
I made a G&W style roguelike game
Hey everyone, I made a game & watch inspired roguelike game in a Moomin theme and want to share it with you.
It was initially inspired by Nelsonic Zelda gameplay, but it went far from it.
In game A you have to make few days journey to the north, finding tents to sleep in the upper row of the map. Within few days you will cross a river and enter the moomin house.
Game B introduces hunger system, you have to forage mushrooms to survive. It might be a bit brutal and unfair, you learn by dying in this game.
You can play it here: https://usasha.itch.io/norrut
If anyone is interested in collaborating on graphics design for this game or has suggestions on how to further simplify mechanics (or save screen segments), please feel free to reach out.