r/SteamVR

▲ 6 r/SteamVR+1 crossposts

Unable to get to my windows desktop

It’s in the titre.

The dongle is connected. All lights are green. But i cant click on it, when i choose to run vr without a game, it does nothing.

So i tried to stream a game from my PC. A launching screen appears, then i'm back on steamOS.

I asked for help to an AI, it told me to put everything on bêta. Didnt work so i put everything back to normal version.

No firewall issue.

On the PC, steamVR is installed. But when running the little window doesnt see my frame.

Anyone got this problem ?

EDIT : i can connect to windows and steamVR can see my headset only if I disconnect the dongle. It’s probably a windows issue.

reddit.com
u/Skuaban — 4 days ago
▲ 3 r/SteamVR+1 crossposts

Can’t get controllers working on 2D non-Steam games

Hi all - I’m not able to get the stream frame controllers or a paired Xbox controller (paired to the frame) working for non-Steam games (specifically Xbox Game Pass). When I switch out of laser pointer to game pad mode, the game is not recognizing any inputs from the frame controllers or Xbox controller. Tried getting gears of war e-day added to steam as a non-steam game but that has its own issues. The steps I’m following are simply clicking Steam VR without a game, launching the Xbox app on the desktop, launching the game. Anyone been able to get this working or have any advice?

reddit.com
u/tgunz83 — 4 days ago

SUPER MARIO 64 FULL MOTION CONTROLLS

So i got ai to make a mario 64 vr mod and it is really good like full motion controlls and everything it also runs great and is free to use you just need a rom and is a one click installer https://github.com/NormalPapaMan/sm64-vr and i dont love ai but if this is the only way someone is gonna make a good sm64 mod i think its fine

u/Normal_Papa — 3 days ago
▲ 5 r/SteamVR+1 crossposts

trying to set up steamVR on linux mint but when I ask the internet they say I need to use kernel 7.2 and mint is on 7.0. so.. what i'm wondering is if there is a way to just.. install the software/drivers/whatever that is needed to get steamVR operational, without having to install a new kernel

reddit.com
u/Just_Ad_5939 — 4 days ago
▲ 13 r/SteamVR

Arx Fatalis is now playable in VR – Arx Libertatis VR Beta Release!

https://preview.redd.it/py8ojsjjdpuh1.png?width=1672&format=png&auto=webp&s=4a84275e55612c691a6f047356d8ac33262bb340

I first played Arx Fatalis about 20 years ago, and even back then I kept wondering how cool it would be to cast spells by actually drawing runes with my hands. Well, I finally made it happen!

I've created a VR port of Arx Fatalis, built on top of Arx Libertatis using OpenXR, and the first beta is now available.

VR Features:

  • Draw magic runes in the air with your hands to cast every spell, including precasting spells for later
  • Draw weapons from over your shoulder and swing them naturally - faster and wider swings deal more damage
  • Physically block attacks with your shield
  • Nock arrows and pull the bowstring with your hands
  • Access your inventory on your wrist, hold books and notes in your hands
  • Grab, throw, and pull objects toward your hand, open doors, pull levers, carry torches, and hang them on your belt
  • Full-body IK that follows your headset and controllers, including leaning, crouching, and room-scale movement
  • Snap/smooth turning, comfort vignette, and dedicated VR settings

Requirements:

  • Windows 10/11 (64-bit)
  • PC VR headset with SteamVR or the Meta Quest PC app (Quest Link / Air Link). Quest via Virtual Desktop works through SteamVR
  • Arx Fatalis game data (Steam, GOG, CD, or demo) - not included

Download: https://github.com/cmpayc/ArxLibertatisVR/releases/tag/v0.1.0

Source code: https://github.com/cmpayc/ArxLibertatisVR

Installation instructions and controls are available in the GitHub README. Just extract the ZIP, make the game data available, start SteamVR or Quest Link, and run arx.exe.

