
My side project is a top-down space combat game. Store page is finally up
I build this alone. Strike Wings is top-down space combat, a homage to the DOS-era space shooters, with its own setting rather than being a remake of any of them.
The game side I had a handle on: 50 warship classes, battles that put a couple of hundred ships on the field, three voiced campaigns, a battle editor, 24 pilot multiplayer over Steam or LAN. Windows and macOS, out in October.
What I did not plan for was the storefront. Capsule art at six sizes, a short description that has to explain a whole genre before someone scrolls past, a trailer, a content survey, an EULA. Weeks of work with no gameplay in it at all, and none of it is the kind of work I am good at.
Site: https://strike-wings-games.github.io/
If you have put a side project on a store like this, what ate your last month that you did not see coming?