15 Games Into Learning Yone... Am I Completely Misunderstanding Mid Lane?
15 games into learning Yone. Am I completely misunderstanding how this champion is supposed to lane mid?
I've got around 15 games on Yone now, and I've been trying to actively improve instead of autopiloting. One game I'll try to pressure lane more, and the next I'll play much more patiently just to compare what works.
The conclusion I've arrived at so far is... it feels like Yone just doesn't have winning matchups in mid.
Against most mages, they either sit too far back to realistically threaten, or they have enough CC that every engage window feels fake unless they make a huge mistake.
Against assassins it doesn't feel much better either. My last game was into Fizz. If I engage with Q3, he just presses E and avoids everything. If I let Q3 expire, he immediately walks up, procs Electrocute, and backs off while I have to spend several seconds stacking Q again. It felt like I never actually dictated the lane.
After 15 games, it honestly feels like the first 10 minutes are just about collecting as much CS as possible, bouncing waves when you can, and trying not to die until one or two items. It feels less like I'm looking for opportunities and more like I'm just waiting for the lane to finally become playable.
Is that actually how experienced Yone players approach mid lane?
If not, what am I missing? Are there specific trading patterns, wave states, or matchups where Yone is supposed to have agency before his first item? Or is surviving lane and scaling simply the intended game plan for most matchups?
I'd rather know if my understanding of the champion is fundamentally wrong than keep reinforcing bad habits.