r/OverwatchUniversity

▲ 5 r/OverwatchUniversity+1 crossposts

How is Hazard and is he worth investing in?

I do find his playstyle super fun and enables me to be mega aggressive which I really love. Often I preform super well with him, most picks, damage, etc and also most value like blocking the only path of a single enemy and forcing their deaths. I can also be aggressive against healers in the back when the tank won't die.

Though, sometimes I feel like I can't do anything with him. Despite, even then, playing super well, I still can't win. I'm not that deep into the metaphysics of the game but basically some tanks are better for creating space, some for pushing in, dive, etc. I'm not too sure which area he is weak in but I think under those circumstances I just can't help MY TEAM.

So, what rank are you and what do you think of him. What are his hard counters, and weaknesses and can I just 1 trick him?

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u/Solid-Shock3541 — 6 days ago
▲ 44 r/OverwatchUniversity+1 crossposts

Mauga main struggling to even remotely match Junker Queen

Hi, not sure if this is the right subreddit but it’s happening so often that in dumbfounded.

I main Mauga - sometimes Hog or Rein if necessary and I have consistently hit Diamond for the past few years (this season included) but I’m completely unable to deal with Junker Queen. I think I won maybe 10 games against her overall and all of them were painful - but I seem to constantly lose against her.

I can’t hit my primary attack, can’t hit both miniguns, can’t land stomp on her, going for her backlane is a death sentence for my team - or she gives her team so much bonus HP that I can’t burst them out in a reasonable time. Her Ultimate seems to always hit me even through walls. Yet I don’t think I can “waste” a ban on her.

I beg you - tell me - how do you deal with Junker Queen? Tried playing as her but I hated the gameplay and in matchups against Mauga I get clapped

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u/RacyKittee — 8 days ago

Emerald full of gms and top 500s?

Almost all of my matches in emerald the enemy team has multiple former (like a season or two ago) gms and top 500s/champ players. Every game is a huge stomp, and idk what I am meant to do really. It is not fun at all, but almost every match I have played for the last week has just been "plats/emeralds vs some emeralds and two gm+ players who stomp all game".

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u/Nelmo_Pip — 8 days ago

How am I supposed to play new Hog ?

Title, I don't want to to fail in the same doomerism many people have fallen into, but I struggle to figure out what I am supposed to do with this rework.

Before the rework, I knew I could rely on him for when my team was getting dominated by a mobile hero. Now those same mobile heroes I used to easily deal with are laughing in my face whenever I hook them before using any of their CDs and getting away.

What I want to know is, if dealing with those mobile characters is not his niche now, then what is ? Because of the kills I have gotten it feels less like a consequence of skill on my part and more like a mistake on my enemy, like hooking a squishy at 70% or so health that didn't get heals fast enough from his team nor took cover until he got healed.

Do I brawl now ? What do I do ? And why should I pick him over any of the other tanks that are better at getting into the enemy face ? Because of the new kit right now hook feels like the worse part of him now.

I am aware I am more than likely the problem, but hopefully someone here can point me in the right direction

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u/Pollomonteros — 9 days ago

Do I just suck at OW 2?

Recently I downloaded overwatch to play with some friends in higher ranks, but over the past week I've been fluctuating between bronze 2 and bronze 3. I currently main hanzo, at first I knew that I had to work on aim first so I used VAXTA to help with aim. I still average around 20 percent accuracy. However I believe I get decent stats throughout my games, but I feel stuck and its demotivating to think I'm only in bronze while my friends are in gold/ plat. Is there anything I should implement in my playstyle.

This is my most recent game ( I did lose sadly)

0V0AGE

Any advice would mean alot thanks for listening

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u/nothatnotwhatimean — 9 days ago

Sigma players how do you adjust when the lobby gets significantly faster?

Hi everyone!

I’m currently D3/D2 and I’ve been struggling in really fast paced lobbies in higher ranked.

In Emerald/low Diamond lobbies, I generally feel pretty comfortable. I can control space, play aggressively and generally feel like I’m controlling the pace of the game.

But once I get into higher Diamond / Masters-level lobbies, it feels like I suddenly get cooked.

This game was an Emerald 1 → Champ 5 lobby, so obviously I know I was punching above my rank lol. But I don't want to be the liability in these games anymore!

The biggest difference I notice is that I die WAY faster. My shields disappear faster, I get punished almost immediately for being slightly out of position, and I feel like I can’t take the same amount of space that I normally would.

What’s confusing me is that I don’t feel like I’m suddenly playing terribly. It’s more like the pacing of the lobby is so much faster that my usual Sigma habits stop working.

I’d appreciate any advice that might be able to help!

Here is the game code for the Emerald -> Champ if you'd like to watch: PSYVR1

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u/Apprehensive-Ebb6002 — 9 days ago

Positioning mistakes are one thing, but we need to talk about ult mistakes being just as important

Hey guys, there's a lot of VOD requests from metal players that I see who have typical position and game sense issues, but a huge common denominator is that ults often get low or no value.

After watching enough games, I made a summary of the mistakes with specific visual examples and also what can be done to fix them: https://www.youtube.com/watch?v=EfCmDqdCe9s

Ults are the most powerful ability in the game and give the ulting team a huge advantage over the other team. There was a post awhile ago showing ult and team fight stats that showed the team with more ults/first to ult won nearly 60-70% of team fights. That is a huge advantage and it showed that Masters/GM was where teams could truly take advantage of ults and that in Bronze/Silver, ults barely moved the needle.

That means when you don’t get value out of your ult, not only are you losing that edge, but you are allowing the OTHER team to take advantage of their ults to win the team fight.

Issues that come up in almost every VOD:

Ulting too late or when the fight is over (aka he's already dead Jim)

  • Fight is already won or lost, so ult gets no value
  • Caused by tunnel visioning and not realizing who is left (bad game sense)
  • Fix by looking at the kill feed or looking around before ulting

Holding ults too long (aka waiting for OW3)

  • Not using ults is the same as giving the enemy an extra ult
  • Caused by lack of thinking, you should actively be thinking of when to use ult instead of reacting to the right time
  • Caused by too much thinking, you are overthinking when to use the ult for the perfect situation for a team kill and it never comes up
  • Can fix by forcing yourself to ult when you see a teammate ult

Over-ulting

  • When a team decides to rush point and 4-5 ults get dumped together
  • Caused by tunnel vision, where you are too focused on the fight in front of you and stop looking at the kill feed and what is happening around you
  • Caused by lack of planning, because this often happens when a team has 4-5 ults after a long period of no ults and you should be anticipating 2-3 ults coming out already
  • Can fix by looking at the kill feed and pre-planning prior to the fight

Solo / Panic Ult (aka the Silver reaper don't mind me while I fade into your team ult)

  • Trying to take on the entire team by yourself or running head first into the enemy and getting stunned out of your ult
  • Caused by desperation (please save me Q button) or overconfidence (press Q to win gg ez)
  • Fix by pausing before ulting and asking yourself how will you survive. Play less emotional.

Ulting too early

  • Gives enemy team too much time to kite or avoid ult so you get no value. Not a horrible mistake in metal because many teams walk into your ult, but still a mistake
  • Caused by impatience and not reading the game state
  • Caused by pre-planning and being too fixated on a set plan
  • Fix by better planning and reading of the game state

Ulting too close to spawn (aka how we lost the game with 1:00 left after holding them all game)

  • Doesn’t do much to stop enemy progress as they are just reset for a few seconds
  • Caused by lack of understanding about time management
  • Fix by simply not ulting them at spawn
u/granto — 9 days ago