▲ 112 r/godot
I swear I did this exact same change on nodes at least 1000 times already
Every single control (or control heir) of my UI brings me closer to feel like I'm working on an assembly line. At least I can select several of them all at once from time to time.
Any tip? I would prefer the mouse to be ignored by default on most Controls (except buttons and stuff like scroll containers), maybe there's an approach for that?
EDIT: putting this as solved: do not overuse basic Control Node, as other child types like VBoxContainer default to "pass" mouse filter. Also plugins or tools should be able to do so automatically
u/BaptisteVillain — 11 hours ago