This is an early beta, so expect some rough edges. Feedback and bug reports are very welcome, either here or through GitHub Issues!

Huge thanks to the Arx Libertatis team for keeping this classic alive!

All of the mod's code was written by Claude, while I was responsible for the design, direction, and testing in VR.

reddit.com
u/zx_zybex — 5 days ago

Steam VR Meta Quest 3

Oculus 3
Lenovo Legion 5070

I try to run any game but as soon as I do I get code 450(disconnect from host) but I see my headset looking around on my laptop, so idk where it broken but I can’t see what’s happening on my vr headset only my pc

reddit.com
u/Individual_Cat_4650 — 4 days ago
▲ 5 r/SteamVR+1 crossposts

A home project for using your Index/Beyond in another room — would this be useful to anyone else?

Hi everyone! I’ve been working on a home project I’m calling VROSTBridge (Vr Rendering OutSide The Box… Bridge). I’ve taken some liberties with the acronym, so please don’t check my working too closely.

The idea came from wanting to leave my gaming PC in the office while using my VR somewhere with more space. It streams VR over my local network from a Windows gaming PC to a separate Bazzite computer near my play area (might look at a windows client soon to as then linux vr hoops have been fun to jump though to say the least aha). The headset plugs into the second computer, while the main PC handles rendering.

It’s co-developed using AI and builds on ALVR, OpenVR and FFmpeg, with Baballonia for optional eye tracking. Full third-party credits and licence things will be included with the release.

It already has one-button sessions, automatic stream setup, Wake-on-LAN, a controller-friendly Game Mode screen (as well as the desktop web ui), Index finger tracking and optional Beyond 2e eye-tracked foveated encoding/streaming (still ironing out the creases on this but it very close).

The current requirements are:

  • A Windows gaming PC capable of running VR games.
  • A separate Bazzite computer with hardware video decoding and suitable DisplayPort/USB connections.
  • An Index or Beyond 2/2e (maybe A Beyond 1?) already working locally in SteamVR on the Bazzite computer.
  • A reliable local network, with Ethernet preferred for now (though i have had sucess with wifi 7 mlo connections and my ethernet is using a wifi 7 molo mesh)

My current setup uses an 7900XTX host and a GPD Win Mini 2024 as the client (plus a dock and a USB C to DP adapter, and a 100w usb supply (45w would not handle it... many many head scraching crashes...)). That’s my tested configuration so far anyway... a minimum spec still needs to be established.

I’m planning to release it fully open source on GitHub soon. For now, I’m mainly curious whether this solves a problem other people have too?

reddit.com
u/tre9920 — 7 days ago

Are all VR headsets/setups like that?

So I've been into VR ever since the DK2, but always with a sub par PC setup, so I could never really pump up graphics and so on.

Lately I've been gaming with Quest 3 and 3060ti, I was getting nice fps and okay visuals, but never got to the point that it's SHARP SHARP. I've tried everything, CAS, FSR, IPD adjustments, all kinds of settings and there's always this shimmering and aliasing in objects, not that crystal clear image up close either as everyone is talking about.

Recently I upgraded to a brand new PC with 5070 and Ryzen 7 and I was very sure that after 14 years, the time has come where I'll experience VR as sharp as everyone else. So far the experience is... Underwhelming.

Everything is on max, godlike settings in VD, tried steam link too and cable too.

Is VR just... Mid in graphics?

Please tell me I'm doing something wrong!

What made the biggest change for you?

reddit.com
u/PeppaVape — 11 days ago
▲ 2 r/SteamVR+1 crossposts

Steam Frame streaming Cyberpunk 2077

Congrats to all that have received their Steam Frames. Has anyone tried steaming Cyberpunk to the frame in flat screen mode and if so how were the visuals and the overall experience ?

reddit.com
u/LouisCypher1313 — 10 days ago
▲ 57 r/SteamVR+1 crossposts

Steam Frame OS running on a vm

Hello everyone! This might not be the right subreddit to announce this, but after a long time working on it, I finally managed to run the real Steam Frame OS inside a VM.

