 2 — They Listen (Personality)
Theme Tag
They Listen
Power Tags
Gather Round
Spread Laughs
Soap Box
Weaknesses
Learn to Shut Up
Easily Overwhelmed
Quest
Discover how to inspire, not just persuade.

Theme 3 — Wayfarer (Circumstance)
Theme Tag
Wayfarer
Power Tags
Campfire Tales
Friendly Face
Follow the Rumors
Weaknesses
Can't Resist a Lead
Never Stays Put
Quest
Every road leads somewhere worth seeing.

Equipment
Well-Worn Pick
Prospecting Pack
Bedroll
Backpack
Assorted Prospecting Supplies
Personal Item
Sentimental Amethyst
A rough, low-quality piece of amethyst carried everywhere.
Worth almost nothing.
Means everything.
It is not magical.
It simply reminds Truss why he began searching.

Companion
Nugget
A stubborn little donkey who has traveled with Truss for years.
Half pack animal.
Half best friend.
Half inconvenience.
(Yes... that's three halves.)

Current Companion Tags
Theme / Story Tag
Beast of Burden
Power Tags
Scent for Water
Surprisingly Soft
Weakness
Will Trade Dignity for Apples
(We intentionally left Nugget mechanically light until we know exactly how LitM companions evolve.)

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u/Sh0ebaca — 5 days ago

Free RPG Day Adventures for Legend in the Mist

Tomorrow is Free RPG Day!
If you're in the US, wander into your favorite local game store and pick up either or both free Legend In The Mist items:

  • The solo comic book tutorial adventure, in print!
  • A new adventure, Rite of the Oathbreakers, with 3 Hero folios (pregens)!

Legend In The Mist is arriving in stores in the US on July 15th -- ask your store to order it for you directly from Son of Oak or via ACD Distribution.

https://preview.redd.it/ex03jbtesm9h1.jpg?width=2250&format=pjpg&auto=webp&s=3332c55a47b15184bf91bd8cb3cd320f9bd2769a

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u/SonOfOakGameS — 10 days ago

Reasons to pick a "Spell" Tag instead of a "School of Magic" tag

Hi, I've recently started preparing for my first long-form campaign, and I'm trying to iron out my understanding of some of the more niche rule interactions.

So I know that the plus of having a tag like "Levitation Spell" over the general tag "Witch" saves you from having to make a prep action and allows you to use the spell as a direct tag, but I've found that "school of magic" tags like "Wind Magic" land somewhat in the middle, they are way more open than a specific spell, but as a DM I can hardly think of a situation where I would ask a player to make a prep action to get the "Levitation Spell" tag if they already have "Wind Magic", to me it sounds like wind magic is a pretty direct tag to make something levitate.

So with that in mind, wouldn't it always be best for my player to just get these more broad "school of Magic/Magic Specialty" tags like "Light Magic", "Concealing Spells" or "Blessings and Protections" instead of the narrower and more specific spells like "Dazzling Light" "Momentarily Change Appearance" or "Blessing of Courage"?

Should I be harsher with the "School of Magic" type tags? Should I just go for one of the two types and make my players always take that one to avoid disparity?

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u/False-Pain8540 — 10 days ago

Vertical scaling?

The system has horizontal scaling, but is there much/any vertical scaling? If so how's it done? The first time you ever shoot a bow (or gun, etc) your aim probably isn't very good. With experience your aim gets better and more consistent. Even if all other variables are eliminated (wind, humidity, etc) your aim still improves with experience.

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u/CanuckLad — 13 days ago

Legend in the Mist preorders are shipping!

https://preview.redd.it/au20cl0a599h1.png?width=1080&format=png&auto=webp&s=10a349c5af10ae88ac1b6e9cd882b59b81124f20

Legend In The Mist preorders are now shipping in the US and soon in the UK, EU, and Canada!
New orders shipping next week!

Order now: https://sonofoak.com/pages/legend-in-the-mist-rpg-launch-fest

We have extended some features of the Launch Fest until the game hits stores on July 15th:
- All orders still get the Peddler's Cart content pack free with 52 new items!
- We continue to unlock goals, which means the $1,950,000 Printable Tarot Deck has been unlocked!

Upcoming Goals:
$2,000,000 - Side Quests for all adventures in the Wake Of The Oldways campaign!
10,000 Discord members - The Karhu (Bearkin) Faction
13,000 YouTube subscribers - Bosses & Monstrosities Challenges

Reminder: Join Amit and Kevin on the Might livestream today at 4pm ET | 1pm PT | 10pm CET to explore one of the coolest features of Legend In The Mist, the ability to play Frodo and Gandalf in the same party! https://www.youtube.com/live/KERz06TOFd4?si=KhGqd6cDxd9SgnLk

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u/SonOfOakGameS — 11 days ago

Curse of Strahd in Legend In The Mist

Aside from the mist in the name of the RPG, do you think Legend in the Mist would suit a campaign like Curse of Strahd?
If so, how would you adapt it?

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u/UnluckyPizzu — 13 days ago

Are consequences usually meaningful or like a countdown to something meaningful?

I love games where the negative consequences limit what you can do narratively and mechanically. A Tag getting Scratched seems awesome!

I don’t tend to like games where the negative consequence is “Number goes down. Continue as usual.” (Hit points are my biggest pet peeve, and Clocks in ‘Blades in the Dark’ are frustratingly similar while pretending not to be.)

These tags and statuses that have numbers… What is that like? Does it immediately change what the affected person can do narratively and mechanically? Or is it a countdown to something narratively and mechanically meaningful?

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u/Dwarven_Delver — 10 days ago

Can I get example gameplay of combat with spells?

In most games, the main part I bounce off is spells in combat. I am having trouble learning what this part looks like in this game. If you’d be willing to help, what is an example, including negative consequences for the caster at some point, to help me understand?

Edit: I appreciate folks giving me abstract explanations and some details, but I need a specific, grounded gameplay example with a character and imagined roll results. I’m hitting a mental block. I’d also be able to learn from a time-stamp for an actual-play video.

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u/TheTryhardDM — 12 days ago

New to the game can someone tell me if am doing this right. Just started read the book Like a week ago.

I think i got it i just need someone to tell me. If I got right or not

u/Longjumping_Mix6329 — 12 days ago