It uses Alpine Linux under the hood and renders the actual SteamVR interface. I'm currently working on fixing the remaining UI issues, connectivity, and a few smaller problems.

I've already managed to get Bluetooth working inside the VM, and Steam account login works as well.

For the nerds: this project uses a handmade Venus graphics engine implementation to make it run on Windows through QEMU. It uses Gamescope and SteamVR to render the interface, and it requires a full Steam Frame OS recovery image.

It currently doesn't have sound support and is still in an early stage, but I'm planning to release the repository on Monday with the full source code.

The long-term goal is to get it running on rooted VR headsets such as the Quest 2 and potentially other devices.

Help and contributions will definitely be useful once the project is released.

Here's my GitHub:
https://github.com/amichyrpi

u/Amichy_ — 11 days ago
▲ 6 r/SteamVR+1 crossposts

3D Gaming and Content in PCVR

Hello all, I'm new to VR, having recently purchased a Steam Frame. My only experience prior to that was with Google Cardboard, which I wouldn't really classify as true VR.

I was a big fan of the 3DS when that was out and 3D movies, and VR makes me wonder how much of that content is supported in VR. Theoretically it would be the best way to experience actual 3D Gaming and Movies, but most of what I see is more focused on first person VR mods for games, and less on just letting you experience the game as designed but in 3D. Is there an actual community around modding in 3D support in the VR community, or is it mostly centered around those more full immersion 'classic' first person experiences?

Also, curious if something like Big Screen could be used for 3D Movies or if there's any customized experiences there?

Thank you all for your knowledge and information!

reddit.com
u/khcloud — 10 days ago

CYBERPUNK 2077 VR MOD: LUKE ROSS OR NEXUS MODS

Hey everyone, im pretty new to this modding stuff and pcvr, so I recently got cyberpunk and i am very excited to play it in vr.

So throughout my search on how to install it I came across two vidoes, one that uses the luke ross mod, and one that uses the nexus mod. Im not entirely sure which ones better, or which ones more immersive, or if one has full motion controles and the other dosent. BUt when you go on the nexus one it says that it has 6dof motion controls, how does that compare against the luke ross one. also would there be a differnce in perfomance or like the gameplay in terms of like which ones you can drive or shoot guns better with? i dont really know much about this stuff, so i was wondering if some you guys could help me pls. Thanks to everyone

reddit.com
u/HoneydewWeekly7976 — 10 days ago
▲ 0 r/SteamVR+1 crossposts

Has anyone used the steam machine to play with their frame?

Basically just the text above. I wanted to know if it was good enough or should I drive my old vr computer out of storage.

reddit.com
u/Kagesuro — 10 days ago
▲ 18 r/SteamVR

IRON GUARD: Salvation - Endless Mode?

Hi everyone, we recently added Endless Mode to all 30 levels of our first game, IRON GUARD.

Got us thinking, if players would like to see something similar in the sequel, IRON GUARD: Salvation?

We're considering it, but would really really appreciate any feedback or to see how much interest there is.

If you'd like to see Endless Mode come to IG:Salvation, please give us a 👍 on this news update , we will consider this for all platforms (SteamVR, Quest and PSVR2) https://store.steampowered.com/news/app/1861410/view/668378128507209554

Also, should we do the same 30 levels with Endless Mode, or are there any suggestions to try something different without breaking anything in the main game? 😄

TIA 🙏

u/ironguardvr — 11 days ago
▲ 1 r/SteamVR+1 crossposts

failing to launch

I’m trying to get steam vr working on my pc. I run cachy with hyprland. I have a RX 9070xt. when ever i click launch it loads for a bit then fails. idk what to do

reddit.com
u/EzoPezo223 — 14 days ago